1344 lines
45 KiB
JavaScript
1344 lines
45 KiB
JavaScript
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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 1.117
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*
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* Copyright 2011-2022 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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import {
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require_draco_decoder_nodejs
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} from "./chunk-ZDP32RQI.js";
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import {
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Color_default
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} from "./chunk-KPY4F4BW.js";
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import {
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createTaskProcessorWorker_default
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} from "./chunk-IBXGK4WV.js";
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import {
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WebMercatorProjection_default
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} from "./chunk-WEGCQ5DY.js";
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import {
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Cartesian3_default,
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Cartographic_default,
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Ellipsoid_default,
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Matrix3_default
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} from "./chunk-C5CE4OG6.js";
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import {
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Math_default
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} from "./chunk-4PHPQRSH.js";
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import {
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defaultValue_default
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} from "./chunk-UCPPWV64.js";
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import {
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Check_default
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} from "./chunk-U4IMCOF5.js";
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import {
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__toESM,
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defined_default
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} from "./chunk-BDUJXBVF.js";
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// packages/engine/Source/Workers/decodeI3S.js
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var import_draco_decoder_nodejs = __toESM(require_draco_decoder_nodejs(), 1);
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// packages/engine/Source/Core/srgbToLinear.js
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function srgbToLinear(value) {
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Check_default.defined("value", value);
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if (value <= 0.04045) {
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return value * 0.07739938080495357;
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}
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return Math.pow(
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// eslint-disable-next-line no-loss-of-precision
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(value + 0.055) * 0.9478672985781991,
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2.4
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);
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}
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var srgbToLinear_default = srgbToLinear;
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// packages/engine/Source/Workers/decodeI3S.js
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var draco;
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function bilinearInterpolate(tx, ty, h00, h10, h01, h11) {
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const a = h00 * (1 - tx) + h10 * tx;
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const b = h01 * (1 - tx) + h11 * tx;
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return a * (1 - ty) + b * ty;
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}
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function sampleMap(u, v, width, data) {
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const address = u + v * width;
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return data[address];
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}
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function sampleGeoid(sampleX, sampleY, geoidData) {
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const extent = geoidData.nativeExtent;
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let x = (sampleX - extent.west) / (extent.east - extent.west) * (geoidData.width - 1);
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let y = (sampleY - extent.south) / (extent.north - extent.south) * (geoidData.height - 1);
