Agriculture-front-end/dist/CesiumUnminified/Workers/chunk-TMMOULW3.js

259 lines
8.6 KiB
JavaScript

/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.117
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
import {
WebGLConstants_default
} from "./chunk-PEABJLCK.js";
import {
defaultValue_default
} from "./chunk-UCPPWV64.js";
import {
DeveloperError_default
} from "./chunk-U4IMCOF5.js";
import {
defined_default
} from "./chunk-BDUJXBVF.js";
// packages/engine/Source/Core/ComponentDatatype.js
var ComponentDatatype = {
/**
* 8-bit signed byte corresponding to <code>gl.BYTE</code> and the type
* of an element in <code>Int8Array</code>.
*
* @type {number}
* @constant
*/
BYTE: WebGLConstants_default.BYTE,
/**
* 8-bit unsigned byte corresponding to <code>UNSIGNED_BYTE</code> and the type
* of an element in <code>Uint8Array</code>.
*
* @type {number}
* @constant
*/
UNSIGNED_BYTE: WebGLConstants_default.UNSIGNED_BYTE,
/**
* 16-bit signed short corresponding to <code>SHORT</code> and the type
* of an element in <code>Int16Array</code>.
*
* @type {number}
* @constant
*/
SHORT: WebGLConstants_default.SHORT,
/**
* 16-bit unsigned short corresponding to <code>UNSIGNED_SHORT</code> and the type
* of an element in <code>Uint16Array</code>.
*
* @type {number}
* @constant
*/
UNSIGNED_SHORT: WebGLConstants_default.UNSIGNED_SHORT,
/**
* 32-bit signed int corresponding to <code>INT</code> and the type
* of an element in <code>Int32Array</code>.
*
* @memberOf ComponentDatatype
*
* @type {number}
* @constant
*/
INT: WebGLConstants_default.INT,
/**
* 32-bit unsigned int corresponding to <code>UNSIGNED_INT</code> and the type
* of an element in <code>Uint32Array</code>.
*
* @memberOf ComponentDatatype
*
* @type {number}
* @constant
*/
UNSIGNED_INT: WebGLConstants_default.UNSIGNED_INT,
/**
* 32-bit floating-point corresponding to <code>FLOAT</code> and the type
* of an element in <code>Float32Array</code>.
*
* @type {number}
* @constant
*/
FLOAT: WebGLConstants_default.FLOAT,
/**
* 64-bit floating-point corresponding to <code>gl.DOUBLE</code> (in Desktop OpenGL;
* this is not supported in WebGL, and is emulated in Cesium via {@link GeometryPipeline.encodeAttribute})
* and the type of an element in <code>Float64Array</code>.
*
* @memberOf ComponentDatatype
*
* @type {number}
* @constant
* @default 0x140A
*/
DOUBLE: WebGLConstants_default.DOUBLE
};
ComponentDatatype.getSizeInBytes = function(componentDatatype) {
if (!defined_default(componentDatatype)) {
throw new DeveloperError_default("value is required.");
}
switch (componentDatatype) {
case ComponentDatatype.BYTE:
return Int8Array.BYTES_PER_ELEMENT;
case ComponentDatatype.UNSIGNED_BYTE:
return Uint8Array.BYTES_PER_ELEMENT;
case ComponentDatatype.SHORT:
return Int16Array.BYTES_PER_ELEMENT;
case ComponentDatatype.UNSIGNED_SHORT:
return Uint16Array.BYTES_PER_ELEMENT;
case ComponentDatatype.INT:
return Int32Array.BYTES_PER_ELEMENT;
case ComponentDatatype.UNSIGNED_INT:
return Uint32Array.BYTES_PER_ELEMENT;
case ComponentDatatype.FLOAT:
return Float32Array.BYTES_PER_ELEMENT;
case ComponentDatatype.DOUBLE:
return Float64Array.BYTES_PER_ELEMENT;
default:
throw new DeveloperError_default("componentDatatype is not a valid value.");
}
};
ComponentDatatype.fromTypedArray = function(array) {
if (array instanceof Int8Array) {
return ComponentDatatype.BYTE;
}
if (array instanceof Uint8Array) {
return ComponentDatatype.UNSIGNED_BYTE;
}
if (array instanceof Int16Array) {
return ComponentDatatype.SHORT;
}
if (array instanceof Uint16Array) {
return ComponentDatatype.UNSIGNED_SHORT;
}
if (array instanceof Int32Array) {
return ComponentDatatype.INT;
}
if (array instanceof Uint32Array) {
return ComponentDatatype.UNSIGNED_INT;
}
if (array instanceof Float32Array) {
return ComponentDatatype.FLOAT;
}
if (array instanceof Float64Array) {
return ComponentDatatype.DOUBLE;
}
throw new DeveloperError_default(
"array must be an Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, or Float64Array."
