744 lines
24 KiB
JavaScript
744 lines
24 KiB
JavaScript
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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 1.117
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*
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* Copyright 2011-2022 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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import {
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EllipsoidalOccluder_default,
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TerrainEncoding_default
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} from "./chunk-MWYZ64MH.js";
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import {
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createTaskProcessorWorker_default
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} from "./chunk-IBXGK4WV.js";
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import {
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WebMercatorProjection_default
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} from "./chunk-WEGCQ5DY.js";
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import "./chunk-PS6AEMBR.js";
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import {
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AxisAlignedBoundingBox_default
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} from "./chunk-6HCAQOVK.js";
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import {
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IndexDatatype_default
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} from "./chunk-WWP3I7R5.js";
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import "./chunk-NI2R52QD.js";
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import {
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Matrix4_default,
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Rectangle_default,
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Transforms_default
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} from "./chunk-I5TDPPC4.js";
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import "./chunk-TMMOULW3.js";
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import {
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Cartesian2_default,
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Cartesian3_default,
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Cartographic_default,
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Ellipsoid_default
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} from "./chunk-C5CE4OG6.js";
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import {
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Math_default
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} from "./chunk-4PHPQRSH.js";
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import "./chunk-PEABJLCK.js";
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import "./chunk-WFICTTOE.js";
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import "./chunk-UCPPWV64.js";
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import {
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DeveloperError_default
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} from "./chunk-U4IMCOF5.js";
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import {
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defined_default
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} from "./chunk-BDUJXBVF.js";
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// packages/engine/Source/Core/TerrainProvider.js
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function TerrainProvider() {
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DeveloperError_default.throwInstantiationError();
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}
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Object.defineProperties(TerrainProvider.prototype, {
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/**
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* Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing
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* to the event, you will be notified of the error and can potentially recover from it. Event listeners
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* are passed an instance of {@link TileProviderError}.
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* @memberof TerrainProvider.prototype
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* @type {Event<TerrainProvider.ErrorEvent>}
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* @readonly
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*/
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errorEvent: {
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get: DeveloperError_default.throwInstantiationError
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},
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/**
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* Gets the credit to display when this terrain provider is active. Typically this is used to credit
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* the source of the terrain.
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* @memberof TerrainProvider.prototype
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* @type {Credit}
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* @readonly
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*/
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credit: {
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get: DeveloperError_default.throwInstantiationError
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},
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/**
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* Gets the tiling scheme used by the provider.
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* @memberof TerrainProvider.prototype
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* @type {TilingScheme}
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* @readonly
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*/
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tilingScheme: {
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get: DeveloperError_default.throwInstantiationError
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},
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/**
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* Gets a value indicating whether or not the provider includes a water mask. The water mask
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* indicates which areas of the globe are water rather than land, so they can be rendered
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* as a reflective surface with animated waves.
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* @memberof TerrainProvider.prototype
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* @type {boolean}
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* @readonly
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*/
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hasWaterMask: {
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get: DeveloperError_default.throwInstantiationError
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},
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/**
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* Gets a value indicating whether or not the requested tiles include vertex normals.
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* @memberof TerrainProvider.prototype
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* @type {boolean}
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* @readonly
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*/
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hasVertexNormals: {
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get: DeveloperError_default.throwInstantiationError
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},
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/**
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* Gets an object that can be used to determine availability of terrain from this provider, such as
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* at points and in rectangles. This property may be undefined if availability
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* information is not available.
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* @memberof TerrainProvider.prototype
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* @type {TileAvailability}
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* @readonly
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*/
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availability: {
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get: DeveloperError_default.throwInstantiationError
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}
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});
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var regularGridIndicesCache = [];
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TerrainProvider.getRegularGridIndices = function(width, height) {
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if (width * height >= Math_default.FOUR_GIGABYTES) {
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throw new DeveloperError_default(
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"The total number of vertices (width * height) must be less than 4,294,967,296."
