修改config
This commit is contained in:
8
DHSoftware/Views/CamConfigFrm.Designer.cs
generated
8
DHSoftware/Views/CamConfigFrm.Designer.cs
generated
@ -4,14 +4,14 @@
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{
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/// <summary>
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/// 必需的设计器变量。
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/// 必需的设计器变量
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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|
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/// <summary>
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||||
/// 清理所有正在使用的资源。
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/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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@ -25,7 +25,7 @@
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// 使用代码编辑器修改此方法的内容
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/// </summary>
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private void InitializeComponent()
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{
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|
8
DHSoftware/Views/CameraConfigControl.Designer.cs
generated
8
DHSoftware/Views/CameraConfigControl.Designer.cs
generated
@ -3,14 +3,14 @@
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partial class CameraConfigControl
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{
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/// <summary>
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/// 必需的设计器变量。
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/// 必需的设计器变量
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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@ -24,7 +24,7 @@
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|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
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/// </summary>
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private void InitializeComponent()
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{
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|
@ -3,14 +3,14 @@
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partial class CorrelatedCameraEdit
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{
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/// <summary>
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/// 必需的设计器变量。
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/// 必需的设计器变量
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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||||
/// 清理所有正在使用的资源
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/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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@ -24,7 +24,7 @@
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||||
|
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/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
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/// </summary>
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private void InitializeComponent()
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{
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|
8
DHSoftware/Views/CtrlVisionDisplay.Designer.cs
generated
8
DHSoftware/Views/CtrlVisionDisplay.Designer.cs
generated
@ -3,14 +3,14 @@
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partial class CtrlVisionDisplay
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{
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/// <summary>
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/// 必需的设计器变量。
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/// 必需的设计器变量
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
|
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@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
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{
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|
8
DHSoftware/Views/CtrlVisionRunBase.Designer.cs
generated
8
DHSoftware/Views/CtrlVisionRunBase.Designer.cs
generated
@ -4,14 +4,14 @@ namespace XKRS.UI.Device.Winform
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partial class CtrlVisionRunBase
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{
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/// <summary>
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/// 必需的设计器变量。
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/// 必需的设计器变量
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/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
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||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
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||||
protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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@ -25,7 +25,7 @@ namespace XKRS.UI.Device.Winform
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||||
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/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
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private void InitializeComponent()
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{
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|
8
DHSoftware/Views/DefectRowEdit.Designer.cs
generated
8
DHSoftware/Views/DefectRowEdit.Designer.cs
generated
@ -3,14 +3,14 @@
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partial class DefectRowEdit
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{