);
};
ComponentDatatype.validate = function(componentDatatype) {
return defined_default(componentDatatype) && (componentDatatype === ComponentDatatype.BYTE || componentDatatype === ComponentDatatype.UNSIGNED_BYTE || componentDatatype === ComponentDatatype.SHORT || componentDatatype === ComponentDatatype.UNSIGNED_SHORT || componentDatatype === ComponentDatatype.INT || componentDatatype === ComponentDatatype.UNSIGNED_INT || componentDatatype === ComponentDatatype.FLOAT || componentDatatype === ComponentDatatype.DOUBLE);
};
ComponentDatatype.createTypedArray = function(componentDatatype, valuesOrLength) {
if (!defined_default(componentDatatype)) {
throw new DeveloperError_default("componentDatatype is required.");
}
if (!defined_default(valuesOrLength)) {
throw new DeveloperError_default("valuesOrLength is required.");
}
switch (componentDatatype) {
case ComponentDatatype.BYTE:
return new Int8Array(valuesOrLength);
case ComponentDatatype.UNSIGNED_BYTE:
return new Uint8Array(valuesOrLength);
case ComponentDatatype.SHORT:
return new Int16Array(valuesOrLength);
case ComponentDatatype.UNSIGNED_SHORT:
return new Uint16Array(valuesOrLength);
case ComponentDatatype.INT:
return new Int32Array(valuesOrLength);
case ComponentDatatype.UNSIGNED_INT:
return new Uint32Array(valuesOrLength);
case ComponentDatatype.FLOAT:
return new Float32Array(valuesOrLength);
case ComponentDatatype.DOUBLE:
return new Float64Array(valuesOrLength);
default:
throw new DeveloperError_default("componentDatatype is not a valid value.");
}
};
ComponentDatatype.createArrayBufferView = function(componentDatatype, buffer, byteOffset, length) {
if (!defined_default(componentDatatype)) {
throw new DeveloperError_default("componentDatatype is required.");
}
if (!defined_default(buffer)) {
throw new DeveloperError_default("buffer is required.");
}
byteOffset = defaultValue_default(byteOffset, 0);
length = defaultValue_default(
length,
(buffer.byteLength - byteOffset) / ComponentDatatype.getSizeInBytes(componentDatatype)
);
switch (componentDatatype) {
case ComponentDatatype.BYTE:
return new Int8Array(buffer, byteOffset, length);
case ComponentDatatype.UNSIGNED_BYTE:
return new Uint8Array(buffer, byteOffset, length);
case ComponentDatatype.SHORT:
return new Int16Array(buffer, byteOffset, length);
case ComponentDatatype.UNSIGNED_SHORT:
return new Uint16Array(buffer, byteOffset, length);
case ComponentDatatype.INT:
return new Int32Array(buffer, byteOffset, length);
case ComponentDatatype.UNSIGNED_INT:
return new Uint32Array(buffer, byteOffset, length);
case ComponentDatatype.FLOAT:
return new Float32Array(buffer, byteOffset, length);
case ComponentDatatype.DOUBLE:
return new Float64Array(buffer, byteOffset, length);
default:
throw new DeveloperError_default("componentDatatype is not a valid value.");
}
};
ComponentDatatype.fromName = function(name) {
switch (name) {
case "BYTE":
return ComponentDatatype.BYTE;
case "UNSIGNED_BYTE":
return ComponentDatatype.UNSIGNED_BYTE;
case "SHORT":
return ComponentDatatype.SHORT;
case "UNSIGNED_SHORT":
return ComponentDatatype.UNSIGNED_SHORT;
case "INT":
return ComponentDatatype.INT;
case "UNSIGNED_INT":
return ComponentDatatype.UNSIGNED_INT;
case "FLOAT":
return ComponentDatatype.FLOAT;
case "DOUBLE":
return ComponentDatatype.DOUBLE;
default:
throw new DeveloperError_default("name is not a valid value.");
}
};
var ComponentDatatype_default = Object.freeze(ComponentDatatype);
export {
ComponentDatatype_default
};