Agriculture-front-end/public/CesiumUnminified/Workers/decodeI3S.js

1344 lines
45 KiB
JavaScript

/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.117
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
import {
require_draco_decoder_nodejs
} from "./chunk-ZDP32RQI.js";
import {
Color_default
} from "./chunk-KPY4F4BW.js";
import {
createTaskProcessorWorker_default
} from "./chunk-IBXGK4WV.js";
import {
WebMercatorProjection_default
} from "./chunk-WEGCQ5DY.js";
import {
Cartesian3_default,
Cartographic_default,
Ellipsoid_default,
Matrix3_default
} from "./chunk-C5CE4OG6.js";
import {
Math_default
} from "./chunk-4PHPQRSH.js";
import {
defaultValue_default
} from "./chunk-UCPPWV64.js";
import {
Check_default
} from "./chunk-U4IMCOF5.js";
import {
__toESM,
defined_default
} from "./chunk-BDUJXBVF.js";
// packages/engine/Source/Workers/decodeI3S.js
var import_draco_decoder_nodejs = __toESM(require_draco_decoder_nodejs(), 1);
// packages/engine/Source/Core/srgbToLinear.js
function srgbToLinear(value) {
Check_default.defined("value", value);
if (value <= 0.04045) {
return value * 0.07739938080495357;
}
return Math.pow(
// eslint-disable-next-line no-loss-of-precision
(value + 0.055) * 0.9478672985781991,
2.4
);
}
var srgbToLinear_default = srgbToLinear;
// packages/engine/Source/Workers/decodeI3S.js
var draco;
function bilinearInterpolate(tx, ty, h00, h10, h01, h11) {
const a = h00 * (1 - tx) + h10 * tx;
const b = h01 * (1 - tx) + h11 * tx;
return a * (1 - ty) + b * ty;
}
function sampleMap(u, v, width, data) {
const address = u + v * width;
return data[address];
}
function sampleGeoid(sampleX, sampleY, geoidData) {
const extent = geoidData.nativeExtent;
let x = (sampleX - extent.west) / (extent.east - extent.west) * (geoidData.width - 1);
let y = (sampleY - extent.south) / (extent.north - extent.south) * (geoidData.height - 1);
const xi = Math.floor(x);
let yi = Math.floor(y);
x -= xi;
y -= yi;
const xNext = xi < geoidData.width ? xi + 1 : xi;
let yNext = yi < geoidData.height ? yi + 1 : yi;
yi = geoidData.height - 1 - yi;
yNext = geoidData.height - 1 - yNext;
const h00 = sampleMap(xi, yi, geoidData.width, geoidData.buffer);
const h10 = sampleMap(xNext, yi, geoidData.width, geoidData.buffer);
const h01 = sampleMap(xi, yNext, geoidData.width, geoidData.buffer);
const h11 = sampleMap(xNext, yNext, geoidData.width, geoidData.buffer);
let finalHeight = bilinearInterpolate(x, y, h00, h10, h01, h11);
finalHeight = finalHeight * geoidData.scale + geoidData.offset;
return finalHeight;
}
function sampleGeoidFromList(lon, lat, geoidDataList) {
for (let i = 0; i < geoidDataList.length; i++) {
const localExtent = geoidDataList[i].nativeExtent;
let localPt = new Cartesian3_default();
if (geoidDataList[i].projectionType === "WebMercator") {
const radii = geoidDataList[i].projection._ellipsoid._radii;
const webMercatorProj = new WebMercatorProjection_default(
new Ellipsoid_default(radii.x, radii.y, radii.z)
);
localPt = webMercatorProj.project(new Cartographic_default(lon, lat, 0));
} else {
localPt.x = lon;
localPt.y = lat;
}
if (localPt.x > localExtent.west && localPt.x < localExtent.east && localPt.y > localExtent.south && localPt.y < localExtent.north) {
return sampleGeoid(localPt.x, localPt.y, geoidDataList[i]);
}
}
return 0;
}
function orthometricToEllipsoidal(vertexCount, position, scale_x, scale_y, center, geoidDataList, fast) {
if (fast) {
return;
}
const centerHeight = sampleGeoidFromList(
center.longitude,
center.latitude,
geoidDataList
);
for (let i = 0; i < vertexCount; ++i) {
const height = sampleGeoidFromList(
center.longitude + Math_default.toRadians(scale_x * position[i * 3]),
center.latitude + Math_default.toRadians(scale_y * position[i * 3 + 1]),
geoidDataList
);
position[i * 3 + 2] += height - centerHeight;
}
}
function transformToLocal(vertexCount, positions, normals, cartographicCenter, cartesianCenter, parentRotation, ellipsoidRadiiSquare, scale_x, scale_y) {
if (vertexCount === 0 || !defined_default(positions) || positions.length === 0) {
return;
}
const ellipsoid = new Ellipsoid_default(
Math.sqrt(ellipsoidRadiiSquare.x),
Math.sqrt(ellipsoidRadiiSquare.y),
Math.sqrt(ellipsoidRadiiSquare.z)
);
for (let i = 0; i < vertexCount; ++i) {
const indexOffset = i * 3;
const indexOffset1 = indexOffset + 1;
const indexOffset2 = indexOffset + 2;
const cartographic = new Cartographic_default();
cartographic.longitude = cartographicCenter.longitude + Math_default.toRadians(scale_x * positions[indexOffset]);
cartographic.latitude = cartographicCenter.latitude + Math_default.toRadians(scale_y * positions[indexOffset1]);
cartographic.height = cartographicCenter.height + positions[indexOffset2];
const position = {};
ellipsoid.cartographicToCartesian(cartographic, position);
position.x -= cartesianCenter.x;
position.y -= cartesianCenter.y;
position.z -= cartesianCenter.z;
const rotatedPosition = {};
Matrix3_default.multiplyByVector(parentRotation, position, rotatedPosition);