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);
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}
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let byWidth = regularGridIndicesCache[width];
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if (!defined_default(byWidth)) {
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regularGridIndicesCache[width] = byWidth = [];
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}
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let indices = byWidth[height];
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if (!defined_default(indices)) {
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if (width * height < Math_default.SIXTY_FOUR_KILOBYTES) {
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indices = byWidth[height] = new Uint16Array(
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(width - 1) * (height - 1) * 6
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);
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} else {
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indices = byWidth[height] = new Uint32Array(
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(width - 1) * (height - 1) * 6
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);
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}
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addRegularGridIndices(width, height, indices, 0);
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}
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return indices;
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};
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var regularGridAndEdgeIndicesCache = [];
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TerrainProvider.getRegularGridIndicesAndEdgeIndices = function(width, height) {
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if (width * height >= Math_default.FOUR_GIGABYTES) {
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throw new DeveloperError_default(
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"The total number of vertices (width * height) must be less than 4,294,967,296."
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);
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}
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let byWidth = regularGridAndEdgeIndicesCache[width];
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if (!defined_default(byWidth)) {
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regularGridAndEdgeIndicesCache[width] = byWidth = [];
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}
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let indicesAndEdges = byWidth[height];
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if (!defined_default(indicesAndEdges)) {
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const indices = TerrainProvider.getRegularGridIndices(width, height);
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const edgeIndices = getEdgeIndices(width, height);
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const westIndicesSouthToNorth = edgeIndices.westIndicesSouthToNorth;
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const southIndicesEastToWest = edgeIndices.southIndicesEastToWest;
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const eastIndicesNorthToSouth = edgeIndices.eastIndicesNorthToSouth;
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const northIndicesWestToEast = edgeIndices.northIndicesWestToEast;
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indicesAndEdges = byWidth[height] = {
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indices,
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westIndicesSouthToNorth,
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southIndicesEastToWest,
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eastIndicesNorthToSouth,
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northIndicesWestToEast
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};
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}
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return indicesAndEdges;
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};
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var regularGridAndSkirtAndEdgeIndicesCache = [];
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TerrainProvider.getRegularGridAndSkirtIndicesAndEdgeIndices = function(width, height) {
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if (width * height >= Math_default.FOUR_GIGABYTES) {
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throw new DeveloperError_default(
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"The total number of vertices (width * height) must be less than 4,294,967,296."
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);
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}