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const xi = Math.floor(x);
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let yi = Math.floor(y);
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x -= xi;
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y -= yi;
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const xNext = xi < geoidData.width ? xi + 1 : xi;
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let yNext = yi < geoidData.height ? yi + 1 : yi;
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yi = geoidData.height - 1 - yi;
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yNext = geoidData.height - 1 - yNext;
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const h00 = sampleMap(xi, yi, geoidData.width, geoidData.buffer);
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const h10 = sampleMap(xNext, yi, geoidData.width, geoidData.buffer);
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const h01 = sampleMap(xi, yNext, geoidData.width, geoidData.buffer);
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const h11 = sampleMap(xNext, yNext, geoidData.width, geoidData.buffer);
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let finalHeight = bilinearInterpolate(x, y, h00, h10, h01, h11);
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finalHeight = finalHeight * geoidData.scale + geoidData.offset;
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return finalHeight;
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}
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function sampleGeoidFromList(lon, lat, geoidDataList) {
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for (let i = 0; i < geoidDataList.length; i++) {
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const localExtent = geoidDataList[i].nativeExtent;
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let localPt = new Cartesian3_default();
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if (geoidDataList[i].projectionType === "WebMercator") {
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const radii = geoidDataList[i].projection._ellipsoid._radii;
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const webMercatorProj = new WebMercatorProjection_default(
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new Ellipsoid_default(radii.x, radii.y, radii.z)
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);
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localPt = webMercatorProj.project(new Cartographic_default(lon, lat, 0));
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} else {
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localPt.x = lon;
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localPt.y = lat;
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}
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if (localPt.x > localExtent.west && localPt.x < localExtent.east && localPt.y > localExtent.south && localPt.y < localExtent.north) {
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return sampleGeoid(localPt.x, localPt.y, geoidDataList[i]);
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}
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}
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return 0;
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}
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function orthometricToEllipsoidal(vertexCount, position, scale_x, scale_y, center, geoidDataList, fast) {
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if (fast) {
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return;
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}
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const centerHeight = sampleGeoidFromList(
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center.longitude,
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center.latitude,
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geoidDataList
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);
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for (let i = 0; i < vertexCount; ++i) {
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const height = sampleGeoidFromList(
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center.longitude + Math_default.toRadians(scale_x * position[i * 3]),
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center.latitude + Math_default.toRadians(scale_y * position[i * 3 + 1]),
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geoidDataList
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);
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position[i * 3 + 2] += height - centerHeight;
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}
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}
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function transformToLocal(vertexCount, positions, normals, cartographicCenter, cartesianCenter, parentRotation, ellipsoidRadiiSquare, scale_x, scale_y) {
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if (vertexCount === 0 || !defined_default(positions) || positions.length === 0) {
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return;