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/// <summary>
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||||
/// 必需的设计器变量。
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||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
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||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
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||||
|
8
DHSoftware/Views/DetectConfigControl.Designer.cs
generated
8
DHSoftware/Views/DetectConfigControl.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class DetectConfigControl
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||||
{
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||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
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||||
|
171
DHSoftware/Views/DetectControl.Designer.cs
generated
171
DHSoftware/Views/DetectControl.Designer.cs
generated
@ -3,14 +3,14 @@
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partial class DetectControl
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{
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/// <summary>
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/// 必需的设计器变量。
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||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
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{
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@ -41,9 +41,9 @@
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preTable = new AntdUI.Table();
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label3 = new AntdUI.Label();
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btnPath = new AntdUI.Button();
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switch1 = new AntdUI.Switch();
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swtPre = new AntdUI.Switch();
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label2 = new AntdUI.Label();
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iptPath = new AntdUI.Input();
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iptPrePath = new AntdUI.Input();
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label1 = new AntdUI.Label();
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tabPage2 = new AntdUI.TabPage();
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btnLableDelete = new AntdUI.Button();
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@ -59,28 +59,26 @@
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label6 = new AntdUI.Label();
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switch5 = new AntdUI.Switch();
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label12 = new AntdUI.Label();
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input1 = new AntdUI.Input();
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iptScore = new AntdUI.Input();
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label5 = new AntdUI.Label();
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flowPanel1 = new AntdUI.FlowPanel();
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||||
label11 = new AntdUI.Label();
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||||
switch3 = new AntdUI.Switch();
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||||
swIsAddStation = new AntdUI.Switch();
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label10 = new AntdUI.Label();
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stDetectType = new AntdUI.Select();
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label9 = new AntdUI.Label();
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btnCorrelatedCamera = new AntdUI.Button();
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btnPath2 = new AntdUI.Button();
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switch2 = new AntdUI.Switch();
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swIsEnabled = new AntdUI.Switch();
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label7 = new AntdUI.Label();
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iptPath2 = new AntdUI.Input();
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iptModelPath = new AntdUI.Input();
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label8 = new AntdUI.Label();
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tabPage3 = new AntdUI.TabPage();
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||||
tabPage4 = new AntdUI.TabPage();
|
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switch8 = new AntdUI.Switch();
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btnSizeDel = new AntdUI.Button();
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btnSizeAdd = new AntdUI.Button();
|
||||
SizeTable = new AntdUI.Table();
|
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label17 = new AntdUI.Label();
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||||
label18 = new AntdUI.Label();
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tabs1.SuspendLayout();
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tabPage1.SuspendLayout();
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tabPage2.SuspendLayout();
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@ -98,7 +96,6 @@
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tabs1.Pages.Add(tabPage1);
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tabs1.Pages.Add(tabPage2);
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tabs1.Pages.Add(tabPage3);
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tabs1.SelectedIndex = 2;
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tabs1.Size = new Size(915, 609);
