/** * @license * Cesium - https://github.com/CesiumGS/cesium * Version 1.117 * * Copyright 2011-2022 Cesium Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Columbus View (Pat. Pend.) * * Portions licensed separately. * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details. */ import { FrustumGeometry_default, OrthographicFrustum_default, PerspectiveFrustum_default } from "./chunk-LW7WGHEU.js"; import "./chunk-4KIUON73.js"; import "./chunk-FOZQIHZK.js"; import { GeometryAttributes_default } from "./chunk-RL73GOEF.js"; import { GeometryAttribute_default, Geometry_default, PrimitiveType_default } from "./chunk-34DGOKCO.js"; import { BoundingSphere_default } from "./chunk-NI2R52QD.js"; import { Quaternion_default } from "./chunk-I5TDPPC4.js"; import { ComponentDatatype_default } from "./chunk-TMMOULW3.js"; import { Cartesian3_default } from "./chunk-C5CE4OG6.js"; import "./chunk-4PHPQRSH.js"; import "./chunk-PEABJLCK.js"; import "./chunk-WFICTTOE.js"; import { defaultValue_default } from "./chunk-UCPPWV64.js"; import { Check_default } from "./chunk-U4IMCOF5.js"; import { defined_default } from "./chunk-BDUJXBVF.js"; // packages/engine/Source/Core/FrustumOutlineGeometry.js var PERSPECTIVE = 0; var ORTHOGRAPHIC = 1; function FrustumOutlineGeometry(options) { Check_default.typeOf.object("options", options); Check_default.typeOf.object("options.frustum", options.frustum); Check_default.typeOf.object("options.origin", options.origin); Check_default.typeOf.object("options.orientation", options.orientation); const frustum = options.frustum; const orientation = options.orientation; const origin = options.origin; const drawNearPlane = defaultValue_default(options._drawNearPlane, true); let frustumType; let frustumPackedLength; if (frustum instanceof PerspectiveFrustum_default) { frustumType = PERSPECTIVE; frustumPackedLength = PerspectiveFrustum_default.packedLength; } else if (frustum instanceof OrthographicFrustum_default) { frustumType = ORTHOGRAPHIC; frustumPackedLength = OrthographicFrustum_default.packedLength; } this._frustumType = frustumType; this._frustum = frustum.clone(); this._origin = Cartesian3_default.clone(origin); this._orientation = Quaternion_default.clone(orientation); this._drawNearPlane = drawNearPlane; this._workerName = "createFrustumOutlineGeometry"; this.packedLength = 2 + frustumPackedLength + Cartesian3_default.packedLength + Quaternion_default.packedLength; } FrustumOutlineGeometry.pack = function(value, array, startingIndex) { Check_default.typeOf.object("value", value); Check_default.defined("array", array); startingIndex = defaultValue_default(startingIndex, 0); const frustumType = value._frustumType; const frustum = value._frustum; array[startingIndex++] = frustumType; if (frustumType === PERSPECTIVE) { PerspectiveFrustum_default.pack(frustum, array, startingIndex); startingIndex += PerspectiveFrustum_default.packedLength; } else { OrthographicFrustum_default.pack(frustum, array, startingIndex); startingIndex += OrthographicFrustum_default.packedLength; } Cartesian3_default.pack(value._origin, array, startingIndex); startingIndex += Cartesian3_default.packedLength; Quaternion_default.pack(value._orientation, array, startingIndex); startingIndex += Quaternion_default.packedLength; array[startingIndex] = value._drawNearPlane ? 1 : 0; return array; }; var scratchPackPerspective = new PerspectiveFrustum_default(); var scratchPackOrthographic = new OrthographicFrustum_default(); var scratchPackQuaternion = new Quaternion_default(); var scratchPackorigin = new Cartesian3_default(); FrustumOutlineGeometry.unpack = function(array, startingIndex, result) { Check_default.defined("array", array); startingIndex = defaultValue_default(startingIndex, 0); const frustumType = array[startingIndex++]; let frustum; if (frustumType === PERSPECTIVE) { frustum = PerspectiveFrustum_default.unpack( array, startingIndex, scratchPackPerspective ); startingIndex += PerspectiveFrustum_default.packedLength; } else { frustum = OrthographicFrustum_default.unpack( array, startingIndex, scratchPackOrthographic ); startingIndex += OrthographicFrustum_default.packedLength; } const origin = Cartesian3_default.unpack(array, startingIndex, scratchPackorigin); startingIndex += Cartesian3_default.packedLength; const orientation = Quaternion_default.unpack( array, startingIndex, scratchPackQuaternion ); startingIndex += Quaternion_default.packedLength; const drawNearPlane = array[startingIndex] === 1; if (!defined_default(result)) { return new FrustumOutlineGeometry({ frustum, origin, orientation, _drawNearPlane: drawNearPlane }); } const frustumResult = frustumType === result._frustumType ? result._frustum : void 0; result._frustum = frustum.clone(frustumResult); result._frustumType = frustumType; result._origin = Cartesian3_default.clone(origin, result._origin); result._orientation = Quaternion_default.clone(orientation, result._orientation); result._drawNearPlane = drawNearPlane; return result; }; FrustumOutlineGeometry.createGeometry = function(frustumGeometry) { const frustumType = frustumGeometry._frustumType; const frustum = frustumGeometry._frustum; const origin = frustumGeometry._origin; const orientation = frustumGeometry._orientation; const drawNearPlane = frustumGeometry._drawNearPlane; const positions = new Float64Array(3 * 4 * 2); FrustumGeometry_default._computeNearFarPlanes( origin, orientation, frustumType, frustum, positions ); const attributes = new GeometryAttributes_default({ position: new GeometryAttribute_default({ componentDatatype: ComponentDatatype_default.DOUBLE, componentsPerAttribute: 3, values: positions }) }); let offset; let index; const numberOfPlanes = drawNearPlane ? 2 : 1; const indices = new Uint16Array(8 * (numberOfPlanes + 1)); let i = drawNearPlane ? 0 : 1; for (; i < 2; ++i) { offset = drawNearPlane ? i * 8 : 0; index = i * 4; indices[offset] = index; indices[offset + 1] = index + 1; indices[offset + 2] = index + 1; indices[offset + 3] = index + 2; indices[offset + 4] = index + 2; indices[offset + 5] = index + 3; indices[offset + 6] = index + 3; indices[offset + 7] = index; } for (i = 0; i < 2; ++i) { offset = (numberOfPlanes + i) * 8; index = i * 4; indices[offset] = index; indices[offset + 1] = index + 4; indices[offset + 2] = index + 1; indices[offset + 3] = index + 5; indices[offset + 4] = index + 2; indices[offset + 5] = index + 6; indices[offset + 6] = index + 3; indices[offset + 7] = index + 7; } return new Geometry_default({ attributes, indices, primitiveType: PrimitiveType_default.LINES, boundingSphere: BoundingSphere_default.fromVertices(positions) }); }; var FrustumOutlineGeometry_default = FrustumOutlineGeometry; // packages/engine/Source/Workers/createFrustumOutlineGeometry.js function createFrustumOutlineGeometry(frustumGeometry, offset) { if (defined_default(offset)) { frustumGeometry = FrustumOutlineGeometry_default.unpack(frustumGeometry, offset); } return FrustumOutlineGeometry_default.createGeometry(frustumGeometry); } var createFrustumOutlineGeometry_default = createFrustumOutlineGeometry; export { createFrustumOutlineGeometry_default as default };