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}
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const ellipsoid = new Ellipsoid_default(
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Math.sqrt(ellipsoidRadiiSquare.x),
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Math.sqrt(ellipsoidRadiiSquare.y),
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Math.sqrt(ellipsoidRadiiSquare.z)
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);
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for (let i = 0; i < vertexCount; ++i) {
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const indexOffset = i * 3;
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const indexOffset1 = indexOffset + 1;
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const indexOffset2 = indexOffset + 2;
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const cartographic = new Cartographic_default();
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cartographic.longitude = cartographicCenter.longitude + Math_default.toRadians(scale_x * positions[indexOffset]);
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cartographic.latitude = cartographicCenter.latitude + Math_default.toRadians(scale_y * positions[indexOffset1]);
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cartographic.height = cartographicCenter.height + positions[indexOffset2];
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const position = {};
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ellipsoid.cartographicToCartesian(cartographic, position);
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position.x -= cartesianCenter.x;
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position.y -= cartesianCenter.y;
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position.z -= cartesianCenter.z;
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const rotatedPosition = {};
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Matrix3_default.multiplyByVector(parentRotation, position, rotatedPosition);
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positions[indexOffset] = rotatedPosition.x;
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positions[indexOffset1] = rotatedPosition.y;
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positions[indexOffset2] = rotatedPosition.z;
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if (defined_default(normals)) {
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const normal = new Cartesian3_default(
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normals[indexOffset],
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normals[indexOffset1],
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normals[indexOffset2]
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);
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const rotatedNormal = {};
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Matrix3_default.multiplyByVector(parentRotation, normal, rotatedNormal);
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normals[indexOffset] = rotatedNormal.x;
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normals[indexOffset1] = rotatedNormal.y;
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normals[indexOffset2] = rotatedNormal.z;
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}
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}
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}
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function cropUVs(vertexCount, uv0s, uvRegions) {
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for (let vertexIndex = 0; vertexIndex < vertexCount; ++vertexIndex) {
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const minU = uvRegions[vertexIndex * 4] / 65535;
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const minV = uvRegions[vertexIndex * 4 + 1] / 65535;
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const scaleU = (uvRegions[vertexIndex * 4 + 2] - uvRegions[vertexIndex * 4]) / 65535;
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const scaleV = (uvRegions[vertexIndex * 4 + 3] - uvRegions[vertexIndex * 4 + 1]) / 65535;
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uv0s[vertexIndex * 2] *= scaleU;
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uv0s[vertexIndex * 2] += minU;
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uv0s[vertexIndex * 2 + 1] *= scaleV;
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uv0s[vertexIndex * 2 + 1] += minV;
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}
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}
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function generateIndexArray(vertexCount, indices, colors, splitGeometryByColorTransparency) {
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const indexArray = new Uint32Array(vertexCount);
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const vertexIndexFn = defined_default(indices) ? (vertexIndex) => indices[vertexIndex] : (vertexIndex) => vertexIndex;
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let transparentVertexOffset = 0;
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if (splitGeometryByColorTransparency && defined_default(colors)) {