positions[indexOffset] = rotatedPosition.x;
positions[indexOffset1] = rotatedPosition.y;
positions[indexOffset2] = rotatedPosition.z;
if (defined_default(normals)) {
const normal = new Cartesian3_default(
normals[indexOffset],
normals[indexOffset1],
normals[indexOffset2]
);
const rotatedNormal = {};
Matrix3_default.multiplyByVector(parentRotation, normal, rotatedNormal);
normals[indexOffset] = rotatedNormal.x;
normals[indexOffset1] = rotatedNormal.y;
normals[indexOffset2] = rotatedNormal.z;
}
}
}
function cropUVs(vertexCount, uv0s, uvRegions) {
for (let vertexIndex = 0; vertexIndex < vertexCount; ++vertexIndex) {
const minU = uvRegions[vertexIndex * 4] / 65535;
const minV = uvRegions[vertexIndex * 4 + 1] / 65535;
const scaleU = (uvRegions[vertexIndex * 4 + 2] - uvRegions[vertexIndex * 4]) / 65535;
const scaleV = (uvRegions[vertexIndex * 4 + 3] - uvRegions[vertexIndex * 4 + 1]) / 65535;
uv0s[vertexIndex * 2] *= scaleU;
uv0s[vertexIndex * 2] += minU;
uv0s[vertexIndex * 2 + 1] *= scaleV;
uv0s[vertexIndex * 2 + 1] += minV;
}
}
function generateIndexArray(vertexCount, indices, colors, splitGeometryByColorTransparency) {
const indexArray = new Uint32Array(vertexCount);
const vertexIndexFn = defined_default(indices) ? (vertexIndex) => indices[vertexIndex] : (vertexIndex) => vertexIndex;
let transparentVertexOffset = 0;
if (splitGeometryByColorTransparency && defined_default(colors)) {
const isVertexTransparentFn = (vertexIndex) => colors[vertexIndexFn(vertexIndex) * 4 + 3] < 255;
for (let vertexIndex = 0; vertexIndex < vertexCount; vertexIndex += 3) {
if (!isVertexTransparentFn(vertexIndex) && !isVertexTransparentFn(vertexIndex + 1) && !isVertexTransparentFn(vertexIndex + 2)) {
indexArray[transparentVertexOffset++] = vertexIndexFn(vertexIndex);
indexArray[transparentVertexOffset++] = vertexIndexFn(vertexIndex + 1);
indexArray[transparentVertexOffset++] = vertexIndexFn(vertexIndex + 2);
}
}
if (transparentVertexOffset > 0) {
let offset = transparentVertexOffset;
for (let vertexIndex = 0; vertexIndex < vertexCount; vertexIndex += 3) {
if (isVertexTransparentFn(vertexIndex) || isVertexTransparentFn(vertexIndex + 1) || isVertexTransparentFn(vertexIndex + 2)) {
indexArray[offset++] = vertexIndexFn(vertexIndex);
indexArray[offset++] = vertexIndexFn(vertexIndex + 1);
indexArray[offset++] = vertexIndexFn(vertexIndex + 2);
}
}
} else {
for (let vertexIndex = 0; vertexIndex < vertexCount; ++vertexIndex) {
indexArray[vertexIndex] = vertexIndexFn(vertexIndex);
}
}
} else {
transparentVertexOffset = vertexCount;
for (let vertexIndex = 0; vertexIndex < vertexCount; ++vertexIndex) {
indexArray[vertexIndex] = vertexIndexFn(vertexIndex);
}
}
return {
indexArray,
transparentVertexOffset
};
}
function getFeatureHash(symbologyData, outlinesHash, featureIndex) {
const featureHash = outlinesHash[featureIndex];
if (defined_default(featureHash)) {
return featureHash;
}
const newFeatureHash = outlinesHash[featureIndex] = {
positions: {},
indices: {},
edges: {}
};
const featureSymbology = defaultValue_default(
symbologyData[featureIndex],
symbologyData.default
);
newFeatureHash.hasOutline = defined_default(featureSymbology?.edges);
return newFeatureHash;
}
function addVertexToHash(indexHash, positionHash, vertexIndex, positions) {
if (!defined_default(indexHash[vertexIndex])) {
const startPositionIndex = vertexIndex * 3;
let coordinateHash = positionHash;
for (let index = 0; index < 3; index++) {
const coordinate = positions[startPositionIndex + index];
if (!defined_default(coordinateHash[coordinate])) {
coordinateHash[coordinate] = {};
}
coordinateHash = coordinateHash[coordinate];
}
if (!defined_default(coordinateHash.index)) {
coordinateHash.index = vertexIndex;
}
indexHash[vertexIndex] = coordinateHash.index;
}
}
function addEdgeToHash(edgeHash, vertexAIndex, vertexBIndex, vertexAIndexUnique, vertexBIndexUnique, normalIndex) {
let startVertexIndex;
let endVertexIndex;
if (vertexAIndexUnique < vertexBIndexUnique) {
startVertexIndex = vertexAIndexUnique;
endVertexIndex = vertexBIndexUnique;
} else {
startVertexIndex = vertexBIndexUnique;
endVertexIndex = vertexAIndexUnique;
}
let edgeStart = edgeHash[startVertexIndex];
if (!defined_default(edgeStart)) {
edgeStart = edgeHash[startVertexIndex] = {};
}
let edgeEnd = edgeStart[endVertexIndex];
if (!defined_default(edgeEnd)) {
edgeEnd = edgeStart[endVertexIndex] = {
normalsIndex: [],
outlines: []
};
}
edgeEnd.normalsIndex.push(normalIndex);
if (edgeEnd.outlines.length === 0 || vertexAIndex !== vertexAIndexUnique || vertexBIndex !== vertexBIndexUnique) {
edgeEnd.outlines.push(vertexAIndex, vertexBIndex);
}
}
function generateOutlinesHash(symbologyData, featureIndexArray, indexArray, positions) {
const outlinesHash = [];
for (let i = 0; i < indexArray.length; i += 3) {
const featureIndex = defined_default(featureIndexArray) ? featureIndexArray[indexArray[i]] : "default";
const featureHash = getFeatureHash(
symbologyData,
outlinesHash,
featureIndex
);
if (!featureHash.hasOutline) {
continue;
}