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let byWidth = regularGridAndSkirtAndEdgeIndicesCache[width];
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if (!defined_default(byWidth)) {
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regularGridAndSkirtAndEdgeIndicesCache[width] = byWidth = [];
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}
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let indicesAndEdges = byWidth[height];
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if (!defined_default(indicesAndEdges)) {
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const gridVertexCount = width * height;
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const gridIndexCount = (width - 1) * (height - 1) * 6;
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const edgeVertexCount = width * 2 + height * 2;
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const edgeIndexCount = Math.max(0, edgeVertexCount - 4) * 6;
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const vertexCount = gridVertexCount + edgeVertexCount;
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const indexCount = gridIndexCount + edgeIndexCount;
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const edgeIndices = getEdgeIndices(width, height);
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const westIndicesSouthToNorth = edgeIndices.westIndicesSouthToNorth;
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const southIndicesEastToWest = edgeIndices.southIndicesEastToWest;
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const eastIndicesNorthToSouth = edgeIndices.eastIndicesNorthToSouth;
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const northIndicesWestToEast = edgeIndices.northIndicesWestToEast;
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const indices = IndexDatatype_default.createTypedArray(vertexCount, indexCount);
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addRegularGridIndices(width, height, indices, 0);
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TerrainProvider.addSkirtIndices(
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westIndicesSouthToNorth,
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southIndicesEastToWest,
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eastIndicesNorthToSouth,
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northIndicesWestToEast,
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gridVertexCount,
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indices,
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gridIndexCount
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);
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indicesAndEdges = byWidth[height] = {
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indices,
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westIndicesSouthToNorth,
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southIndicesEastToWest,
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eastIndicesNorthToSouth,
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northIndicesWestToEast,
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indexCountWithoutSkirts: gridIndexCount
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};
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}
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return indicesAndEdges;
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};
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TerrainProvider.addSkirtIndices = function(westIndicesSouthToNorth, southIndicesEastToWest, eastIndicesNorthToSouth, northIndicesWestToEast, vertexCount, indices, offset) {
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let vertexIndex = vertexCount;
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offset = addSkirtIndices(
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westIndicesSouthToNorth,
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vertexIndex,
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indices,
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offset
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);
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vertexIndex += westIndicesSouthToNorth.length;
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offset = addSkirtIndices(
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southIndicesEastToWest,
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vertexIndex,
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indices,
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offset
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);
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vertexIndex += southIndicesEastToWest.length;
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offset = addSkirtIndices(
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eastIndicesNorthToSouth,
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vertexIndex,
