Agriculture-front-end/dist/CesiumUnminified/Workers/createCylinderOutlineGeometry.js

230 lines
7.9 KiB
JavaScript

/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.117
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
import {
CylinderGeometryLibrary_default
} from "./chunk-ZC4AGBZK.js";
import {
GeometryOffsetAttribute_default
} from "./chunk-S4XDCPKD.js";
import {
IndexDatatype_default
} from "./chunk-WWP3I7R5.js";
import {
GeometryAttributes_default
} from "./chunk-RL73GOEF.js";
import {
GeometryAttribute_default,
Geometry_default,
PrimitiveType_default
} from "./chunk-34DGOKCO.js";
import {
BoundingSphere_default
} from "./chunk-NI2R52QD.js";
import "./chunk-I5TDPPC4.js";
import {
ComponentDatatype_default
} from "./chunk-TMMOULW3.js";
import {
Cartesian2_default,
Cartesian3_default
} from "./chunk-C5CE4OG6.js";
import "./chunk-4PHPQRSH.js";
import "./chunk-PEABJLCK.js";
import "./chunk-WFICTTOE.js";
import {
defaultValue_default
} from "./chunk-UCPPWV64.js";
import {
Check_default,
DeveloperError_default
} from "./chunk-U4IMCOF5.js";
import {
defined_default
} from "./chunk-BDUJXBVF.js";
// packages/engine/Source/Core/CylinderOutlineGeometry.js
var radiusScratch = new Cartesian2_default();
function CylinderOutlineGeometry(options) {
options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
const length = options.length;
const topRadius = options.topRadius;
const bottomRadius = options.bottomRadius;
const slices = defaultValue_default(options.slices, 128);
const numberOfVerticalLines = Math.max(
defaultValue_default(options.numberOfVerticalLines, 16),
0
);
Check_default.typeOf.number("options.positions", length);
Check_default.typeOf.number("options.topRadius", topRadius);
Check_default.typeOf.number("options.bottomRadius", bottomRadius);
Check_default.typeOf.number.greaterThanOrEquals("options.slices", slices, 3);
if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
throw new DeveloperError_default(
"GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
);
}
this._length = length;
this._topRadius = topRadius;
this._bottomRadius = bottomRadius;
this._slices = slices;
this._numberOfVerticalLines = numberOfVerticalLines;
this._offsetAttribute = options.offsetAttribute;
this._workerName = "createCylinderOutlineGeometry";
}
CylinderOutlineGeometry.packedLength = 6;
CylinderOutlineGeometry.pack = function(value, array, startingIndex) {
Check_default.typeOf.object("value", value);
Check_default.defined("array", array);
startingIndex = defaultValue_default(startingIndex, 0);
array[startingIndex++] = value._length;
array[startingIndex++] = value._topRadius;
array[startingIndex++] = value._bottomRadius;
array[startingIndex++] = value._slices;
array[startingIndex++] = value._numberOfVerticalLines;
array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
return array;
};
var scratchOptions = {
length: void 0,
topRadius: void 0,
bottomRadius: void 0,
slices: void 0,
numberOfVerticalLines: void 0,
offsetAttribute: void 0
};
CylinderOutlineGeometry.unpack = function(array, startingIndex, result) {
Check_default.defined("array", array);
startingIndex = defaultValue_default(startingIndex, 0);
const length = array[startingIndex++];
const topRadius = array[startingIndex++];
const bottomRadius = array[startingIndex++];
const slices = array[startingIndex++];
const numberOfVerticalLines = array[startingIndex++];
const offsetAttribute = array[startingIndex];
if (!defined_default(result)) {
scratchOptions.length = length;
scratchOptions.topRadius = topRadius;
scratchOptions.bottomRadius = bottomRadius;
scratchOptions.slices = slices;
scratchOptions.numberOfVerticalLines = numberOfVerticalLines;
scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
return new CylinderOutlineGeometry(scratchOptions);
}
result._length = length;
result._topRadius = topRadius;
result._bottomRadius = bottomRadius;
result._slices = slices;
result._numberOfVerticalLines = numberOfVerticalLines;
result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
return result;
};
CylinderOutlineGeometry.createGeometry = function(cylinderGeometry) {
let length = cylinderGeometry._length;
const topRadius = cylinderGeometry._topRadius;
const bottomRadius = cylinderGeometry._bottomRadius;
const slices = cylinderGeometry._slices;
const numberOfVerticalLines = cylinderGeometry._numberOfVerticalLines;
if (length <= 0 || topRadius < 0 || bottomRadius < 0 || topRadius === 0 && bottomRadius === 0) {
return;
}
const numVertices = slices * 2;
const positions = CylinderGeometryLibrary_default.computePositions(
length,
topRadius,
bottomRadius,
slices,
false
);
let numIndices = slices * 2;
let numSide;
if (numberOfVerticalLines > 0) {
const numSideLines = Math.min(numberOfVerticalLines, slices);
numSide = Math.round(slices / numSideLines);
numIndices += numSideLines;
}
const indices = IndexDatatype_default.createTypedArray(numVertices, numIndices * 2);
let index = 0;
let i;
for (i = 0; i < slices - 1; i++) {
indices[index++] = i;
indices[index++] = i + 1;
indices[index++] = i + slices;
indices[index++] = i + 1 + slices;
}
indices[index++] = slices - 1;
indices[index++] = 0;
indices[index++] = slices + slices - 1;
indices[index++] = slices;
if (numberOfVerticalLines > 0) {
for (i = 0; i < slices; i += numSide) {
indices[index++] = i;
indices[index++] = i + slices;
}
}
const attributes = new GeometryAttributes_default();
attributes.position = new GeometryAttribute_default({
componentDatatype: ComponentDatatype_default.DOUBLE,
componentsPerAttribute: 3,
values: positions
});
radiusScratch.x = length * 0.5;
radiusScratch.y = Math.max(bottomRadius, topRadius);
const boundingSphere = new BoundingSphere_default(
Cartesian3_default.ZERO,
Cartesian2_default.magnitude(radiusScratch)
);
if (defined_default(cylinderGeometry._offsetAttribute)) {
length = positions.length;
const offsetValue = cylinderGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
attributes.applyOffset = new GeometryAttribute_default({
componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
componentsPerAttribute: 1,
values: applyOffset
});
}
return new Geometry_default({
attributes,
indices,
primitiveType: PrimitiveType_default.LINES,
boundingSphere,
offsetAttribute: cylinderGeometry._offsetAttribute
});
};
var CylinderOutlineGeometry_default = CylinderOutlineGeometry;
// packages/engine/Source/Workers/createCylinderOutlineGeometry.js
function createCylinderOutlineGeometry(cylinderGeometry, offset) {
if (defined_default(offset)) {
cylinderGeometry = CylinderOutlineGeometry_default.unpack(cylinderGeometry, offset);
}
return CylinderOutlineGeometry_default.createGeometry(cylinderGeometry);
}
var createCylinderOutlineGeometry_default = createCylinderOutlineGeometry;
export {
createCylinderOutlineGeometry_default as default
};