const indexHash = featureHash.indices;
const positionHash = featureHash.positions;
for (let vertex = 0; vertex < 3; vertex++) {
const vertexIndex = indexArray[i + vertex];
addVertexToHash(indexHash, positionHash, vertexIndex, positions);
}
const edgeHash = featureHash.edges;
for (let vertex = 0; vertex < 3; vertex++) {
const vertexIndex = indexArray[i + vertex];
const nextVertexIndex = indexArray[i + (vertex + 1) % 3];
const uniqueVertexIndex = indexHash[vertexIndex];
const uniqueNextVertexIndex = indexHash[nextVertexIndex];
addEdgeToHash(
edgeHash,
vertexIndex,
nextVertexIndex,
uniqueVertexIndex,
uniqueNextVertexIndex,
i
);
}
}
return outlinesHash;
}
var calculateFaceNormalA = new Cartesian3_default();
var calculateFaceNormalB = new Cartesian3_default();
var calculateFaceNormalC = new Cartesian3_default();
function calculateFaceNormal(normals, vertexAIndex, indexArray, positions) {
const positionAIndex = indexArray[vertexAIndex] * 3;
const positionBIndex = indexArray[vertexAIndex + 1] * 3;
const positionCIndex = indexArray[vertexAIndex + 2] * 3;
Cartesian3_default.fromArray(positions, positionAIndex, calculateFaceNormalA);
Cartesian3_default.fromArray(positions, positionBIndex, calculateFaceNormalB);
Cartesian3_default.fromArray(positions, positionCIndex, calculateFaceNormalC);
Cartesian3_default.subtract(
calculateFaceNormalB,
calculateFaceNormalA,
calculateFaceNormalB
);
Cartesian3_default.subtract(
calculateFaceNormalC,
calculateFaceNormalA,
calculateFaceNormalC
);
Cartesian3_default.cross(
calculateFaceNormalB,
calculateFaceNormalC,
calculateFaceNormalA
);
const magnitude = Cartesian3_default.magnitude(calculateFaceNormalA);
if (magnitude !== 0) {
Cartesian3_default.divideByScalar(
calculateFaceNormalA,
magnitude,
calculateFaceNormalA
);
}
const normalAIndex = vertexAIndex * 3;
const normalBIndex = (vertexAIndex + 1) * 3;
const normalCIndex = (vertexAIndex + 2) * 3;
Cartesian3_default.pack(calculateFaceNormalA, normals, normalAIndex);
Cartesian3_default.pack(calculateFaceNormalA, normals, normalBIndex);
Cartesian3_default.pack(calculateFaceNormalA, normals, normalCIndex);
}
var isEdgeSmoothA = new Cartesian3_default();
var isEdgeSmoothB = new Cartesian3_default();
function isEdgeSmooth(normals, normalAIndex, normalBIndex) {
Cartesian3_default.fromArray(normals, normalAIndex, isEdgeSmoothA);
Cartesian3_default.fromArray(normals, normalBIndex, isEdgeSmoothB);
const cosine = Cartesian3_default.dot(isEdgeSmoothA, isEdgeSmoothB);
const sine = Cartesian3_default.magnitude(
Cartesian3_default.cross(isEdgeSmoothA, isEdgeSmoothB, isEdgeSmoothA)
);
return Math.atan2(sine, cosine) < 0.25;
}
function addOutlinesForEdge(outlines, edgeData, indexArray, positions, normals) {
if (edgeData.normalsIndex.length > 1) {
const normalsByIndex = positions.length === normals.length;
for (let indexA = 0; indexA < edgeData.normalsIndex.length; indexA++) {
const vertexAIndex = edgeData.normalsIndex[indexA];
if (!defined_default(normals[vertexAIndex * 3])) {
calculateFaceNormal(normals, vertexAIndex, indexArray, positions);
}
if (indexA === 0) {
continue;
}
for (let indexB = 0; indexB < indexA; indexB++) {
const vertexBIndex = edgeData.normalsIndex[indexB];
const normalAIndex = normalsByIndex ? indexArray[vertexAIndex] * 3 : vertexAIndex * 3;
const normalBIndex = normalsByIndex ? indexArray[vertexBIndex] * 3 : vertexBIndex * 3;
if (isEdgeSmooth(normals, normalAIndex, normalBIndex)) {
return;
}
}
}
}
outlines.push(...edgeData.outlines);
}
function addOutlinesForFeature(outlines, edgeHash, indexArray, positions, normals) {
const edgeStartKeys = Object.keys(edgeHash);
for (let startIndex = 0; startIndex < edgeStartKeys.length; startIndex++) {
const edgeEnds = edgeHash[edgeStartKeys[startIndex]];
const edgeEndKeys = Object.keys(edgeEnds);
for (let endIndex = 0; endIndex < edgeEndKeys.length; endIndex++) {
const edgeData = edgeEnds[edgeEndKeys[endIndex]];
addOutlinesForEdge(outlines, edgeData, indexArray, positions, normals);
}
}
}
function generateOutlinesFromHash(outlinesHash, indexArray, positions, normals) {
const outlines = [];
const features = Object.keys(outlinesHash);
for (let featureIndex = 0; featureIndex < features.length; featureIndex++) {
const edgeHash = outlinesHash[features[featureIndex]].edges;
addOutlinesForFeature(outlines, edgeHash, indexArray, positions, normals);
}
return outlines;
}
function generateOutlinesIndexArray(symbologyData, featureIndexArray, indexArray, positions, normals) {
if (!defined_default(symbologyData) || Object.keys(symbologyData).length === 0) {
return void 0;
}
const outlinesHash = generateOutlinesHash(
symbologyData,
featureIndexArray,
indexArray,
positions
);
if (!defined_default(normals) || indexArray.length * 3 !== normals.length) {
normals = [];
}
const outlines = generateOutlinesFromHash(
outlinesHash,
indexArray,
positions,
normals
);
const outlinesIndexArray = outlines.length > 0 ? new Uint32Array(outlines) : void 0;
return outlinesIndexArray;
}