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tabs1.Style = styleLine1;
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tabs1.TabIndex = 1;
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@ -115,11 +112,11 @@
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tabPage1.Controls.Add(preTable);
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tabPage1.Controls.Add(label3);
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tabPage1.Controls.Add(btnPath);
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tabPage1.Controls.Add(switch1);
|
||||
tabPage1.Controls.Add(swtPre);
|
||||
tabPage1.Controls.Add(label2);
|
||||
tabPage1.Controls.Add(iptPath);
|
||||
tabPage1.Controls.Add(iptPrePath);
|
||||
tabPage1.Controls.Add(label1);
|
||||
tabPage1.Location = new Point(-909, -575);
|
||||
tabPage1.Location = new Point(3, 31);
|
||||
tabPage1.Name = "tabPage1";
|
||||
tabPage1.Size = new Size(909, 575);
|
||||
tabPage1.TabIndex = 0;
|
||||
@ -222,14 +219,14 @@
|
||||
btnPath.TabIndex = 7;
|
||||
btnPath.Text = "打开";
|
||||
//
|
||||
// switch1
|
||||
// swtPre
|
||||
//
|
||||
switch1.CheckedText = "启用";
|
||||
switch1.Location = new Point(207, 33);
|
||||
switch1.Name = "switch1";
|
||||
switch1.Size = new Size(82, 33);
|
||||
switch1.TabIndex = 4;
|
||||
switch1.UnCheckedText = "关闭";
|
||||
swtPre.CheckedText = "启用";
|
||||
swtPre.Location = new Point(207, 33);
|
||||
swtPre.Name = "swtPre";
|
||||
swtPre.Size = new Size(82, 33);
|
||||
swtPre.TabIndex = 4;
|
||||
swtPre.UnCheckedText = "关闭";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
@ -239,22 +236,22 @@
|
||||
label2.TabIndex = 3;
|
||||
label2.Text = "状 态";
|
||||
//
|
||||
// iptPath
|
||||
// iptPrePath
|
||||
//
|
||||
iptPath.Location = new Point(191, 79);
|
||||
iptPath.Name = "iptPath";
|
||||
iptPath.PlaceholderText = "请点击打开按钮选择模型路径";
|
||||
iptPath.ReadOnly = true;
|
||||
iptPath.Size = new Size(423, 42);
|
||||
iptPath.TabIndex = 1;
|
||||
iptPrePath.Location = new Point(191, 79);
|
||||
iptPrePath.Name = "iptPrePath";
|
||||
iptPrePath.PlaceholderText = "请点击打开按钮选择预处理路径";
|
||||
iptPrePath.ReadOnly = true;
|
||||
iptPrePath.Size = new Size(423, 42);
|
||||
iptPrePath.TabIndex = 1;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
label1.Location = new Point(110, 89);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new Size(75, 23);
|
||||
label1.Size = new Size(86, 23);
|
||||
label1.TabIndex = 0;
|
||||
label1.Text = "模型路径";
|
||||
label1.Text = "预处理路径";
|
||||
//
|
||||
// tabPage2
|
||||
//
|
||||
@ -271,19 +268,19 @@
|
||||
tabPage2.Controls.Add(label6);
|
||||
tabPage2.Controls.Add(switch5);
|
||||
tabPage2.Controls.Add(label12);
|
||||
tabPage2.Controls.Add(input1);
|
||||
tabPage2.Controls.Add(iptScore);
|
||||
tabPage2.Controls.Add(label5);
|
||||
tabPage2.Controls.Add(flowPanel1);
|
||||
tabPage2.Controls.Add(label11);
|
||||
tabPage2.Controls.Add(switch3);
|
||||
tabPage2.Controls.Add(swIsAddStation);
|
||||
tabPage2.Controls.Add(label10);
|
||||
tabPage2.Controls.Add(stDetectType);
|
||||
tabPage2.Controls.Add(label9);
|
||||
tabPage2.Controls.Add(btnCorrelatedCamera);
|
||||
tabPage2.Controls.Add(btnPath2);
|
||||
tabPage2.Controls.Add(switch2);
|
||||
tabPage2.Controls.Add(swIsEnabled);
|
||||
tabPage2.Controls.Add(label7);
|
||||
tabPage2.Controls.Add(iptPath2);
|
||||
tabPage2.Controls.Add(iptModelPath);
|
||||
tabPage2.Controls.Add(label8);
|
||||
tabPage2.Location = new Point(-909, -575);
|
||||
tabPage2.Name = "tabPage2";
|
||||
@ -416,14 +413,13 @@
|
||||
label12.TabIndex = 36;
|
||||
label12.Text = "OK原图";
|
||||
//
|
||||
// input1
|
||||
// iptScore
|
||||
//
|
||||
input1.Location = new Point(649, 24);
|
||||
input1.Name = "input1";
|
||||
input1.PlaceholderText = "";
|
||||
input1.ReadOnly = true;
|
||||
input1.Size = new Size(117, 42);
|
||||
input1.TabIndex = 35;
|
||||
iptScore.Location = new Point(649, 24);
|
||||
iptScore.Name = "iptScore";
|
||||
iptScore.PlaceholderText = "";
|
||||
iptScore.Size = new Size(117, 42);
|
||||
iptScore.TabIndex = 35;
|
||||
//
|
||||
// label5
|
||||
//
|
||||
@ -451,14 +447,14 @@
|
||||
label11.TabIndex = 32;
|
||||
label11.Text = "关联相机";
|
||||
//
|
||||
// switch3
|
||||
// swIsAddStation
|
||||
//
|
||||
switch3.CheckedText = "启用";
|
||||
switch3.Location = new Point(270, 26);
|
||||
switch3.Name = "switch3";
|
||||
switch3.Size = new Size(82, 33);
|
||||
switch3.TabIndex = 31;
|
||||
switch3.UnCheckedText = "关闭";
|
||||
swIsAddStation.CheckedText = "启用";
|
||||
swIsAddStation.Location = new Point(270, 26);
|
||||
swIsAddStation.Name = "swIsAddStation";
|
||||
swIsAddStation.Size = new Size(82, 33);
|
||||
swIsAddStation.TabIndex = 31;
|
||||
swIsAddStation.UnCheckedText = "关闭";
|
||||
//
|
||||
// label10
|
||||
//
|
||||
@ -512,14 +508,14 @@
|
||||
btnPath2.TabIndex = 20;
|
||||
btnPath2.Text = "打开";
|
||||
//
|
||||
// switch2
|
||||
// swIsEnabled
|
||||
//
|
||||
switch2.CheckedText = "启用";
|
||||
switch2.Location = new Point(110, 26);
|
||||
switch2.Name = "switch2";
|
||||
switch2.Size = new Size(82, 33);
|
||||
switch2.TabIndex = 19;
|
||||
switch2.UnCheckedText = "关闭";
|
||||
swIsEnabled.CheckedText = "启用";
|
||||
swIsEnabled.Location = new Point(110, 26);
|
||||
swIsEnabled.Name = "swIsEnabled";
|
||||
swIsEnabled.Size = new Size(82, 33);
|
||||
swIsEnabled.TabIndex = 19;
|
||||
swIsEnabled.UnCheckedText = "关闭";
|
||||
//
|
||||
// label7
|
||||
//
|
||||
@ -529,14 +525,14 @@
|
||||
label7.TabIndex = 18;
|
||||
label7.Text = "状 态";
|
||||
//
|
||||
// iptPath2
|
||||
// iptModelPath
|
||||