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const isVertexTransparentFn = (vertexIndex) => colors[vertexIndexFn(vertexIndex) * 4 + 3] < 255;
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for (let vertexIndex = 0; vertexIndex < vertexCount; vertexIndex += 3) {
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if (!isVertexTransparentFn(vertexIndex) && !isVertexTransparentFn(vertexIndex + 1) && !isVertexTransparentFn(vertexIndex + 2)) {
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indexArray[transparentVertexOffset++] = vertexIndexFn(vertexIndex);
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indexArray[transparentVertexOffset++] = vertexIndexFn(vertexIndex + 1);
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indexArray[transparentVertexOffset++] = vertexIndexFn(vertexIndex + 2);
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}
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}
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if (transparentVertexOffset > 0) {
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let offset = transparentVertexOffset;
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for (let vertexIndex = 0; vertexIndex < vertexCount; vertexIndex += 3) {
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if (isVertexTransparentFn(vertexIndex) || isVertexTransparentFn(vertexIndex + 1) || isVertexTransparentFn(vertexIndex + 2)) {
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indexArray[offset++] = vertexIndexFn(vertexIndex);
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indexArray[offset++] = vertexIndexFn(vertexIndex + 1);
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indexArray[offset++] = vertexIndexFn(vertexIndex + 2);
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}
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}
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} else {
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for (let vertexIndex = 0; vertexIndex < vertexCount; ++vertexIndex) {
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indexArray[vertexIndex] = vertexIndexFn(vertexIndex);
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}
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}
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} else {
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transparentVertexOffset = vertexCount;
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for (let vertexIndex = 0; vertexIndex < vertexCount; ++vertexIndex) {
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indexArray[vertexIndex] = vertexIndexFn(vertexIndex);
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}
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}
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return {
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indexArray,
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transparentVertexOffset
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};
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}
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function getFeatureHash(symbologyData, outlinesHash, featureIndex) {
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const featureHash = outlinesHash[featureIndex];
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if (defined_default(featureHash)) {
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return featureHash;
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}
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const newFeatureHash = outlinesHash[featureIndex] = {
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positions: {},
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indices: {},
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edges: {}
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};
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const featureSymbology = defaultValue_default(
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symbologyData[featureIndex],
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symbologyData.default
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);
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newFeatureHash.hasOutline = defined_default(featureSymbology?.edges);
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return newFeatureHash;
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}
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function addVertexToHash(indexHash, positionHash, vertexIndex, positions) {
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if (!defined_default(indexHash[vertexIndex])) {
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const startPositionIndex = vertexIndex * 3;
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let coordinateHash = positionHash;
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for (let index = 0; index < 3; index++) {
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const coordinate = positions[startPositionIndex + index];
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if (!defined_default(coordinateHash[coordinate])) {