function convertColorsArray(colors) {
const colorsArray = new Float32Array(colors.length);
for (let index = 0; index < colors.length; index += 4) {
colorsArray[index] = srgbToLinear_default(Color_default.byteToFloat(colors[index]));
colorsArray[index + 1] = srgbToLinear_default(Color_default.byteToFloat(colors[index + 1]));
colorsArray[index + 2] = srgbToLinear_default(Color_default.byteToFloat(colors[index + 2]));
colorsArray[index + 3] = Color_default.byteToFloat(colors[index + 3]);
}
return colorsArray;
}
function generateNormals(vertexCount, indices, positions, normals, uv0s, colors, featureIndex) {
const result = {
normals: void 0,
positions: void 0,
uv0s: void 0,
colors: void 0,
featureIndex: void 0,
vertexCount: void 0
};
if (vertexCount === 0 || !defined_default(positions) || positions.length === 0 || defined_default(normals)) {
return result;
}
if (defined_default(indices)) {
result.vertexCount = indices.length;
result.positions = new Float32Array(indices.length * 3);
result.uv0s = defined_default(uv0s) ? new Float32Array(indices.length * 2) : void 0;
result.colors = defined_default(colors) ? new Uint8Array(indices.length * 4) : void 0;
result.featureIndex = defined_default(featureIndex) ? new Array(indices.length) : void 0;
for (let i = 0; i < indices.length; i++) {
const index = indices[i];
result.positions[i * 3] = positions[index * 3];
result.positions[i * 3 + 1] = positions[index * 3 + 1];
result.positions[i * 3 + 2] = positions[index * 3 + 2];
if (defined_default(result.uv0s)) {
result.uv0s[i * 2] = uv0s[index * 2];
result.uv0s[i * 2 + 1] = uv0s[index * 2 + 1];
}
if (defined_default(result.colors)) {
result.colors[i * 4] = colors[index * 4];
result.colors[i * 4 + 1] = colors[index * 4 + 1];
result.colors[i * 4 + 2] = colors[index * 4 + 2];
result.colors[i * 4 + 3] = colors[index * 4 + 3];
}
if (defined_default(result.featureIndex)) {
result.featureIndex[i] = featureIndex[index];
}
}
vertexCount = indices.length;
positions = result.positions;
}
indices = new Array(vertexCount);
for (let i = 0; i < vertexCount; i++) {
indices[i] = i;
}
result.normals = new Float32Array(indices.length * 3);
for (let i = 0; i < indices.length; i += 3) {
calculateFaceNormal(result.normals, i, indices, positions);
}
return result;
}
function generateGltfBuffer(vertexCount, indices, positions, normals, uv0s, colors, featureIndex, parameters) {
if (vertexCount === 0 || !defined_default(positions) || positions.length === 0) {
return {
buffers: [],
bufferViews: [],
accessors: [],
meshes: [],
nodes: [],
nodesInScene: []
};
}
const buffers = [];
const bufferViews = [];
const accessors = [];
const meshes = [];
const nodes = [];
const nodesInScene = [];
const rootExtensions = {};
const extensionsUsed = [];
if (defined_default(indices)) {
vertexCount = indices.length;
}
const { indexArray, transparentVertexOffset } = generateIndexArray(
vertexCount,
indices,
colors,
parameters.splitGeometryByColorTransparency
);
const indicesBlob = new Blob([indexArray], { type: "application/binary" });
const indicesURL = URL.createObjectURL(indicesBlob);
const endIndex = vertexCount;
const featureIndexArray = parameters.enableFeatures && defined_default(featureIndex) ? new Float32Array(featureIndex.length) : void 0;
let featureCount = 0;
if (defined_default(featureIndexArray)) {
for (let index = 0; index < featureIndex.length; ++index) {
featureIndexArray[index] = featureIndex[index];
const countByIndex = featureIndex[index] + 1;
if (featureCount < countByIndex) {
featureCount = countByIndex;
}
}
}
let outlinesIndicesURL;
const outlinesIndexArray = generateOutlinesIndexArray(
parameters.symbologyData,
featureIndex,
indexArray,
positions,
normals
);
if (defined_default(outlinesIndexArray)) {
const outlinesIndicesBlob = new Blob([outlinesIndexArray], {
type: "application/binary"
});
outlinesIndicesURL = URL.createObjectURL(outlinesIndicesBlob);
}
const meshPositions = positions.subarray(0, endIndex * 3);
const positionsBlob = new Blob([meshPositions], {
type: "application/binary"
});
const positionsURL = URL.createObjectURL(positionsBlob);
let minX = Number.POSITIVE_INFINITY;
let maxX = Number.NEGATIVE_INFINITY;
let minY = Number.POSITIVE_INFINITY;
let maxY = Number.NEGATIVE_INFINITY;
let minZ = Number.POSITIVE_INFINITY;
let maxZ = Number.NEGATIVE_INFINITY;
for (let i = 0; i < meshPositions.length / 3; i++) {
minX = Math.min(minX, meshPositions[i * 3 + 0]);
maxX = Math.max(maxX, meshPositions[i * 3 + 0]);
minY = Math.min(minY, meshPositions[i * 3 + 1]);
maxY = Math.max(maxY, meshPositions[i * 3 + 1]);
minZ = Math.min(minZ, meshPositions[i * 3 + 2]);
maxZ = Math.max(maxZ, meshPositions[i * 3 + 2]);
}
const meshNormals = normals ? normals.subarray(0, endIndex * 3) : void 0;
let normalsURL;
if (defined_default(meshNormals)) {
const normalsBlob = new Blob([meshNormals], {
type: "application/binary"
});
normalsURL = URL.createObjectURL(normalsBlob);
}
const meshUv0s = uv0s ? uv0s.subarray(0, endIndex * 2) : void 0;
let uv0URL;
if (defined_default(meshUv0s)) {