//
|
||||
iptPath2.Location = new Point(110, 75);
|
||||
iptPath2.Name = "iptPath2";
|
||||
iptPath2.PlaceholderText = "请点击打开按钮选择模型路径";
|
||||
iptPath2.ReadOnly = true;
|
||||
iptPath2.Size = new Size(656, 42);
|
||||
iptPath2.TabIndex = 17;
|
||||
iptModelPath.Location = new Point(110, 75);
|
||||
iptModelPath.Name = "iptModelPath";
|
||||
iptModelPath.PlaceholderText = "请点击打开按钮选择模型路径";
|
||||
iptModelPath.ReadOnly = true;
|
||||
iptModelPath.Size = new Size(656, 42);
|
||||
iptModelPath.TabIndex = 17;
|
||||
//
|
||||
// label8
|
||||
//
|
||||
@ -549,7 +545,7 @@
|
||||
// tabPage3
|
||||
//
|
||||
tabPage3.Controls.Add(tabPage4);
|
||||
tabPage3.Location = new Point(3, 31);
|
||||
tabPage3.Location = new Point(-909, -575);
|
||||
tabPage3.Name = "tabPage3";
|
||||
tabPage3.Size = new Size(909, 575);
|
||||
tabPage3.TabIndex = 3;
|
||||
@ -557,27 +553,16 @@
|
||||
//
|
||||
// tabPage4
|
||||
//
|
||||
tabPage4.Controls.Add(switch8);
|
||||
tabPage4.Controls.Add(btnSizeDel);
|
||||
tabPage4.Controls.Add(btnSizeAdd);
|
||||
tabPage4.Controls.Add(SizeTable);
|
||||
tabPage4.Controls.Add(label17);
|
||||
tabPage4.Controls.Add(label18);
|
||||
tabPage4.Location = new Point(8, 8);
|
||||
tabPage4.Name = "tabPage4";
|
||||
tabPage4.Size = new Size(909, 575);
|
||||
tabPage4.TabIndex = 1;
|
||||
tabPage4.Text = "预处理";
|
||||
//
|
||||
// switch8
|
||||
//
|
||||
switch8.CheckedText = "启用";
|
||||
switch8.Location = new Point(120, 33);
|
||||
switch8.Name = "switch8";
|
||||
switch8.Size = new Size(82, 33);
|
||||
switch8.TabIndex = 11;
|
||||
switch8.UnCheckedText = "关闭";
|
||||
//
|
||||
// btnSizeDel
|
||||
//
|
||||
btnSizeDel.BorderWidth = 2F;
|
||||
@ -585,7 +570,7 @@
|
||||
btnSizeDel.Ghost = true;
|
||||
btnSizeDel.IconRatio = 0.8F;
|
||||
btnSizeDel.IconSvg = resources.GetString("btnSizeDel.IconSvg");
|
||||
btnSizeDel.Location = new Point(747, 192);
|
||||
btnSizeDel.Location = new Point(775, 192);
|
||||
btnSizeDel.Name = "btnSizeDel";
|
||||
btnSizeDel.Size = new Size(80, 38);
|
||||
btnSizeDel.TabIndex = 10;
|
||||
@ -598,7 +583,7 @@
|
||||
btnSizeAdd.Ghost = true;
|
||||
btnSizeAdd.IconRatio = 0.8F;
|
||||
btnSizeAdd.IconSvg = resources.GetString("btnSizeAdd.IconSvg");
|
||||
btnSizeAdd.Location = new Point(747, 148);
|
||||
btnSizeAdd.Location = new Point(775, 148);
|
||||
btnSizeAdd.Name = "btnSizeAdd";
|
||||
btnSizeAdd.Size = new Size(80, 38);
|
||||
btnSizeAdd.TabIndex = 9;
|
||||
@ -606,28 +591,21 @@
|
||||
//
|
||||
// SizeTable
|
||||
//
|
||||
SizeTable.Location = new Point(38, 118);
|
||||
SizeTable.AutoSizeColumnsMode = AntdUI.ColumnsMode.Fill;
|
||||
SizeTable.Location = new Point(38, 65);
|
||||
SizeTable.Name = "SizeTable";
|
||||
SizeTable.Size = new Size(686, 402);
|
||||
SizeTable.Size = new Size(705, 455);
|
||||
SizeTable.TabIndex = 8;
|
||||
SizeTable.Text = "table1";
|
||||
//
|
||||
// label17
|
||||
//
|
||||
label17.Location = new Point(38, 89);
|
||||
label17.Location = new Point(38, 24);
|
||||
label17.Name = "label17";
|
||||
label17.Size = new Size(91, 23);
|
||||
label17.TabIndex = 1;
|
||||
label17.Text = "配 置";
|
||||
//
|
||||
// label18
|
||||
//
|
||||
label18.Location = new Point(38, 43);
|
||||
label18.Name = "label18";
|
||||
label18.Size = new Size(91, 23);
|
||||
label18.TabIndex = 3;
|
||||
label18.Text = "状 态";
|
||||
//
|
||||
// DetectControl
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 17F);
|
||||
@ -635,6 +613,7 @@
|
||||
Controls.Add(tabs1);
|
||||
Name = "DetectControl";
|
||||
Size = new Size(915, 609);
|
||||
Load += DetectControl_Load;
|
||||
tabs1.ResumeLayout(false);
|
||||
tabPage1.ResumeLayout(false);
|
||||
tabPage2.ResumeLayout(false);
|
||||
@ -650,9 +629,9 @@
|
||||
private AntdUI.TabPage tabPage2;
|
||||
private AntdUI.TabPage tabPage3;
|
||||
private AntdUI.Label label1;
|
||||
private AntdUI.Input iptPath;
|
||||
private AntdUI.Input iptPrePath;
|
||||
private AntdUI.Label label2;
|
||||
private AntdUI.Switch switch1;
|
||||
private AntdUI.Switch swtPre;
|
||||
private AntdUI.Button btnPath;
|
||||
private AntdUI.Label label3;
|
||||
private AntdUI.Button btnPreDelete;
|
||||
@ -664,18 +643,18 @@
|
||||
private AntdUI.Table PreOutTable;
|
||||
private AntdUI.Button btnCorrelatedCamera;
|
||||
private AntdUI.Button btnPath2;
|
||||
private AntdUI.Switch switch2;
|
||||
private AntdUI.Switch swIsEnabled;
|
||||
private AntdUI.Label label7;
|
||||
private AntdUI.Input iptPath2;
|
||||
private AntdUI.Input iptModelPath;
|
||||
private AntdUI.Label label8;
|
||||
private AntdUI.Select stDetectType;
|
||||
private AntdUI.Label label9;
|
||||
private AntdUI.Switch switch3;
|
||||
private AntdUI.Switch swIsAddStation;
|
||||
private AntdUI.Label label10;
|
||||
private AntdUI.Label label11;
|
||||
private AntdUI.FlowPanel flowPanel1;
|
||||
private AntdUI.Label label5;
|
||||
private AntdUI.Input input1;
|
||||
private AntdUI.Input iptScore;
|
||||
private AntdUI.Switch switch4;
|
||||
private AntdUI.Label label6;
|
||||
private AntdUI.Switch switch5;
|
||||
@ -694,7 +673,5 @@
|
||||
private AntdUI.Button btnSizeAdd;
|
||||
private AntdUI.Table SizeTable;
|
||||
private AntdUI.Label label17;
|
||||
private AntdUI.Label label18;
|
||||
private AntdUI.Switch switch8;
|
||||
}
|
||||
}
|
||||
|
@ -21,16 +21,198 @@ namespace DHSoftware.Views
|
||||
public partial class DetectControl : UserControl
|
||||
{
|
||||
Window window;
|
||||
// DetectionConfig detectionConfig;
|
||||
private DetectionConfig _config;
|
||||
List<RelatedCamera> relatedCameras = new List<RelatedCamera>();
|
||||
|
||||
AntList<PreTreatParam> PreTreatList;