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indices,
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offset
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);
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vertexIndex += eastIndicesNorthToSouth.length;
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addSkirtIndices(northIndicesWestToEast, vertexIndex, indices, offset);
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};
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function getEdgeIndices(width, height) {
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const westIndicesSouthToNorth = new Array(height);
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const southIndicesEastToWest = new Array(width);
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const eastIndicesNorthToSouth = new Array(height);
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const northIndicesWestToEast = new Array(width);
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let i;
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for (i = 0; i < width; ++i) {
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northIndicesWestToEast[i] = i;
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southIndicesEastToWest[i] = width * height - 1 - i;
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}
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for (i = 0; i < height; ++i) {
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eastIndicesNorthToSouth[i] = (i + 1) * width - 1;
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westIndicesSouthToNorth[i] = (height - i - 1) * width;
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}
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return {
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westIndicesSouthToNorth,
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southIndicesEastToWest,
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eastIndicesNorthToSouth,
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northIndicesWestToEast
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};
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}
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function addRegularGridIndices(width, height, indices, offset) {
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let index = 0;
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for (let j = 0; j < height - 1; ++j) {
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for (let i = 0; i < width - 1; ++i) {
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const upperLeft = index;
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const lowerLeft = upperLeft + width;
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const lowerRight = lowerLeft + 1;
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const upperRight = upperLeft + 1;
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indices[offset++] = upperLeft;
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indices[offset++] = lowerLeft;
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indices[offset++] = upperRight;
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indices[offset++] = upperRight;
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indices[offset++] = lowerLeft;
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indices[offset++] = lowerRight;
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++index;
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}
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++index;
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}
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}
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function addSkirtIndices(edgeIndices, vertexIndex, indices, offset) {
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let previousIndex = edgeIndices[0];
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const length = edgeIndices.length;
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for (let i = 1; i < length; ++i) {
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const index = edgeIndices[i];
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indices[offset++] = previousIndex;
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indices[offset++] = index;
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indices[offset++] = vertexIndex;
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indices[offset++] = vertexIndex;
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indices[offset++] = index;
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indices[offset++] = vertexIndex + 1;
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previousIndex = index;
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++vertexIndex;
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}
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return offset;
