界面中处理
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149
DHSoftware/Views/CorrelatedCameraEdit.Designer.cs
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149
DHSoftware/Views/CorrelatedCameraEdit.Designer.cs
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namespace DHSoftware.Views
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{
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partial class CorrelatedCameraEdit
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region 组件设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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panel1 = new AntdUI.Panel();
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divider2 = new AntdUI.Divider();
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stackPanel1 = new AntdUI.StackPanel();
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button_cancel = new AntdUI.Button();
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button_ok = new AntdUI.Button();
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divider1 = new AntdUI.Divider();
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label3 = new AntdUI.Label();
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flowPanel1 = new AntdUI.FlowPanel();
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panel1.SuspendLayout();
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stackPanel1.SuspendLayout();
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SuspendLayout();
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//
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// panel1
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//
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panel1.Controls.Add(flowPanel1);
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panel1.Controls.Add(divider2);
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panel1.Controls.Add(stackPanel1);
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panel1.Controls.Add(divider1);
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panel1.Controls.Add(label3);
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panel1.Dock = DockStyle.Fill;
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panel1.Location = new Point(0, 0);
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panel1.Name = "panel1";
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panel1.Padding = new Padding(12);
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panel1.Shadow = 6;
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panel1.Size = new Size(500, 358);
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panel1.TabIndex = 0;
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panel1.Text = "panel1";
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//
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// divider2
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//
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divider2.Dock = DockStyle.Top;
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divider2.Location = new Point(18, 98);
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divider2.Name = "divider2";
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divider2.Size = new Size(464, 12);
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divider2.TabIndex = 18;
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//
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// stackPanel1
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//
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stackPanel1.Controls.Add(button_cancel);
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stackPanel1.Controls.Add(button_ok);
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stackPanel1.Dock = DockStyle.Top;
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stackPanel1.Location = new Point(18, 54);
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stackPanel1.Name = "stackPanel1";
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stackPanel1.RightToLeft = RightToLeft.No;
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stackPanel1.Size = new Size(464, 44);
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stackPanel1.TabIndex = 17;
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stackPanel1.Text = "stackPanel1";
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//
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// button_cancel
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//
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button_cancel.BorderWidth = 1F;
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button_cancel.Font = new Font("Microsoft YaHei UI", 9F);
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button_cancel.Ghost = true;
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button_cancel.Location = new Point(84, 3);
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button_cancel.Name = "button_cancel";
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button_cancel.Size = new Size(75, 38);
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button_cancel.TabIndex = 1;
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button_cancel.Text = "取消";
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//
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// button_ok
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//
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button_ok.Font = new Font("Microsoft YaHei UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 134);
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button_ok.Location = new Point(3, 3);
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button_ok.Name = "button_ok";
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button_ok.Size = new Size(75, 38);
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button_ok.TabIndex = 0;
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button_ok.Text = "确定";
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button_ok.Type = AntdUI.TTypeMini.Primary;
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//
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// divider1
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//
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divider1.Dock = DockStyle.Top;
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divider1.Location = new Point(18, 42);
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divider1.Name = "divider1";
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divider1.Size = new Size(464, 12);
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divider1.TabIndex = 16;
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//
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// label3
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//
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label3.Dock = DockStyle.Top;
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label3.Font = new Font("Microsoft YaHei UI", 12F, FontStyle.Regular, GraphicsUnit.Point, 134);
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label3.Location = new Point(18, 18);
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label3.Name = "label3";
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label3.Size = new Size(464, 24);
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label3.TabIndex = 15;
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label3.Text = "关联相机操作";
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//
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// flowPanel1
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//
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flowPanel1.Dock = DockStyle.Top;
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flowPanel1.Location = new Point(18, 110);
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flowPanel1.Name = "flowPanel1";
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flowPanel1.Size = new Size(464, 227);
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flowPanel1.TabIndex = 19;
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flowPanel1.Text = "flowPanel1";
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//
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// CorrelatedCameraEdit
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//
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Controls.Add(panel1);
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Name = "CorrelatedCameraEdit";
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Size = new Size(500, 358);
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Load += CorrelatedCameraEdit_Load;
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panel1.ResumeLayout(false);
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stackPanel1.ResumeLayout(false);
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ResumeLayout(false);
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}
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#endregion
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private AntdUI.Panel panel1;
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private AntdUI.Label label3;
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private AntdUI.StackPanel stackPanel1;
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private AntdUI.Button button_cancel;
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private AntdUI.Button button_ok;
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private AntdUI.Divider divider1;
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private AntdUI.Divider divider2;
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private AntdUI.FlowPanel flowPanel1;
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}
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}
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