const uv0Blob = new Blob([meshUv0s], { type: "application/binary" });
uv0URL = URL.createObjectURL(uv0Blob);
}
const meshColorsInBytes = defined_default(colors) ? convertColorsArray(colors.subarray(0, endIndex * 4)) : void 0;
let colorsURL;
if (defined_default(meshColorsInBytes)) {
const colorsBlob = new Blob([meshColorsInBytes], {
type: "application/binary"
});
colorsURL = URL.createObjectURL(colorsBlob);
}
const meshFeatureId0 = defined_default(featureIndexArray) ? featureIndexArray.subarray(0, endIndex) : void 0;
let featureId0URL;
if (defined_default(meshFeatureId0)) {
const featureId0Blob = new Blob([meshFeatureId0], {
type: "application/binary"
});
featureId0URL = URL.createObjectURL(featureId0Blob);
}
const meshPropertyTable0 = defined_default(featureIndexArray) ? new Float32Array(featureCount) : void 0;
let propertyTable0URL;
if (defined_default(meshPropertyTable0)) {
for (let index = 0; index < meshPropertyTable0.length; ++index) {
meshPropertyTable0[index] = index;
}
const propertyTable0Blob = new Blob([meshPropertyTable0], {
type: "application/binary"
});
propertyTable0URL = URL.createObjectURL(propertyTable0Blob);
}
const attributes = {};
const extensions = {};
attributes.POSITION = accessors.length;
buffers.push({
uri: positionsURL,
byteLength: meshPositions.byteLength
});
bufferViews.push({
buffer: buffers.length - 1,
byteOffset: 0,
byteLength: meshPositions.byteLength,
target: 34962
});
accessors.push({
bufferView: bufferViews.length - 1,
byteOffset: 0,
componentType: 5126,
count: meshPositions.length / 3,
type: "VEC3",
max: [minX, minY, minZ],
min: [maxX, maxY, maxZ]
});
if (defined_default(normalsURL)) {
attributes.NORMAL = accessors.length;
buffers.push({
uri: normalsURL,
byteLength: meshNormals.byteLength
});
bufferViews.push({
buffer: buffers.length - 1,
byteOffset: 0,
byteLength: meshNormals.byteLength,
target: 34962
});
accessors.push({
bufferView: bufferViews.length - 1,
byteOffset: 0,
componentType: 5126,
count: meshNormals.length / 3,
type: "VEC3"
});
}
if (defined_default(uv0URL)) {
attributes.TEXCOORD_0 = accessors.length;
buffers.push({
uri: uv0URL,
byteLength: meshUv0s.byteLength
});
bufferViews.push({
buffer: buffers.length - 1,
byteOffset: 0,
byteLength: meshUv0s.byteLength,
target: 34962
});
accessors.push({
bufferView: bufferViews.length - 1,
byteOffset: 0,
componentType: 5126,
count: meshUv0s.length / 2,
type: "VEC2"
});
}
if (defined_default(colorsURL)) {
attributes.COLOR_0 = accessors.length;
buffers.push({
uri: colorsURL,
byteLength: meshColorsInBytes.byteLength
});
bufferViews.push({
buffer: buffers.length - 1,
byteOffset: 0,
byteLength: meshColorsInBytes.byteLength,
target: 34962
});
accessors.push({
bufferView: bufferViews.length - 1,
byteOffset: 0,
componentType: 5126,
count: meshColorsInBytes.length / 4,
type: "VEC4"
});
}
if (defined_default(featureId0URL)) {
attributes._FEATURE_ID_0 = accessors.length;
buffers.push({
uri: featureId0URL,
byteLength: meshFeatureId0.byteLength
});
bufferViews.push({
buffer: buffers.length - 1,
byteOffset: 0,
byteLength: meshFeatureId0.byteLength,
target: 34963
});
accessors.push({
bufferView: bufferViews.length - 1,
byteOffset: 0,
componentType: 5126,
count: meshFeatureId0.length,
type: "SCALAR"
});
extensions.EXT_mesh_features = {
featureIds: [
{
attribute: 0,
propertyTable: 0,
featureCount
}
]
};
extensionsUsed.push("EXT_mesh_features");
}
if (defined_default(propertyTable0URL)) {
buffers.push({
uri: propertyTable0URL,
byteLength: meshPropertyTable0.byteLength
});
bufferViews.push({
buffer: buffers.length - 1,
byteOffset: 0,
byteLength: meshPropertyTable0.byteLength,
target: 34963
});
rootExtensions.EXT_structural_metadata = {
schema: {
id: "i3s-metadata-schema-001",
name: "I3S metadata schema 001",
description: "The schema for I3S metadata",
version: "1.0",
classes: {
feature: {
name: "feature",
description: "Feature metadata",
properties: {
index: {
description: "The feature index",
type: "SCALAR",
componentType: "FLOAT32",
required: true
}
}
}
}
},
propertyTables: [
{
name: "feature-indices-mapping",
class: "feature",
count: featureCount,
properties: {
index: {
values: bufferViews.length - 1
}
}
}
]
};
extensionsUsed.push("EXT_structural_metadata");
}
if (defined_default(outlinesIndicesURL)) {
buffers.push({
uri: outlinesIndicesURL,
byteLength: outlinesIndexArray.byteLength
});
bufferViews.push({
buffer: buffers.length - 1,
byteOffset: 0,
byteLength: outlinesIndexArray.byteLength,
target: 34963
});
accessors.push({
bufferView: bufferViews.length - 1,
byteOffset: 0,
componentType: 5125,
count: outlinesIndexArray.length,
type: "SCALAR"
});
extensions.CESIUM_primitive_outline = {
indices: accessors.length - 1
};
extensionsUsed.push("CESIUM_primitive_outline");
}
buffers.push({
uri: indicesURL,
byteLength: indexArray.byteLength
});
bufferViews.push({
buffer: buffers.length - 1,
byteOffset: 0,
byteLength: indexArray.byteLength,
target: 34963
});
const meshPrimitives = [];
if (transparentVertexOffset > 0) {