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}
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TerrainProvider.heightmapTerrainQuality = 0.25;
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TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap = function(ellipsoid, tileImageWidth, numberOfTilesAtLevelZero) {
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return ellipsoid.maximumRadius * 2 * Math.PI * TerrainProvider.heightmapTerrainQuality / (tileImageWidth * numberOfTilesAtLevelZero);
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};
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TerrainProvider.prototype.requestTileGeometry = DeveloperError_default.throwInstantiationError;
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TerrainProvider.prototype.getLevelMaximumGeometricError = DeveloperError_default.throwInstantiationError;
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TerrainProvider.prototype.getTileDataAvailable = DeveloperError_default.throwInstantiationError;
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TerrainProvider.prototype.loadTileDataAvailability = DeveloperError_default.throwInstantiationError;
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var TerrainProvider_default = TerrainProvider;
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// packages/engine/Source/Workers/createVerticesFromQuantizedTerrainMesh.js
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var maxShort = 32767;
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var cartesian3Scratch = new Cartesian3_default();
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var scratchMinimum = new Cartesian3_default();
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var scratchMaximum = new Cartesian3_default();
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var cartographicScratch = new Cartographic_default();
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var toPack = new Cartesian2_default();
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function createVerticesFromQuantizedTerrainMesh(parameters, transferableObjects) {
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const quantizedVertices = parameters.quantizedVertices;
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const quantizedVertexCount = quantizedVertices.length / 3;
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const octEncodedNormals = parameters.octEncodedNormals;
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const edgeVertexCount = parameters.westIndices.length + parameters.eastIndices.length + parameters.southIndices.length + parameters.northIndices.length;
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const includeWebMercatorT = parameters.includeWebMercatorT;
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const exaggeration = parameters.exaggeration;
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const exaggerationRelativeHeight = parameters.exaggerationRelativeHeight;
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const hasExaggeration = exaggeration !== 1;
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const includeGeodeticSurfaceNormals = hasExaggeration;
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const rectangle = Rectangle_default.clone(parameters.rectangle);
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const west = rectangle.west;
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const south = rectangle.south;
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const east = rectangle.east;
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const north = rectangle.north;
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const ellipsoid = Ellipsoid_default.clone(parameters.ellipsoid);
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const minimumHeight = parameters.minimumHeight;
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const maximumHeight = parameters.maximumHeight;
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const center = parameters.relativeToCenter;
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const fromENU = Transforms_default.eastNorthUpToFixedFrame(center, ellipsoid);
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const toENU = Matrix4_default.inverseTransformation(fromENU, new Matrix4_default());
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let southMercatorY;
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let oneOverMercatorHeight;
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if (includeWebMercatorT) {
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southMercatorY = WebMercatorProjection_default.geodeticLatitudeToMercatorAngle(
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south
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);
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oneOverMercatorHeight = 1 / (WebMercatorProjection_default.geodeticLatitudeToMercatorAngle(north) - southMercatorY);