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coordinateHash[coordinate] = {};
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}
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coordinateHash = coordinateHash[coordinate];
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}
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if (!defined_default(coordinateHash.index)) {
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coordinateHash.index = vertexIndex;
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}
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indexHash[vertexIndex] = coordinateHash.index;
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}
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}
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function addEdgeToHash(edgeHash, vertexAIndex, vertexBIndex, vertexAIndexUnique, vertexBIndexUnique, normalIndex) {
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let startVertexIndex;
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let endVertexIndex;
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if (vertexAIndexUnique < vertexBIndexUnique) {
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startVertexIndex = vertexAIndexUnique;
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endVertexIndex = vertexBIndexUnique;
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} else {
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startVertexIndex = vertexBIndexUnique;
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endVertexIndex = vertexAIndexUnique;
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}
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let edgeStart = edgeHash[startVertexIndex];
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if (!defined_default(edgeStart)) {
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edgeStart = edgeHash[startVertexIndex] = {};
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}
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let edgeEnd = edgeStart[endVertexIndex];
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if (!defined_default(edgeEnd)) {
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edgeEnd = edgeStart[endVertexIndex] = {
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normalsIndex: [],
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outlines: []
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};
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}
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edgeEnd.normalsIndex.push(normalIndex);
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if (edgeEnd.outlines.length === 0 || vertexAIndex !== vertexAIndexUnique || vertexBIndex !== vertexBIndexUnique) {
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edgeEnd.outlines.push(vertexAIndex, vertexBIndex);
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}
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}
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function generateOutlinesHash(symbologyData, featureIndexArray, indexArray, positions) {
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const outlinesHash = [];
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for (let i = 0; i < indexArray.length; i += 3) {
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const featureIndex = defined_default(featureIndexArray) ? featureIndexArray[indexArray[i]] : "default";
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const featureHash = getFeatureHash(
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symbologyData,
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outlinesHash,
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featureIndex
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);
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if (!featureHash.hasOutline) {
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continue;
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}
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const indexHash = featureHash.indices;
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const positionHash = featureHash.positions;
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for (let vertex = 0; vertex < 3; vertex++) {
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const vertexIndex = indexArray[i + vertex];
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addVertexToHash(indexHash, positionHash, vertexIndex, positions);
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}
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const edgeHash = featureHash.edges;
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for (let vertex = 0; vertex < 3; vertex++) {
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const vertexIndex = indexArray[i + vertex];
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const nextVertexIndex = indexArray[i + (vertex + 1) % 3];
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const uniqueVertexIndex = indexHash[vertexIndex];
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const uniqueNextVertexIndex = indexHash[nextVertexIndex];
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addEdgeToHash(