accessors.push({
bufferView: bufferViews.length - 1,
byteOffset: 0,
componentType: 5125,
count: transparentVertexOffset,
type: "SCALAR"
});
meshPrimitives.push({
attributes,
indices: accessors.length - 1,
material: meshPrimitives.length,
extensions
});
}
if (transparentVertexOffset < vertexCount) {
accessors.push({
bufferView: bufferViews.length - 1,
byteOffset: 4 * transparentVertexOffset,
// skip 4 bytes for each opaque vertex
componentType: 5125,
count: vertexCount - transparentVertexOffset,
type: "SCALAR"
});
meshPrimitives.push({
attributes,
indices: accessors.length - 1,
material: meshPrimitives.length,
extensions,
extra: {
isTransparent: true
}
});
}
meshes.push({
primitives: meshPrimitives
});
nodesInScene.push(0);
nodes.push({ mesh: 0 });
return {
buffers,
bufferViews,
accessors,
meshes,
nodes,
nodesInScene,
rootExtensions,
extensionsUsed
};
}
function decode(data, schema, bufferInfo, featureData) {
const magicNumber = new Uint8Array(data, 0, 5);
if (magicNumber[0] === "D".charCodeAt() && magicNumber[1] === "R".charCodeAt() && magicNumber[2] === "A".charCodeAt() && magicNumber[3] === "C".charCodeAt() && magicNumber[4] === "O".charCodeAt()) {
return decodeDracoEncodedGeometry(data, bufferInfo);
}
return decodeBinaryGeometry(data, schema, bufferInfo, featureData);
}
function decodeDracoEncodedGeometry(data) {
const dracoDecoderModule = draco;
const buffer = new dracoDecoderModule.DecoderBuffer();
const byteArray = new Uint8Array(data);
buffer.Init(byteArray, byteArray.length);
const dracoDecoder = new dracoDecoderModule.Decoder();
const geometryType = dracoDecoder.GetEncodedGeometryType(buffer);
const metadataQuerier = new dracoDecoderModule.MetadataQuerier();
let dracoGeometry;
let status;
if (geometryType === dracoDecoderModule.TRIANGULAR_MESH) {
dracoGeometry = new dracoDecoderModule.Mesh();
status = dracoDecoder.DecodeBufferToMesh(buffer, dracoGeometry);
}
const decodedGeometry = {
vertexCount: [0],
featureCount: 0
};
if (defined_default(status) && status.ok() && dracoGeometry.ptr !== 0) {
const faceCount = dracoGeometry.num_faces();
const attributesCount = dracoGeometry.num_attributes();
const vertexCount = dracoGeometry.num_points();
decodedGeometry.indices = new Uint32Array(faceCount * 3);
const faces = decodedGeometry.indices;
decodedGeometry.vertexCount[0] = vertexCount;
decodedGeometry.scale_x = 1;
decodedGeometry.scale_y = 1;
const face = new dracoDecoderModule.DracoInt32Array(3);
for (let faceIndex = 0; faceIndex < faceCount; ++faceIndex) {
dracoDecoder.GetFaceFromMesh(dracoGeometry, faceIndex, face);
faces[faceIndex * 3] = face.GetValue(0);
faces[faceIndex * 3 + 1] = face.GetValue(1);
faces[faceIndex * 3 + 2] = face.GetValue(2);
}
dracoDecoderModule.destroy(face);
for (let attrIndex = 0; attrIndex < attributesCount; ++attrIndex) {
const dracoAttribute = dracoDecoder.GetAttribute(
dracoGeometry,
attrIndex
);
const attributeData = decodeDracoAttribute(
dracoDecoderModule,
dracoDecoder,
dracoGeometry,
dracoAttribute,
vertexCount
);
const dracoAttributeType = dracoAttribute.attribute_type();
let attributei3sName = "unknown";
if (dracoAttributeType === dracoDecoderModule.POSITION) {
attributei3sName = "positions";
} else if (dracoAttributeType === dracoDecoderModule.NORMAL) {
attributei3sName = "normals";
} else if (dracoAttributeType === dracoDecoderModule.COLOR) {
attributei3sName = "colors";
} else if (dracoAttributeType === dracoDecoderModule.TEX_COORD) {
attributei3sName = "uv0s";
}
const metadata = dracoDecoder.GetAttributeMetadata(
dracoGeometry,
attrIndex
);
if (metadata.ptr !== 0) {
const numEntries = metadataQuerier.NumEntries(metadata);
for (let entry = 0; entry < numEntries; ++entry) {
const entryName = metadataQuerier.GetEntryName(metadata, entry);
if (entryName === "i3s-scale_x") {
decodedGeometry.scale_x = metadataQuerier.GetDoubleEntry(
metadata,
"i3s-scale_x"
);
} else if (entryName === "i3s-scale_y") {
decodedGeometry.scale_y = metadataQuerier.GetDoubleEntry(
metadata,
"i3s-scale_y"
);
} else if (entryName === "i3s-attribute-type") {
attributei3sName = metadataQuerier.GetStringEntry(
metadata,
"i3s-attribute-type"
);
}
}
}
if (defined_default(decodedGeometry[attributei3sName])) {
console.log("Attribute already exists", attributei3sName);
}
decodedGeometry[attributei3sName] = attributeData;
if (attributei3sName === "feature-index") {
decodedGeometry.featureCount++;
}
}
dracoDecoderModule.destroy(dracoGeometry);
}
dracoDecoderModule.destroy(metadataQuerier);
dracoDecoderModule.destroy(dracoDecoder);
return decodedGeometry;
}
function decodeDracoAttribute(dracoDecoderModule, dracoDecoder, dracoGeometry, dracoAttribute, vertexCount) {
const bufferSize = dracoAttribute.num_components() * vertexCount;
let dracoAttributeData;
const handlers = [
function() {
},
// DT_INVALID - 0
function() {
dracoAttributeData = new dracoDecoderModule.DracoInt8Array(bufferSize);
const success = dracoDecoder.GetAttributeInt8ForAllPoints(
dracoGeometry,
dracoAttribute,