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}
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const uBuffer = quantizedVertices.subarray(0, quantizedVertexCount);
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const vBuffer = quantizedVertices.subarray(
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quantizedVertexCount,
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2 * quantizedVertexCount
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);
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const heightBuffer = quantizedVertices.subarray(
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quantizedVertexCount * 2,
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3 * quantizedVertexCount
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);
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const hasVertexNormals = defined_default(octEncodedNormals);
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const uvs = new Array(quantizedVertexCount);
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const heights = new Array(quantizedVertexCount);
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const positions = new Array(quantizedVertexCount);
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const webMercatorTs = includeWebMercatorT ? new Array(quantizedVertexCount) : [];
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const geodeticSurfaceNormals = includeGeodeticSurfaceNormals ? new Array(quantizedVertexCount) : [];
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const minimum = scratchMinimum;
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minimum.x = Number.POSITIVE_INFINITY;
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minimum.y = Number.POSITIVE_INFINITY;
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minimum.z = Number.POSITIVE_INFINITY;
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const maximum = scratchMaximum;
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maximum.x = Number.NEGATIVE_INFINITY;
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maximum.y = Number.NEGATIVE_INFINITY;
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maximum.z = Number.NEGATIVE_INFINITY;
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let minLongitude = Number.POSITIVE_INFINITY;
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let maxLongitude = Number.NEGATIVE_INFINITY;
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let minLatitude = Number.POSITIVE_INFINITY;
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let maxLatitude = Number.NEGATIVE_INFINITY;
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for (let i = 0; i < quantizedVertexCount; ++i) {
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const rawU = uBuffer[i];
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const rawV = vBuffer[i];
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const u = rawU / maxShort;
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const v = rawV / maxShort;
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const height = Math_default.lerp(
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minimumHeight,
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maximumHeight,
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heightBuffer[i] / maxShort
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);
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cartographicScratch.longitude = Math_default.lerp(west, east, u);
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||
|
cartographicScratch.latitude = Math_default.lerp(south, north, v);
|
||
|
cartographicScratch.height = height;
|
||
|
minLongitude = Math.min(cartographicScratch.longitude, minLongitude);
|
||
|
maxLongitude = Math.max(cartographicScratch.longitude, maxLongitude);
|
||
|
minLatitude = Math.min(cartographicScratch.latitude, minLatitude);
|
||
|
maxLatitude = Math.max(cartographicScratch.latitude, maxLatitude);
|
||
|
const position = ellipsoid.cartographicToCartesian(cartographicScratch);
|
||
|
uvs[i] = new Cartesian2_default(u, v);
|
||
|
heights[i] = height;
|
||
|
positions[i] = position;
|
||
|
if (includeWebMercatorT) {
|
||
|
webMercatorTs[i] = (WebMercatorProjection_default.geodeticLatitudeToMercatorAngle(
|
||
|
cartographicScratch.latitude
|
||
|
) - southMercatorY) * oneOverMercatorHeight;
|
||
|
}
|
||
|
if (includeGeodeticSurfaceNormals) {
|
||
|
geodeticSurfaceNormals[i] = ellipsoid.geodeticSurfaceNormal(position);
|
||
|
}
|
||
|
Matrix4_default.multiplyByPoint(toENU, position, cartesian3Scratch);
|
||
|
Cartesian3_default.minimumByComponent(cartesian3Scratch, minimum, minimum);
|
||
|
Cartesian3_default.maximumByComponent(cartesian3Scratch, maximum, maximum);
|
||
|
}
|
||
|
const westIndicesSouthToNorth = copyAndSort(parameters.westIndices, function(a, b) {
|