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edgeHash,
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vertexIndex,
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nextVertexIndex,
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uniqueVertexIndex,
|
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uniqueNextVertexIndex,
|
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i
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);
|
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}
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}
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return outlinesHash;
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}
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var calculateFaceNormalA = new Cartesian3_default();
|
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var calculateFaceNormalB = new Cartesian3_default();
|
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var calculateFaceNormalC = new Cartesian3_default();
|
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function calculateFaceNormal(normals, vertexAIndex, indexArray, positions) {
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const positionAIndex = indexArray[vertexAIndex] * 3;
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const positionBIndex = indexArray[vertexAIndex + 1] * 3;
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const positionCIndex = indexArray[vertexAIndex + 2] * 3;
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Cartesian3_default.fromArray(positions, positionAIndex, calculateFaceNormalA);
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Cartesian3_default.fromArray(positions, positionBIndex, calculateFaceNormalB);
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Cartesian3_default.fromArray(positions, positionCIndex, calculateFaceNormalC);
|
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Cartesian3_default.subtract(
|
||
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calculateFaceNormalB,
|
||
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calculateFaceNormalA,
|
||
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calculateFaceNormalB
|
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);
|
||
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Cartesian3_default.subtract(
|
||
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calculateFaceNormalC,
|
||
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calculateFaceNormalA,
|
||
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calculateFaceNormalC
|
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);
|
||
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Cartesian3_default.cross(
|
||
|
calculateFaceNormalB,
|
||
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calculateFaceNormalC,
|
||
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calculateFaceNormalA
|
||
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);
|
||
|
const magnitude = Cartesian3_default.magnitude(calculateFaceNormalA);
|
||
|
if (magnitude !== 0) {
|
||
|
Cartesian3_default.divideByScalar(
|
||
|
calculateFaceNormalA,
|
||
|
magnitude,
|
||
|
calculateFaceNormalA
|
||
|
);
|
||
|
}
|
||
|
const normalAIndex = vertexAIndex * 3;
|
||
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const normalBIndex = (vertexAIndex + 1) * 3;
|
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const normalCIndex = (vertexAIndex + 2) * 3;
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Cartesian3_default.pack(calculateFaceNormalA, normals, normalAIndex);
|
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Cartesian3_default.pack(calculateFaceNormalA, normals, normalBIndex);
|
||
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Cartesian3_default.pack(calculateFaceNormalA, normals, normalCIndex);
|
||
|
}
|
||
|
var isEdgeSmoothA = new Cartesian3_default();
|
||
|
var isEdgeSmoothB = new Cartesian3_default();
|
||
|
function isEdgeSmooth(normals, normalAIndex, normalBIndex) {
|
||
|
Cartesian3_default.fromArray(normals, normalAIndex, isEdgeSmoothA);
|
||
|
Cartesian3_default.fromArray(normals, normalBIndex, isEdgeSmoothB);
|
||
|
const cosine = Cartesian3_default.dot(isEdgeSmoothA, isEdgeSmoothB);
|
||
|
const sine = Cartesian3_default.magnitude(
|
||
|
Cartesian3_default.cross(isEdgeSmoothA, isEdgeSmoothB, isEdgeSmoothA)
|
||
|
);
|
||
|
return Math.atan2(sine, cosine) < 0.25;
|
||
|
}
|
||
|
function addOutlinesForEdge(outlines, edgeData, indexArray, positions, normals) {
|
||
|
if (edgeData.normalsIndex.length > 1) {
|
||
|
const normalsByIndex = positions.length === normals.length;
|
||
|
for (let indexA = 0; indexA < edgeData.normalsIndex.length; indexA++) {
|
||
|
const vertexAIndex = edgeData.normalsIndex[indexA];
|
||
|
if (!defined_default(normals[vertexAIndex * 3])) {
|
||
|
calculateFaceNormal(normals, vertexAIndex, indexArray, positions);
|
||
|
}
|
||
|
if (indexA === 0) {
|
||
|
continue;
|
||
|
}
|
||
|
for (let indexB = 0; indexB < indexA; indexB++) {
|
||
|
const vertexBIndex = edgeData.normalsIndex[indexB];
|
||
|
const normalAIndex = normalsByIndex ? indexArray[vertexAIndex] * 3 : vertexAIndex * 3;
|
||
|