dracoAttributeData
);
if (!success) {
console.error("Bad stream");
}
const attributeData2 = new Int8Array(bufferSize);
for (let i = 0; i < bufferSize; ++i) {
attributeData2[i] = dracoAttributeData.GetValue(i);
}
return attributeData2;
},
function() {
dracoAttributeData = new dracoDecoderModule.DracoInt8Array(bufferSize);
const success = dracoDecoder.GetAttributeUInt8ForAllPoints(
dracoGeometry,
dracoAttribute,
dracoAttributeData
);
if (!success) {
console.error("Bad stream");
}
const attributeData2 = new Uint8Array(bufferSize);
for (let i = 0; i < bufferSize; ++i) {
attributeData2[i] = dracoAttributeData.GetValue(i);
}
return attributeData2;
},
function() {
dracoAttributeData = new dracoDecoderModule.DracoInt16Array(bufferSize);
const success = dracoDecoder.GetAttributeInt16ForAllPoints(
dracoGeometry,
dracoAttribute,
dracoAttributeData
);
if (!success) {
console.error("Bad stream");
}
const attributeData2 = new Int16Array(bufferSize);
for (let i = 0; i < bufferSize; ++i) {
attributeData2[i] = dracoAttributeData.GetValue(i);
}
return attributeData2;
},
function() {
dracoAttributeData = new dracoDecoderModule.DracoInt16Array(bufferSize);
const success = dracoDecoder.GetAttributeUInt16ForAllPoints(
dracoGeometry,
dracoAttribute,
dracoAttributeData
);
if (!success) {
console.error("Bad stream");
}
const attributeData2 = new Uint16Array(bufferSize);
for (let i = 0; i < bufferSize; ++i) {
attributeData2[i] = dracoAttributeData.GetValue(i);
}
return attributeData2;
},
function() {
dracoAttributeData = new dracoDecoderModule.DracoInt32Array(bufferSize);
const success = dracoDecoder.GetAttributeInt32ForAllPoints(
dracoGeometry,
dracoAttribute,
dracoAttributeData
);
if (!success) {
console.error("Bad stream");
}
const attributeData2 = new Int32Array(bufferSize);
for (let i = 0; i < bufferSize; ++i) {
attributeData2[i] = dracoAttributeData.GetValue(i);
}
return attributeData2;
},
function() {
dracoAttributeData = new dracoDecoderModule.DracoInt32Array(bufferSize);
const success = dracoDecoder.GetAttributeUInt32ForAllPoints(
dracoGeometry,
dracoAttribute,
dracoAttributeData
);
if (!success) {
console.error("Bad stream");
}
const attributeData2 = new Uint32Array(bufferSize);
for (let i = 0; i < bufferSize; ++i) {
attributeData2[i] = dracoAttributeData.GetValue(i);
}
return attributeData2;
},
function() {
},
function() {
},
function() {
dracoAttributeData = new dracoDecoderModule.DracoFloat32Array(bufferSize);
const success = dracoDecoder.GetAttributeFloatForAllPoints(
dracoGeometry,
dracoAttribute,
dracoAttributeData
);
if (!success) {
console.error("Bad stream");
}
const attributeData2 = new Float32Array(bufferSize);
for (let i = 0; i < bufferSize; ++i) {
attributeData2[i] = dracoAttributeData.GetValue(i);
}
return attributeData2;
},
function() {
},
function() {
dracoAttributeData = new dracoDecoderModule.DracoUInt8Array(bufferSize);
const success = dracoDecoder.GetAttributeUInt8ForAllPoints(
dracoGeometry,
dracoAttribute,
dracoAttributeData
);
if (!success) {
console.error("Bad stream");
}
const attributeData2 = new Uint8Array(bufferSize);
for (let i = 0; i < bufferSize; ++i) {
attributeData2[i] = dracoAttributeData.GetValue(i);
}
return attributeData2;
}
];
const attributeData = handlers[dracoAttribute.data_type()]();
if (defined_default(dracoAttributeData)) {
dracoDecoderModule.destroy(dracoAttributeData);
}
return attributeData;
}
var binaryAttributeDecoders = {
position: function(decodedGeometry, data, offset) {
const count = decodedGeometry.vertexCount * 3;
decodedGeometry.positions = new Float32Array(data, offset, count);
offset += count * 4;
return offset;
},
normal: function(decodedGeometry, data, offset) {
const count = decodedGeometry.vertexCount * 3;
decodedGeometry.normals = new Float32Array(data, offset, count);
offset += count * 4;
return offset;
},
uv0: function(decodedGeometry, data, offset) {
const count = decodedGeometry.vertexCount * 2;
decodedGeometry.uv0s = new Float32Array(data, offset, count);
offset += count * 4;
return offset;
},
color: function(decodedGeometry, data, offset) {
const count = decodedGeometry.vertexCount * 4;
decodedGeometry.colors = new Uint8Array(data, offset, count);
offset += count;
return offset;
},
featureId: function(decodedGeometry, data, offset) {
const count = decodedGeometry.featureCount;
offset += count * 8;
return offset;
},
id: function(decodedGeometry, data, offset) {
const count = decodedGeometry.featureCount;
offset += count * 8;
return offset;
},
faceRange: function(decodedGeometry, data, offset) {
const count = decodedGeometry.featureCount * 2;
decodedGeometry.faceRange = new Uint32Array(data, offset, count);
offset += count * 4;
return offset;
},
uvRegion: function(decodedGeometry, data, offset) {
const count = decodedGeometry.vertexCount * 4;
decodedGeometry["uv-region"] = new Uint16Array(data, offset, count);
offset += count * 2;
return offset;
},
region: function(decodedGeometry, data, offset) {
const count = decodedGeometry.vertexCount * 4;