||
|
return uvs[a].y - uvs[b].y;
|
||
|
});
|
||
|
const eastIndicesNorthToSouth = copyAndSort(parameters.eastIndices, function(a, b) {
|
||
|
return uvs[b].y - uvs[a].y;
|
||
|
});
|
||
|
const southIndicesEastToWest = copyAndSort(parameters.southIndices, function(a, b) {
|
||
|
return uvs[b].x - uvs[a].x;
|
||
|
});
|
||
|
const northIndicesWestToEast = copyAndSort(parameters.northIndices, function(a, b) {
|
||
|
return uvs[a].x - uvs[b].x;
|
||
|
});
|
||
|
let occludeePointInScaledSpace;
|
||
|
if (minimumHeight < 0) {
|
||
|
const occluder = new EllipsoidalOccluder_default(ellipsoid);
|
||
|
occludeePointInScaledSpace = occluder.computeHorizonCullingPointPossiblyUnderEllipsoid(
|
||
|
center,
|
||
|
positions,
|
||
|
minimumHeight
|
||
|
);
|
||
|
}
|
||
|
let hMin = minimumHeight;
|
||
|
hMin = Math.min(
|
||
|
hMin,
|
||
|
findMinMaxSkirts(
|
||
|
parameters.westIndices,
|
||
|
parameters.westSkirtHeight,
|
||
|
heights,
|
||
|
uvs,
|
||
|
rectangle,
|
||
|
ellipsoid,
|
||
|
toENU,
|
||
|
minimum,
|
||
|
maximum
|
||
|
)
|
||
|
);
|
||
|
hMin = Math.min(
|
||
|
hMin,
|
||
|
findMinMaxSkirts(
|
||
|
parameters.southIndices,
|
||
|
parameters.southSkirtHeight,
|
||
|
heights,
|
||
|
uvs,
|
||
|
rectangle,
|
||
|
ellipsoid,
|
||
|
toENU,
|
||
|
minimum,
|
||
|
maximum
|
||
|
)
|
||
|
);
|
||
|
hMin = Math.min(
|
||
|
hMin,
|
||
|
findMinMaxSkirts(
|
||
|
parameters.eastIndices,
|
||
|
parameters.eastSkirtHeight,
|
||
|
heights,
|
||
|
uvs,
|
||
|
rectangle,
|
||
|
ellipsoid,
|
||
|
toENU,
|
||
|
minimum,
|
||
|
maximum
|
||
|
)
|
||
|
);
|
||
|
hMin = Math.min(
|
||
|
hMin,
|
||
|
findMinMaxSkirts(
|
||
|
parameters.northIndices,
|
||
|
parameters.northSkirtHeight,
|
||
|
heights,
|
||
|
uvs,
|
||
|
rectangle,
|
||
|
ellipsoid,
|
||
|
toENU,
|
||
|
minimum,
|
||
|
maximum
|
||
|
)
|
||
|
);
|
||
|
const aaBox = new AxisAlignedBoundingBox_default(minimum, maximum, center);
|
||
|
const encoding = new TerrainEncoding_default(
|
||
|
center,
|
||
|
aaBox,
|
||
|
hMin,
|
||
|
maximumHeight,
|
||
|
fromENU,
|
||
|
hasVertexNormals,
|
||
|
includeWebMercatorT,
|
||
|
includeGeodeticSurfaceNormals,
|
||
|
exaggeration,
|
||
|
exaggerationRelativeHeight
|
||
|
);
|
||
|
const vertexStride = encoding.stride;
|
||
|
const size = quantizedVertexCount * vertexStride + edgeVertexCount * vertexStride;
|
||
|
const vertexBuffer = new Float32Array(size);
|
||
|
let bufferIndex = 0;
|
||
|
for (let j = 0; j < quantizedVertexCount; ++j) {
|
||
|
if (hasVertexNormals) {
|
||
|
const n = j * 2;
|
||
|
toPack.x = octEncodedNormals[n];
|
||
|
toPack.y = octEncodedNormals[n + 1];
|
||
|
}
|
||
|
bufferIndex = encoding.encode(
|
||
|
vertexBuffer,
|
||
|
bufferIndex,
|
||
|
positions[j],
|
||
|
uvs[j],
|
||
|
heights[j],
|
||
|
toPack,
|
||
|
webMercatorTs[j],
|
||
|
geodeticSurfaceNormals[j]
|
||
|
);
|
||
|
}
|
||
|
const edgeTriangleCount = Math.max(0, (edgeVertexCount - 4) * 2);
|
||
|
const indexBufferLength = parameters.indices.length + edgeTriangleCount * 3;
|
||
|
const indexBuffer = IndexDatatype_default.createTypedArray(
|
||
|
quantizedVertexCount + edgeVertexCount,
|
||
|
indexBufferLength
|
||
|
);
|
||
|
indexBuffer.set(parameters.indices, 0);
|
||
|
const percentage = 1e-4;
|
||
|
const lonOffset = (maxLongitude - minLongitude) * percentage;
|
||
|
const latOffset = (maxLatitude - minLatitude) * percentage;
|
||
|
const westLongitudeOffset = -lonOffset;
|
||
|
const westLatitudeOffset = 0;
|
||
|
const eastLongitudeOffset = lonOffset;
|
||
|
const eastLatitudeOffset = 0;
|
||
|
const northLongitudeOffset = 0;
|
||
|
const northLatitudeOffset = latOffset;
|
||
|
const southLongitudeOffset = 0;
|
||
|
const southLatitudeOffset = -latOffset;
|
||
|
let vertexBufferIndex = quantizedVertexCount * vertexStride;
|
||
|
addSkirt(
|
||
|
vertexBuffer,
|
||
|
vertexBufferIndex,
|
||
|
westIndicesSouthToNorth,
|
||
|
encoding,
|
||
|
heights,
|
||
|
uvs,
|
||
|
octEncodedNormals,
|
||
|
ellipsoid,
|
||
|
rectangle,
|
||
|
parameters.westSkirtHeight,
|
||
|
southMercatorY,
|
||
|
oneOverMercatorHeight,
|
||
|
westLongitudeOffset,
|
||
|
westLatitudeOffset
|
||
|
);
|
||
|
vertexBufferIndex += parameters.westIndices.length * vertexStride;
|
||
|
addSkirt(
|
||
|
vertexBuffer,
|
||
|
vertexBufferIndex,
|
||
|
southIndicesEastToWest,
|
||
|
encoding,
|
||
|
heights,
|
||
|
uvs,
|
||
|
octEncodedNormals,
|
||
|
ellipsoid,
|
||
|
rectangle,
|
||
|
parameters.southSkirtHeight,
|
||
|
southMercatorY,
|
||
|
oneOverMercatorHeight,
|
||
|
southLongitudeOffset,
|
||
|
southLatitudeOffset
|
||
|
);
|
||
|
vertexBufferIndex += parameters.southIndices.length * vertexStride;
|
||
|
addSkirt(
|
||
|
vertexBuffer,
|
||
|
vertexBufferIndex,
|
||
|
eastIndicesNorthToSouth,
|
||
|
encoding,
|
||
|
heights,
|
||
|
uvs,
|
||
|
octEncodedNormals,
|
||
|
ellipsoid,
|
||
|
rectangle,
|
||
|
parameters.eastSkirtHeight,
|
||
|
southMercatorY,
|
||
|
oneOverMercatorHeight,
|
||
|
eastLongitudeOffset,