const normalBIndex = normalsByIndex ? indexArray[vertexBIndex] * 3 : vertexBIndex * 3;
|
||
|
if (isEdgeSmooth(normals, normalAIndex, normalBIndex)) {
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
outlines.push(...edgeData.outlines);
|
||
|
}
|
||
|
function addOutlinesForFeature(outlines, edgeHash, indexArray, positions, normals) {
|
||
|
const edgeStartKeys = Object.keys(edgeHash);
|
||
|
for (let startIndex = 0; startIndex < edgeStartKeys.length; startIndex++) {
|
||
|
const edgeEnds = edgeHash[edgeStartKeys[startIndex]];
|
||
|
const edgeEndKeys = Object.keys(edgeEnds);
|
||
|
for (let endIndex = 0; endIndex < edgeEndKeys.length; endIndex++) {
|
||
|
const edgeData = edgeEnds[edgeEndKeys[endIndex]];
|
||
|
addOutlinesForEdge(outlines, edgeData, indexArray, positions, normals);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
function generateOutlinesFromHash(outlinesHash, indexArray, positions, normals) {
|
||
|
const outlines = [];
|
||
|
const features = Object.keys(outlinesHash);
|
||
|
for (let featureIndex = 0; featureIndex < features.length; featureIndex++) {
|
||
|
const edgeHash = outlinesHash[features[featureIndex]].edges;
|
||
|
addOutlinesForFeature(outlines, edgeHash, indexArray, positions, normals);
|
||
|
}
|
||
|
return outlines;
|
||
|
}
|
||
|
function generateOutlinesIndexArray(symbologyData, featureIndexArray, indexArray, positions, normals) {
|
||
|
if (!defined_default(symbologyData) || Object.keys(symbologyData).length === 0) {
|
||
|
return void 0;
|
||
|
}
|
||
|
const outlinesHash = generateOutlinesHash(
|
||
|
symbologyData,
|
||
|
featureIndexArray,
|
||
|
indexArray,
|
||
|
positions
|
||
|
);
|
||
|
if (!defined_default(normals) || indexArray.length * 3 !== normals.length) {
|
||
|
normals = [];
|
||
|
}
|
||
|
const outlines = generateOutlinesFromHash(
|
||
|
outlinesHash,
|
||
|
indexArray,
|
||
|
positions,
|
||
|
normals
|
||
|
);
|
||
|
const outlinesIndexArray = outlines.length > 0 ? new Uint32Array(outlines) : void 0;
|
||
|
return outlinesIndexArray;
|
||
|
}
|
||
|
function convertColorsArray(colors) {
|
||
|
const colorsArray = new Float32Array(colors.length);
|
||
|
for (let index = 0; index < colors.length; index += 4) {
|
||
|
colorsArray[index] = srgbToLinear_default(Color_default.byteToFloat(colors[index]));
|
||
|
colorsArray[index + 1] = srgbToLinear_default(Color_default.byteToFloat(colors[index + 1]));
|
||
|
colorsArray[index + 2] = srgbToLinear_default(Color_default.byteToFloat(colors[index + 2]));
|
||
|
colorsArray[index + 3] = Color_default.byteToFloat(colors[index + 3]);
|
||
|
}
|
||
|
return colorsArray;
|
||
|
}
|
||
|
function generateNormals(vertexCount, indices, positions, normals, uv0s, colors, featureIndex) {
|
||
|
const result = {
|
||
|
normals: void 0,
|
||
|
positions: void 0,
|
||
|
uv0s: void 0,
|
||
|
colors: void 0,
|
||
|
featureIndex: void 0,
|
||
|
vertexCount: void 0
|
||
|
};
|
||
|
if (vertexCount === 0 || !defined_default(positions) || positions.length === 0 || defined_default(normals)) {
|
||
|
return result;
|
||
|
}
|
||
|
if (defined_default(indices)) {
|
||
|
result.vertexCount = indices.length;
|
||
|
result.positions = new Float32Array(indices.length * 3);
|
||
|
result.uv0s = defined_default(uv0s) ? new Float32Array(indices.length * 2) : void 0;
|
||
|
result.colors = defined_default(colors) ? new Uint8Array(indices.length * 4) : void 0;
|
||
|
result.featureIndex = defined_default(featureIndex) ? new Array(indices.length) : void 0;
|
||
|
for (let i = 0; i < indices.length; i++) {
|
||
|
const index = indices[i];
|
||
|
result.positions[i * 3] = positions[index * 3];
|
||
|
result.positions[i * 3 + 1] = positions[index * 3 + 1];
|
||
|
result.positions[i * 3 + 2] = positions[index * 3 + 2];
|
||
|
if (defined_default(result.uv0s)) {
|
||
|
result.uv0s[i * 2] = uv0s[index * 2];
|
||
|
result.uv0s[i * 2 + 1] = uv0s[index * 2 + 1];
|
||
|
}
|
||
|
if (defined_default(result.colors)) {
|
||
|
result.colors[i * 4] = colors[index * 4];
|
||
|
result.colors[i * 4 + 1] = colors[index * 4 + 1];
|
||
|
result.colors[i * 4 + 2] = colors[index * 4 + 2];
|
||
|
result.colors[i * 4 + 3] = colors[index * 4 + 3];
|
||
|
}
|
||
|
if (defined_default(result.featureIndex)) {
|
||
|
result.featureIndex[i] = featureIndex[index];
|
||
|
}
|
||
|
}
|
||
|
vertexCount = indices.length;
|
||
|
positions = result.positions;
|
||
|
}
|
||
|
indices = new Array(vertexCount);
|
||
|
for (let i = 0; i < vertexCount; i++) {
|
||
|
indices[i] = i;
|
||
|
}
|
||
|
result.normals = new Float32Array(indices.length * 3);
|
||
|
for (let i = 0; i < indices.length; i += 3) {
|
||
|
calculateFaceNormal(result.normals, i, indices, positions);
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
function generateGltfBuffer(vertexCount, indices, positions, normals, uv0s, colors, featureIndex, parameters) {
|
||
|
if (vertexCount === 0 || !defined_default(positions) || positions.length === 0) {
|
||
|
return {
|
||
|
buffers: [],
|
||
|
bufferViews: [],
|
||
|
accessors: [],
|
||
|
meshes: [],
|
||
|
nodes: [],
|
||
|
nodesInScene: []
|
||
|
};
|
||
|
}
|
||
|
const buffers = [];
|
||
|
const bufferViews = [];
|
||
|
const accessors = [];
|
||
|
const meshes = [];
|
||
|
const nodes = [];