|
||||
AntList<PreTreatParam> PreOutTreatList;
|
||||
AntList<DetectionLable> DetectionLableList;
|
||||
AntList<SizeTreatParam> SizeLableList;
|
||||
PreTreatParam curPreTreat;
|
||||
PreTreatParam curPreOutTreat;
|
||||
DetectionLable curDetectionLable;
|
||||
SizeTreatParam SizeParamLable;
|
||||
public DetectionConfig detectionConfig
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
if (_config != null)
|
||||
{
|
||||
_config.PropertyChanged -= Config_PropertyChanged; // 解绑旧的
|
||||
}
|
||||
|
||||
_config = value;
|
||||
|
||||
if (_config != null)
|
||||
{
|
||||
_config.PropertyChanged += Config_PropertyChanged; // 绑定新的
|
||||
UpdateUI(); // 初始化 UI
|
||||
}
|
||||
}
|
||||
}
|
||||
private void Config_PropertyChanged(object sender, PropertyChangedEventArgs e)
|
||||
{
|
||||
// 监听所有属性变化
|
||||
switch (e.PropertyName)
|
||||
{
|
||||
case nameof(DetectionConfig.IsAddStation):
|
||||
swIsAddStation.Checked = _config.IsAddStation;
|
||||
break;
|
||||
case nameof(DetectionConfig.IsEnabled):
|
||||
swIsEnabled.Checked = _config.IsEnabled;
|
||||
break;
|
||||
case nameof(DetectionConfig.ModelType):
|
||||
stDetectType.SelectedIndex = (int)_config.ModelType-1;
|
||||
break;
|
||||
case nameof(DetectionConfig.ModelconfThreshold):
|
||||
if (iptScore.InvokeRequired)
|
||||
{
|
||||
iptScore.Invoke(() => iptScore.Text = _config.ModelconfThreshold.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
iptScore.Text = _config.ModelconfThreshold.ToString();
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case nameof(DetectionConfig.PreTreatCollects):
|
||||
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void UpdateUI()
|
||||
{
|
||||
if (_config == null) return;
|
||||
|
||||
swIsAddStation.Checked = _config.IsAddStation;
|
||||
swIsEnabled.Checked = _config.IsEnabled;
|
||||
stDetectType.SelectedIndex = (int)_config.ModelType - 1;
|
||||
iptScore.Text = _config.ModelconfThreshold.ToString();
|
||||
iptModelPath.Text = _config.ModelPath;
|
||||
swtPre.Checked = _config.IsPreEnabled;
|
||||
iptPrePath.Text = _config.HalconAlgorithemPath_Pre;
|
||||
// textBoxName.Text = _config.Name;
|
||||
// checkBoxEnableGPU.Checked = _config.IsEnableGPU;
|
||||
}
|
||||
public DetectControl(Window _window)
|
||||
{
|
||||
window = _window;
|
||||
InitializeComponent();
|
||||
//this.detectionConfig = detectionConfig;
|
||||
//初始化表格列头
|
||||
InitTableColumns();
|
||||
InitData();
|
||||
BindEventHandler();
|
||||
}
|
||||
foreach (var item in MLModelTypes)
|
||||
{
|
||||
stDetectType.Items.Add(item.Key);
|
||||
}
|
||||
|
||||
BindEventHandler();
|
||||
// 如果你的控件是通过设计器生成的,确保事件已经在设计器文件中绑定。
|
||||
swtPre.CheckedChanged += swtPre_CheckedChanged; // 确保控件的事件处理器被注册
|
||||
swIsAddStation.CheckedChanged += swIsAddStation_CheckedChanged; // 确保控件的事件处理器被注册
|
||||
swIsEnabled.CheckedChanged += swIsEnabled_CheckedChanged; // 确保控件的事件处理器被注册
|
||||
stDetectType.SelectedIndexChanged += stDetectType_SelectedIndexChanged; // 确保控件的事件处理器被注册
|
||||
iptScore.TextChanged += IptScore_TextChanged;
|
||||
iptModelPath.TextChanged += IptModelPath_TextChanged;
|
||||
}
|
||||
private void IptScore_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (_config != null && !string.IsNullOrEmpty(iptScore.Text))
|
||||
{
|
||||
if (float.TryParse(iptScore.Text, out float score) && _config.ModelconfThreshold != score)
|
||||
{
|
||||
_config.ModelconfThreshold = score;
|
||||
}
|
||||
else
|
||||
{
|
||||
iptScore.Text = _config.ModelconfThreshold.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
private void IptModelPath_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (_config != null && !string.IsNullOrEmpty(iptModelPath.Text))
|
||||
{
|
||||
if ( _config.ModelPath != iptModelPath.Text)
|
||||
{
|
||||
_config.ModelPath = iptModelPath.Text;
|
||||
}
|
||||
else
|
||||
{
|
||||
iptModelPath.Text = _config.ModelPath;
|
||||
}
|
||||
}
|
||||
}
|
||||
private void stDetectType_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
// 下拉选项变更事件处理
|
||||
|
||||
if (_config != null && stDetectType.SelectedIndex != -1)
|
||||
{
|
||||
// 防止循环更新
|
||||
if ((int)_config.ModelType != stDetectType.SelectedIndex + 1)
|
||||
{
|
||||
_config.ModelType = (MLModelType)(stDetectType.SelectedIndex + 1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
private void swtPre_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
// 当用户改变控件的值时,更新数据模型的属性
|
||||
if (_config != null)
|
||||
{
|
||||
_config.IsPreEnabled = swtPre.Checked;
|
||||
}
|
||||
}
|
||||
private void swIsAddStation_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
// 当用户改变控件的值时,更新数据模型的属性
|
||||
if (_config != null)
|
||||
{
|
||||
_config.IsAddStation = swIsAddStation.Checked;
|
||||
}
|
||||
}
|
||||
private void swIsEnabled_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
// 当用户改变控件的值时,更新数据模型的属性
|
||||
if (_config != null)
|
||||
{
|
||||
_config.IsEnabled = swIsEnabled.Checked;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 更新尺寸测量表格
|
||||
/// </summary>
|
||||
private void UpdatePreTreatCollectsFromSizeTable()
|
||||
{
|
||||
// 假设 SizeLableList 是 SizeTable 的数据源
|
||||
List<SizeTreatParam> updatedPreTreatCollects = new List<SizeTreatParam>();
|
||||
|
||||
foreach (var sizeTreat in SizeLableList)
|
||||
{
|
||||
var preTreatCollect = new SizeTreatParam
|
||||
{
|
||||
IsEnable = sizeTreat.IsEnable,
|
||||
PreName = sizeTreat.PreName,
|
||||
PrePix = sizeTreat.PrePix,
|
||||
PreType = sizeTreat.PreType,
|
||||
ResultShow = sizeTreat.ResultShow,
|
||||
OutResultShow = sizeTreat.OutResultShow
|
||||
};
|
||||
|
||||