|
||
|
eastLatitudeOffset
|
||
|
);
|
||
|
vertexBufferIndex += parameters.eastIndices.length * vertexStride;
|
||
|
addSkirt(
|
||
|
vertexBuffer,
|
||
|
vertexBufferIndex,
|
||
|
northIndicesWestToEast,
|
||
|
encoding,
|
||
|
heights,
|
||
|
uvs,
|
||
|
octEncodedNormals,
|
||
|
ellipsoid,
|
||
|
rectangle,
|
||
|
parameters.northSkirtHeight,
|
||
|
southMercatorY,
|
||
|
oneOverMercatorHeight,
|
||
|
northLongitudeOffset,
|
||
|
northLatitudeOffset
|
||
|
);
|
||
|
TerrainProvider_default.addSkirtIndices(
|
||
|
westIndicesSouthToNorth,
|
||
|
southIndicesEastToWest,
|
||
|
eastIndicesNorthToSouth,
|
||
|
northIndicesWestToEast,
|
||
|
quantizedVertexCount,
|
||
|
indexBuffer,
|
||
|
parameters.indices.length
|
||
|
);
|
||
|
transferableObjects.push(vertexBuffer.buffer, indexBuffer.buffer);
|
||
|
return {
|
||
|
vertices: vertexBuffer.buffer,
|
||
|
indices: indexBuffer.buffer,
|
||
|
westIndicesSouthToNorth,
|
||
|
southIndicesEastToWest,
|
||
|
eastIndicesNorthToSouth,
|
||
|
northIndicesWestToEast,
|
||
|
vertexStride,
|
||
|
center,
|
||
|
minimumHeight,
|
||
|
maximumHeight,
|
||
|
occludeePointInScaledSpace,
|
||
|
encoding,
|
||
|
indexCountWithoutSkirts: parameters.indices.length
|
||
|
};
|
||
|
}
|
||
|
function findMinMaxSkirts(edgeIndices, edgeHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum) {
|
||
|
let hMin = Number.POSITIVE_INFINITY;
|
||
|
const north = rectangle.north;
|
||
|
const south = rectangle.south;
|
||
|
let east = rectangle.east;
|
||
|
const west = rectangle.west;
|
||
|
if (east < west) {
|
||
|
east += Math_default.TWO_PI;
|
||
|
}
|
||
|
const length = edgeIndices.length;
|
||
|
for (let i = 0; i < length; ++i) {
|
||
|
const index = edgeIndices[i];
|
||
|
const h = heights[index];
|
||
|
const uv = uvs[index];
|
||
|
cartographicScratch.longitude = Math_default.lerp(west, east, uv.x);
|
||
|
cartographicScratch.latitude = Math_default.lerp(south, north, uv.y);
|
||
|
cartographicScratch.height = h - edgeHeight;
|
||
|
const position = ellipsoid.cartographicToCartesian(
|
||
|
cartographicScratch,
|
||
|
cartesian3Scratch
|
||
|
);
|
||
|
Matrix4_default.multiplyByPoint(toENU, position, position);
|
||
|
Cartesian3_default.minimumByComponent(position, minimum, minimum);
|
||
|
Cartesian3_default.maximumByComponent(position, maximum, maximum);
|
||
|
hMin = Math.min(hMin, cartographicScratch.height);
|
||
|
}
|
||
|
return hMin;
|
||
|
}
|
||
|
function addSkirt(vertexBuffer, vertexBufferIndex, edgeVertices, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, skirtLength, southMercatorY, oneOverMercatorHeight, longitudeOffset, latitudeOffset) {
|
||
|
const hasVertexNormals = defined_default(octEncodedNormals);
|
||
|
const north = rectangle.north;
|
||
|
const south = rectangle.south;
|
||
|
let east = rectangle.east;
|
||
|
const west = rectangle.west;
|
||
|
if (east < west) {
|
||
|
east += Math_default.TWO_PI;
|
||
|
}
|
||
|
const length = edgeVertices.length;
|
||
|
for (let i = 0; i < length; ++i) {
|
||
|
const index = edgeVertices[i];
|
||
|
const h = heights[index];
|
||
|
const uv = uvs[index];
|
||
|
cartographicScratch.longitude = Math_default.lerp(west, east, uv.x) + longitudeOffset;
|
||
|
cartographicScratch.latitude = Math_default.lerp(south, north, uv.y) + latitudeOffset;
|
||
|
cartographicScratch.height = h - skirtLength;
|
||
|
const position = ellipsoid.cartographicToCartesian(
|
||
|
cartographicScratch,
|
||
|
cartesian3Scratch
|
||
|
);
|
||
|
if (hasVertexNormals) {
|
||
|
const n = index * 2;
|
||
|
toPack.x = octEncodedNormals[n];
|
||
|
toPack.y = octEncodedNormals[n + 1];
|
||
|
}
|
||
|
let webMercatorT;
|
||
|
if (encoding.hasWebMercatorT) {
|
||
|
webMercatorT = (WebMercatorProjection_default.geodeticLatitudeToMercatorAngle(
|
||
|
cartographicScratch.latitude
|
||
|
) - southMercatorY) * oneOverMercatorHeight;
|
||
|
}
|
||
|
let geodeticSurfaceNormal;
|
||
|
if (encoding.hasGeodeticSurfaceNormals) {
|
||
|
geodeticSurfaceNormal = ellipsoid.geodeticSurfaceNormal(position);
|
||
|
}
|
||
|
vertexBufferIndex = encoding.encode(
|
||
|
vertexBuffer,
|
||
|
vertexBufferIndex,
|
||
|
position,
|
||
|
uv,
|
||
|
cartographicScratch.height,
|
||
|
toPack,
|
||
|
webMercatorT,
|
||
|
geodeticSurfaceNormal
|
||
|
);
|
||
|
}
|
||
|
}
|
||
|
function copyAndSort(typedArray, comparator) {
|
||
|
let copy;
|
||
|
if (typeof typedArray.slice === "function") {
|
||
|
copy = typedArray.slice();
|
||
|
if (typeof copy.sort !== "function") {
|
||
|
copy = void 0;
|
||
|
}
|
||
|
}
|
||
|
if (!defined_default(copy)) {
|
||
|
copy = Array.prototype.slice.call(typedArray);
|
||
|
}
|
||
|
copy.sort(comparator);
|
||
|
return copy;
|
||
|
}
|
||
|
var createVerticesFromQuantizedTerrainMesh_default = createTaskProcessorWorker_default(
|
||
|
createVerticesFromQuantizedTerrainMesh
|
||
|
);
|
||
|
export {
|
||
|
createVerticesFromQuantizedTerrainMesh_default as default
|
||
|
};
|