decodedGeometry["uv-region"] = new Uint16Array(data, offset, count);
offset += count * 2;
return offset;
}
};
function decodeBinaryGeometry(data, schema, bufferInfo, featureData) {
const decodedGeometry = {
vertexCount: 0
};
const dataView = new DataView(data);
try {
let offset = 0;
decodedGeometry.vertexCount = dataView.getUint32(offset, 1);
offset += 4;
decodedGeometry.featureCount = dataView.getUint32(offset, 1);
offset += 4;
if (defined_default(bufferInfo)) {
for (let attrIndex = 0; attrIndex < bufferInfo.attributes.length; attrIndex++) {
if (defined_default(binaryAttributeDecoders[bufferInfo.attributes[attrIndex]])) {
offset = binaryAttributeDecoders[bufferInfo.attributes[attrIndex]](
decodedGeometry,
data,
offset
);
} else {
console.error(
"Unknown decoder for",
bufferInfo.attributes[attrIndex]
);
}
}
} else {
let ordering = schema.ordering;
let featureAttributeOrder = schema.featureAttributeOrder;
if (defined_default(featureData) && defined_default(featureData.geometryData) && defined_default(featureData.geometryData[0]) && defined_default(featureData.geometryData[0].params)) {
ordering = Object.keys(
featureData.geometryData[0].params.vertexAttributes
);
featureAttributeOrder = Object.keys(
featureData.geometryData[0].params.featureAttributes
);
}
for (let i = 0; i < ordering.length; i++) {
const decoder = binaryAttributeDecoders[ordering[i]];
offset = decoder(decodedGeometry, data, offset);
}
for (let j = 0; j < featureAttributeOrder.length; j++) {
const curDecoder = binaryAttributeDecoders[featureAttributeOrder[j]];
offset = curDecoder(decodedGeometry, data, offset);
}
}
} catch (e) {
console.error(e);
}
decodedGeometry.scale_x = 1;
decodedGeometry.scale_y = 1;
return decodedGeometry;
}
function decodeAndCreateGltf(parameters) {
const geometryData = decode(
parameters.binaryData,
parameters.schema,
parameters.bufferInfo,
parameters.featureData
);
if (defined_default(parameters.geoidDataList) && parameters.geoidDataList.length > 0) {
orthometricToEllipsoidal(
geometryData.vertexCount,
geometryData.positions,
geometryData.scale_x,
geometryData.scale_y,
parameters.cartographicCenter,
parameters.geoidDataList,
false
);
}
transformToLocal(
geometryData.vertexCount,
geometryData.positions,
geometryData.normals,
parameters.cartographicCenter,
parameters.cartesianCenter,
parameters.parentRotation,
parameters.ellipsoidRadiiSquare,
geometryData.scale_x,
geometryData.scale_y
);
if (defined_default(geometryData.uv0s) && defined_default(geometryData["uv-region"])) {
cropUVs(
geometryData.vertexCount,
geometryData.uv0s,
geometryData["uv-region"]
);
}
let featureIndex;
if (defined_default(geometryData["feature-index"])) {
featureIndex = geometryData["feature-index"];
} else if (defined_default(geometryData["faceRange"])) {
featureIndex = new Array(geometryData.vertexCount);
for (let range = 0; range < geometryData["faceRange"].length - 1; range += 2) {
const curIndex = range / 2;
const rangeStart = geometryData["faceRange"][range];
const rangeEnd = geometryData["faceRange"][range + 1];
for (let i = rangeStart; i <= rangeEnd; i++) {
featureIndex[i * 3] = curIndex;
featureIndex[i * 3 + 1] = curIndex;
featureIndex[i * 3 + 2] = curIndex;
}
}
}
if (parameters.calculateNormals) {
const data = generateNormals(
geometryData.vertexCount,
geometryData.indices,
geometryData.positions,
geometryData.normals,
geometryData.uv0s,
geometryData.colors,
featureIndex
);
if (defined_default(data.normals)) {
geometryData.normals = data.normals;
if (defined_default(data.vertexCount)) {
geometryData.vertexCount = data.vertexCount;
geometryData.indices = data.indices;
geometryData.positions = data.positions;
geometryData.uv0s = data.uv0s;
geometryData.colors = data.colors;
featureIndex = data.featureIndex;
}
}
}
const meshData = generateGltfBuffer(
geometryData.vertexCount,
geometryData.indices,
geometryData.positions,
geometryData.normals,
geometryData.uv0s,
geometryData.colors,
featureIndex,
parameters
);
const customAttributes = {
positions: geometryData.positions,
indices: geometryData.indices,
featureIndex,
sourceURL: parameters.url,
cartesianCenter: parameters.cartesianCenter,
parentRotation: parameters.parentRotation
};
meshData._customAttributes = customAttributes;
const results = {
meshData
};
return results;
}
async function initWorker(parameters, transferableObjects) {
const wasmConfig = parameters.webAssemblyConfig;
if (defined_default(wasmConfig) && defined_default(wasmConfig.wasmBinaryFile)) {
draco = await (0, import_draco_decoder_nodejs.default)(wasmConfig);
} else {
draco = await (0, import_draco_decoder_nodejs.default)();
}
return true;
}
function decodeI3S(parameters, transferableObjects) {
const wasmConfig = parameters.webAssemblyConfig;
if (defined_default(wasmConfig)) {
return initWorker(parameters, transferableObjects);
}
return decodeAndCreateGltf(parameters, transferableObjects);
}
var decodeI3S_default = createTaskProcessorWorker_default(decodeI3S);
export {
decodeI3S_default as default
};