updatedPreTreatCollects.Add(preTreatCollect);
|
||||
}
|
||||
|
||||
// 将更新后的数据设置到 PreTreatCollects
|
||||
detectionConfig.PreTreatCollects = updatedPreTreatCollects;
|
||||
}
|
||||
private void BindEventHandler()
|
||||
{
|
||||
//预处理
|
||||
@ -46,6 +228,9 @@ namespace DHSoftware.Views
|
||||
//中处理
|
||||
btnPath2.Click += BtnPath2_Click;
|
||||
btnCorrelatedCamera.Click += BtnCorrelatedCamera_Click;
|
||||
|
||||
|
||||
|
||||
btnPic.Click += BtnPic_Click;
|
||||
btnLableAdd.Click += BtnLableAdd_Click;
|
||||
btnLableDelete.Click += BtnLableDelete_Click;
|
||||
@ -113,6 +298,8 @@ namespace DHSoftware.Views
|
||||
OnClose = () =>
|
||||
{
|
||||
AntdUI.Message.info(window, "结束编辑", autoClose: 1);
|
||||
|
||||
UpdatePreTreatCollectsFromSizeTable();
|
||||
}
|
||||
});
|
||||
break;
|
||||
@ -120,6 +307,7 @@ namespace DHSoftware.Views
|
||||
var result = Modal.open(window, "删除警告!", "确认要删除选择的数据吗?", TType.Warn);
|
||||
if (result == DialogResult.OK)
|
||||
SizeLableList.Remove(sizeTreat);
|
||||
UpdatePreTreatCollectsFromSizeTable();
|
||||
break;
|
||||
case "进行测量":
|
||||
var sizeType = ((int)SizeParamLable.PreType).ToString();
|
||||
@ -150,7 +338,7 @@ namespace DHSoftware.Views
|
||||
MessageBox.Show("未定义的测量类型!");
|
||||
break;
|
||||
}
|
||||
|
||||
UpdatePreTreatCollectsFromSizeTable();
|
||||
//使用clone可以防止table中的image被修改
|
||||
//Preview.open(new Preview.Config(window, (Image)SizeParamLable.CellImages[0].Image.Clone()));
|
||||
break;
|
||||
@ -237,7 +425,7 @@ namespace DHSoftware.Views
|
||||
//CellBadge = new CellBadge(SizeEnum.Circle.GetEnumDescription()),
|
||||
CellLinks = new CellLink[] {
|
||||
new CellButton(Guid.NewGuid().ToString(),"编辑",TTypeMini.Primary),
|
||||
|
||||
|
||||
new CellButton(Guid.NewGuid().ToString(),"删除",TTypeMini.Error),
|
||||
new CellButton(Guid.NewGuid().ToString(),"进行测量",TTypeMini.Primary)
|
||||
}
|
||||
@ -260,7 +448,7 @@ namespace DHSoftware.Views
|
||||
|
||||
}
|
||||
|
||||
List<RelatedCamera> relatedCameras = new List<RelatedCamera>();
|
||||
|
||||
private void BtnCorrelatedCamera_Click(object? sender, EventArgs e)
|
||||
{
|
||||
|
||||
@ -274,37 +462,8 @@ namespace DHSoftware.Views
|
||||
if (form.submit)
|
||||
{
|
||||
flowPanel1.Controls.Clear();
|
||||
if (relatedCameras.Count > 0)
|
||||
{
|
||||
foreach (var item in relatedCameras)
|
||||
{
|
||||
var control = new AntdUI.Tag()
|
||||
{
|
||||
Font = new System.Drawing.Font("Microsoft YaHei UI", 9F),
|
||||
Size = new Size(90, 42),
|
||||
Text = item.CameraSourceId,
|
||||
CloseIcon = true
|
||||
};
|
||||
control.CloseChanged += (sender, e) =>
|
||||
{
|
||||
var tag = sender as Tag;
|
||||
foreach (var item in relatedCameras)
|
||||
{
|
||||
if (item.CameraSourceId.Equals(tag.Text))
|
||||
{
|
||||
relatedCameras.Remove(item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
};
|
||||
// 通过主窗口设置DPI控制添加控件保持缩放比例
|
||||
window.AutoDpi(control);
|
||||
flowPanel1.Controls.Add(control);
|
||||
control.BringToFront();
|
||||
}
|
||||
}
|
||||
InitRelatedCamera();
|
||||
detectionConfig.CameraCollects=relatedCameras;
|
||||
}
|
||||
}
|
||||
|
||||
@ -329,8 +488,8 @@ namespace DHSoftware.Views
|
||||
{
|
||||
string filePath = openFileDialog.FileName;
|
||||
|
||||
iptPath2.Text = filePath;
|
||||
|
||||
iptModelPath.Text = filePath;
|
||||
_config.ModelPath = filePath;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -398,7 +557,7 @@ namespace DHSoftware.Views
|
||||
{
|
||||
PreTreatParam preParam = new PreTreatParam()
|
||||
{
|
||||
|
||||
|
||||
CellLinks = new CellLink[] {
|
||||
new CellButton(Guid.NewGuid().ToString(),"编辑",TTypeMini.Primary),
|
||||
new CellButton(Guid.NewGuid().ToString(),"删除",TTypeMini.Error),
|
||||
@ -500,37 +659,112 @@ namespace DHSoftware.Views
|
||||
}
|
||||
}
|
||||
|
||||
AntList<PreTreatParam> PreTreatList;
|
||||
AntList<PreTreatParam> PreOutTreatList;
|
||||
AntList<DetectionLable> DetectionLableList;
|
||||
AntList<SizeTreatParam> SizeLableList;
|
||||
PreTreatParam curPreTreat;
|
||||
PreTreatParam curPreOutTreat;
|
||||
DetectionLable curDetectionLable;
|
||||
SizeTreatParam SizeParamLable;
|
||||
|
||||
//加载相机
|
||||
private void InitRelatedCamera()
|
||||
{
|
||||
if (relatedCameras.Count > 0)
|
||||
{
|
||||
foreach (var item in relatedCameras)
|
||||
{
|
||||
var control = new AntdUI.Tag()
|
||||
{
|
||||
Font = new System.Drawing.Font("Microsoft YaHei UI", 9F),
|
||||
Size = new Size(90, 42),
|
||||
Text = item.CameraSourceId,
|
||||
CloseIcon = true
|
||||
};
|
||||
control.CloseChanged += (sender, e) =>
|
||||
{
|
||||
var tag = sender as Tag;
|
||||
foreach (var item in relatedCameras)
|
||||
{
|
||||
if (item.CameraSourceId.Equals(tag.Text))
|
||||
{
|
||||
relatedCameras.Remove(item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
detectionConfig.CameraCollects = relatedCameras;
|
||||
return true;
|
||||
|
||||
};
|
||||
// 通过主窗口设置DPI控制添加控件保持缩放比例
|
||||
window.AutoDpi(control);
|
||||
flowPanel1.Controls.Add(control);
|
||||
control.BringToFront();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void InitData()
|
||||
{
|
||||
PreTreatList = new AntList<PreTreatParam>();
|
||||
relatedCameras = detectionConfig.CameraCollects;
|
||||
InitRelatedCamera();
|
||||
|
||||
// swIsAddStation. = detectionConfig.IsAddStation;
|
||||
PreTreatList = new AntList<PreTreatParam>();
|
||||
foreach (var item in detectionConfig.PreTreatParams)
|
||||
{
|
||||
PreTreatParam lable = item;
|
||||
lable.CellLinks = new CellLink[] {
|
||||
new CellButton(Guid.NewGuid().ToString(),"编辑",TTypeMini.Primary),
|
||||
new CellButton(Guid.NewGuid().ToString(),"删除",TTypeMini.Error),
|
||||
};
|
||||
PreTreatList.Add(lable);
|
||||
}
|
||||
preTable.Binding(PreTreatList);
|
||||
|
||||
PreOutTreatList = new AntList<PreTreatParam>();
|
||||
foreach (var item in detectionConfig.OUTPreTreatParams)
|
||||
{
|
||||
PreTreatParam lable = item;
|
||||
lable.CellLinks = new CellLink[] {
|
||||
new CellButton(Guid.NewGuid().ToString(),"编辑",TTypeMini.Primary),
|
||||
new CellButton(Guid.NewGuid().ToString(),"删除",TTypeMini.Error),
|
||||
};
|
||||
PreOutTreatList.Add(lable);
|
||||
}
|
||||
|
||||
PreOutTable.Binding(PreOutTreatList);
|
||||
|
||||
|
||||
foreach (var item in MLModelTypes)
|
||||
|
||||
|
||||
DetectionLableList = new AntList<DetectionLable>();
|
||||
foreach (var item in detectionConfig.DetectionLableList)
|
||||
{
|
||||
stDetectType.Items.Add(item.Key);
|
||||
DetectionLable lable = item;
|
||||
lable.CellLinks = new CellLink[] {
|
||||
new CellButton(Guid.NewGuid().ToString(),"编辑",TTypeMini.Primary),
|
||||
new CellButton(Guid.NewGuid().ToString(),"删除",TTypeMini.Error),
|
||||
};
|
||||
DetectionLableList.Add(lable);
|
||||
}
|
||||
|
||||
|
||||
DetectionLableList = new AntList<DetectionLable>();
|
||||
|
||||
lableTable.Binding(DetectionLableList);
|
||||
|
||||
SizeLableList = new AntList<SizeTreatParam>();
|
||||
// SizeLableList = new AntList<SizeTreatParam>(_config.PreTreatCollects);
|
||||
foreach (var item in _config.PreTreatCollects)
|
||||
{
|
||||
|
||||
|
||||
item.CellLinks = new CellLink[] {
|
||||
new CellButton(Guid.NewGuid().ToString(),"编辑",TTypeMini.Primary),
|
||||
new CellButton(Guid.NewGuid().ToString(),"删除",TTypeMini.Error),
|
||||
new CellButton(Guid.NewGuid().ToString(),"进行测量",TTypeMini.Primary)
|
||||
};
|
||||
// SizeLableList.Add(item);
|
||||
}
|
||||
// 将 List<PreTreatCollect> 转换为 AntList<PreTreatCollect>
|
||||
SizeLableList = new AntList<SizeTreatParam>(_config.PreTreatCollects);
|
||||
|
||||
// 绑定转换后的数据到 SizeTable
|
||||
SizeTable.Binding(SizeLableList);
|
||||
//SizeTable.Binding(_config.PreTreatCollects);
|
||||
|
||||
}
|
||||
|
||||
@ -564,14 +798,16 @@ namespace DHSoftware.Views
|
||||
|
||||
SizeTable.Columns = new ColumnCollection() {
|
||||
new ColumnCheck("Selected"){Fixed = true},
|
||||
new ColumnSwitch("IsEnable", "是否启用", ColumnAlign.Center),
|
||||
new Column("PreName", "测量名称",ColumnAlign.Center),
|
||||
new Column("PreType", "测量类型", ColumnAlign.Center),
|
||||
new Column("PrePix", "阈值", ColumnAlign.Center),
|
||||
new Column("ResultShow", "输入参数", ColumnAlign.Center),
|
||||
new Column("OutResultShow", "输出参数", ColumnAlign.Center),
|
||||
new Column("CellLinks", "操作", ColumnAlign.Center)
|
||||
new ColumnSwitch("IsEnable", "是否启用") {Width = "10%" },
|
||||
new Column("PreName", "测量名称") { Width = "15%" },
|
||||
new Column("PreType", "测量类型") { Width = "10%" },
|
||||
new Column("PrePix", "阈值") { Width = "5%" },
|
||||
new Column("ResultShow", "输入参数") { Width = "15%" },
|
||||
new Column("OutResultShow", "输出参数") { Width = "15%" },
|
||||
new Column("CellLinks", "操作") { Width = "30%" }
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void btnPath_Click(object? sender, EventArgs e)
|
||||
@ -590,7 +826,7 @@ namespace DHSoftware.Views
|
||||
{
|
||||
string filePath = openFileDialog.FileName;
|
||||
|
||||
iptPath.Text = filePath;
|
||||
iptPrePath.Text = filePath;
|
||||
|
||||
}
|
||||
}
|
||||
@ -608,6 +844,12 @@ namespace DHSoftware.Views
|
||||
|
||||
}
|
||||
|
||||
private void DetectControl_Load(object sender, EventArgs e)
|
||||
{
|
||||
InitData();
|
||||
|
||||
}
|
||||
|
||||
public static List<KeyValuePair<string, int>> GetFilteredEnumDescriptionsAndValues<T>() where T : Enum
|
||||
{
|
||||
return Enum.GetValues(typeof(T))
|
||||
|
8
DHSoftware/Views/DetectionLableEdit.Designer.cs
generated
8
DHSoftware/Views/DetectionLableEdit.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class DetectionLableEdit
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
|
8
DHSoftware/Views/PreTreatEdit.Designer.cs
generated
8
DHSoftware/Views/PreTreatEdit.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class PreTreatEdit
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
|
8
DHSoftware/Views/PreTreatUserControl.Designer.cs
generated
8
DHSoftware/Views/PreTreatUserControl.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class PreTreatUserControl
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
|
2
DHSoftware/Views/SettingWindow1.Designer.cs
generated
2
DHSoftware/Views/SettingWindow1.Designer.cs
generated
@ -102,6 +102,7 @@
|
||||
menuItem1.IconSvg = "VideoCameraOutlined";
|
||||
menuItem1.Text = "相机设置";
|
||||
menuItem2.IconSvg = "AppstoreOutlined";
|
||||
menuItem2.ID = "Station";
|
||||
menuItem2.Text = "工位设置";
|
||||
menuItem3.IconSvg = "ControlOutlined";
|
||||
menuItem3.Text = "运控设置";
|
||||
@ -161,6 +162,7 @@
|
||||
Name = "SettingWindow1";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "SettingWinform";
|
||||
Load += SettingWindow1_Load;
|
||||
panel1.ResumeLayout(false);
|
||||
panel2.ResumeLayout(false);
|
||||
panel3.ResumeLayout(false);
|
||||
|
@ -8,15 +8,20 @@ using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using AntdUI;
|
||||
using AntdUIDemo.Models;
|
||||
using DH.Process;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
using Window = AntdUI.Window;
|
||||
namespace DHSoftware.Views
|
||||
{
|
||||
public partial class SettingWindow1 : Window
|
||||
{
|
||||
private UserControl currControl;
|
||||
public SettingWindow1()
|
||||
ProcessConfigBase DHconfig;
|
||||
public SettingWindow1(ProcessConfigBase _DHconfig)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
DHconfig = _DHconfig;
|
||||
AntdUI.TooltipComponent tooltip = new AntdUI.TooltipComponent()
|
||||
{
|
||||
Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(134))),
|
||||
@ -98,7 +103,115 @@ namespace DHSoftware.Views
|
||||
}
|
||||
|
||||
bool isUpdatingTabs = false;
|
||||
|
||||
private void InitDecetion()
|
||||
{
|
||||
MenuItem clickedItem = menu1.Items[1];
|
||||
switch (clickedItem.Text)
|
||||
{
|
||||
case "相机设置":
|
||||
|
||||
break;
|
||||
case "工位设置":
|
||||
// 检查是否已存在同名 TabPage
|
||||
//foreach (var tab in tabs1.Pages)
|
||||
//{
|
||||
// if (tab is AntdUI.TabPage existingTab && existingTab.Text == $"{clickedItem.PARENTITEM.Text}-{clickedItem.Text}")
|
||||
// {
|
||||
// isUpdatingTabs = true;
|
||||
// tabs1.SelectedTab = existingTab; // 直接跳转到已存在的 TabPage
|
||||
// isUpdatingTabs = false;
|
||||
// currControl = existingTab.Controls.Count > 0 ? existingTab.Controls[0] as UserControl : null;
|
||||
// return;
|
||||
// }
|
||||
//}
|
||||
foreach (var item in DHconfig.DetectionConfigCollection)
|
||||
{
|
||||
AddSubItem(clickedItem, item.Name);
|
||||
DetectControl control = new DetectControl(this);
|
||||
control.detectionConfig = item;
|
||||
|
||||
if (control != null)
|
||||
{
|
||||
//容器添加控件,需要调整dpi
|
||||
control.Dock = DockStyle.Fill;
|
||||
AutoDpi(control);
|
||||
AntdUI.TabPage tabPage = new AntdUI.TabPage()
|
||||
{
|
||||
Text = $"{clickedItem.Text}-{item.Name}",
|
||||
};
|
||||
tabPage.Controls.Add(control);
|
||||
tabs1.Pages.Add(tabPage);
|
||||
isUpdatingTabs = true;
|
||||
tabs1.SelectedTab = tabPage;
|
||||
isUpdatingTabs = false;
|
||||
currControl = control;
|
||||
}
|
||||
//tabs1.Pages[1].
|
||||
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case "运控设置":
|
||||
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
private void LoadMenu(string filter = "")
|
||||
{
|
||||
menu1.Items.Clear();
|
||||
Dictionary<string, List<MenuItems>> Menu_decetion = new Dictionary<string, List<MenuItems>>();
|
||||
|
||||
|
||||
|
||||
string lang = AntdUI.Localization.CurrentLanguage;
|
||||
var menuItems = DataUtil.Menu_decetion;
|
||||
//var menuIcons = DataUtil.MenuIcons_zhcn;
|
||||
//if (lang.StartsWith("en"))
|
||||
//{
|
||||
// menuItems = DataUtil.MenuItems_enus;
|
||||
// menuIcons = DataUtil.MenuIcons_enus;
|
||||
//}
|
||||
|
||||
foreach (var rootItem in Menu_decetion)
|
||||
{
|
||||
var rootKey = rootItem.Key.ToLower();
|
||||
var rootMenu = new AntdUI.MenuItem
|
||||
{
|
||||
Text = rootItem.Key,
|
||||
//IconSvg = menuIcons.TryGetValue(rootItem.Key, out var icon) ? icon : "UnorderedListOutlined",
|
||||
};
|
||||
bool rootVisible = false; // 用于标记是否显示根节点
|
||||
|
||||
foreach (var item in rootItem.Value)
|
||||
{
|
||||
var childText = item.Text.ToLower();
|
||||
|
||||
// 如果子节点包含搜索文本
|
||||
if (childText.Contains(filter))
|
||||
{
|
||||
var menuItem = new AntdUI.MenuItem
|
||||
{
|
||||
Text = item.Text,
|
||||
IconSvg = item.IconSvg,
|
||||
Tag = item.Tag,
|
||||
};
|
||||
rootMenu.Sub.Add(menuItem);
|
||||
rootVisible = true; // 如果有子节点包含,则显示根节点
|
||||
}
|
||||
}
|
||||
|
||||
// 如果根节点包含搜索文本,或有可见的子节点,则显示根节点
|
||||
if (rootKey.Contains(filter) || rootVisible)
|
||||
{
|
||||
menu1.Items.Add(rootMenu);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void menu1_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
@ -115,7 +228,7 @@ namespace DHSoftware.Views
|
||||
return;
|
||||
}
|
||||
|
||||
switch (clickedItem.PARENTITEM.Text)
|
||||
switch (clickedItem.PARENTITEM.Text)
|
||||
{
|
||||
case "相机设置":
|
||||
|
||||
@ -157,11 +270,11 @@ namespace DHSoftware.Views
|
||||
case "运控设置":
|
||||
|
||||
break;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private MenuItem FindClickedItem(MenuItemCollection items, Point clickPoint)
|
||||
@ -183,6 +296,11 @@ namespace DHSoftware.Views
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private void SettingWindow1_Load(object sender, EventArgs e)
|
||||
{
|
||||
InitDecetion();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
@ -48,7 +48,7 @@
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
|
8
DHSoftware/Views/SizeConfigControl.Designer.cs
generated
8
DHSoftware/Views/SizeConfigControl.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class SizeConfigControl
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
|
8
DHSoftware/Views/SizeLabelEdit.Designer.cs
generated
8
DHSoftware/Views/SizeLabelEdit.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class SizeLabelEdit
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
|
8
DHSoftware/Views/UserConfigFrm.Designer.cs
generated
8
DHSoftware/Views/UserConfigFrm.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class UserConfigFrm
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
|
8
DHSoftware/Views/UserDetetion.Designer.cs
generated
8
DHSoftware/Views/UserDetetion.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class UserDetetion
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
|
8
DHSoftware/Views/MotionControl.Designer.cs
generated
8
DHSoftware/Views/MotionControl.Designer.cs
generated
@ -3,14 +3,14 @@
|
||||
partial class _MotionControl
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// 必需的设计器变量
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// 清理所有正在使用的资源
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false </param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -24,7 +24,7 @@
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// 使用代码编辑器修改此方法的内容
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
|
Reference in New Issue
Block a user