|
||
|
const nodesInScene = [];
|
||
|
const rootExtensions = {};
|
||
|
const extensionsUsed = [];
|
||
|
if (defined_default(indices)) {
|
||
|
vertexCount = indices.length;
|
||
|
}
|
||
|
const { indexArray, transparentVertexOffset } = generateIndexArray(
|
||
|
vertexCount,
|
||
|
indices,
|
||
|
colors,
|
||
|
parameters.splitGeometryByColorTransparency
|
||
|
);
|
||
|
const indicesBlob = new Blob([indexArray], { type: "application/binary" });
|
||
|
const indicesURL = URL.createObjectURL(indicesBlob);
|
||
|
const endIndex = vertexCount;
|
||
|
const featureIndexArray = parameters.enableFeatures && defined_default(featureIndex) ? new Float32Array(featureIndex.length) : void 0;
|
||
|
let featureCount = 0;
|
||
|
if (defined_default(featureIndexArray)) {
|
||
|
for (let index = 0; index < featureIndex.length; ++index) {
|
||
|
featureIndexArray[index] = featureIndex[index];
|
||
|
const countByIndex = featureIndex[index] + 1;
|
||
|
if (featureCount < countByIndex) {
|
||
|
featureCount = countByIndex;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
let outlinesIndicesURL;
|
||
|
const outlinesIndexArray = generateOutlinesIndexArray(
|
||
|
parameters.symbologyData,
|
||
|
featureIndex,
|
||
|
indexArray,
|
||
|
positions,
|
||
|
normals
|
||
|
);
|
||
|
if (defined_default(outlinesIndexArray)) {
|
||
|
const outlinesIndicesBlob = new Blob([outlinesIndexArray], {
|
||
|
type: "application/binary"
|
||
|
});
|
||
|
outlinesIndicesURL = URL.createObjectURL(outlinesIndicesBlob);
|
||
|
}
|
||
|
const meshPositions = positions.subarray(0, endIndex * 3);
|
||
|
const positionsBlob = new Blob([meshPositions], {
|
||
|
type: "application/binary"
|
||
|
});
|
||
|
const positionsURL = URL.createObjectURL(positionsBlob);
|
||
|
let minX = Number.POSITIVE_INFINITY;
|
||
|
let maxX = Number.NEGATIVE_INFINITY;
|
||
|
let minY = Number.POSITIVE_INFINITY;
|
||
|
let maxY = Number.NEGATIVE_INFINITY;
|
||
|
let minZ = Number.POSITIVE_INFINITY;
|
||
|
let maxZ = Number.NEGATIVE_INFINITY;
|
||
|
for (let i = 0; i < meshPositions.length / 3; i++) {
|
||
|
minX = Math.min(minX, meshPositions[i * 3 + 0]);
|
||
|
maxX = Math.max(maxX, meshPositions[i * 3 + 0]);
|
||
|
minY = Math.min(minY, meshPositions[i * 3 + 1]);
|
||
|
maxY = Math.max(maxY, meshPositions[i * 3 + 1]);
|
||
|
minZ = Math.min(minZ, meshPositions[i * 3 + 2]);
|
||
|
maxZ = Math.max(maxZ, meshPositions[i * 3 + 2]);
|
||
|
}
|
||
|
const meshNormals = normals ? normals.subarray(0, endIndex * 3) : void 0;
|
||
|
let normalsURL;
|
||
|
if (defined_default(meshNormals)) {
|
||
|
const normalsBlob = new Blob([meshNormals], {
|
||
|
type: "application/binary"
|
||
|
});
|
||
|
normalsURL = URL.createObjectURL(normalsBlob);
|
||
|
}
|
||
|
const meshUv0s = uv0s ? uv0s.subarray(0, endIndex * 2) : void 0;
|
||
|
let uv0URL;
|
||
|
if (defined_default(meshUv0s)) {
|
||
|
const uv0Blob = new Blob([meshUv0s], { type: "application/binary" });
|
||
|
uv0URL = URL.createObjectURL(uv0Blob);
|
||
|
}
|
||
|
const meshColorsInBytes = defined_default(colors) ? convertColorsArray(colors.subarray(0, endIndex * 4)) : void 0;
|
||
|
let colorsURL;
|
||
|
if (defined_default(meshColorsInBytes)) {
|
||
|
const colorsBlob = new Blob([meshColorsInBytes], {
|
||
|
type: "application/binary"
|
||
|
});
|
||
|
colorsURL = URL.createObjectURL(colorsBlob);
|
||
|
}
|
||
|
const meshFeatureId0 = defined_default(featureIndexArray) ? featureIndexArray.subarray(0, endIndex) : void 0;
|
||
|
let featureId0URL;
|
||
|
if (defined_default(meshFeatureId0)) {
|
||
|
const featureId0Blob = new Blob([meshFeatureId0], {
|
||
|
type: "application/binary"
|
||
|
});
|
||
|
featureId0URL = URL.createObjectURL(featureId0Blob);
|
||
|
}
|
||
|
const meshPropertyTable0 = defined_default(featureIndexArray) ? new Float32Array(featureCount) : void 0;
|
||
|
let propertyTable0URL;
|
||
|
if (defined_default(meshPropertyTable0)) {
|
||
|
for (let index = 0; index < meshPropertyTable0.length; ++index) {
|
||
|
meshPropertyTable0[index] = index;
|
||
|
}
|
||
|
const propertyTable0Blob = new Blob([meshPropertyTable0], {
|
||
|
type: "application/binary"
|
||
|
});
|
||
|
propertyTable0URL = URL.createObjectURL(propertyTable0Blob);
|
||
|
}
|
||
|
const attributes = {};
|
||
|
const extensions = {};
|
||
|
attributes.POSITION = accessors.length;
|
||
|
buffers.push({
|
||
|
uri: positionsURL,
|
||
|
byteLength: meshPositions.byteLength
|
||
|
});
|
||
|
bufferViews.push({
|
||
|
buffer: buffers.length - 1,
|
||
|
byteOffset: 0,
|
||
|
byteLength: meshPositions.byteLength,
|
||
|
target: 34962
|
||
|
});
|
||
|
accessors.push({
|
||
|
bufferView: bufferViews.length - 1,
|
||
|
byteOffset: 0,
|
||
|
componentType: 5126,
|
||
|
count: meshPositions.length / 3,
|
||
|
type: "VEC3",
|
||
|
max: [minX, minY, minZ],
|
||
|
min: [maxX, maxY, maxZ]
|
||
|
});
|
||
|
if (defined_default(normalsURL)) {
|
||
|
attributes.NORMAL = accessors.length;
|
||
|
buffers.push({
|
||
|
uri: normalsURL,
|
||
|
byteLength: meshNormals.byteLength
|
||
|
});
|
||
|
bufferViews.push({
|
||
|
buffer: buffers.length - 1,
|
||
|
byteOffset: 0,
|
||
|
byteLength: meshNormals.byteLength,
|
||
|
target: 34962
|
||
|
});
|
||
|
accessors.push({
|
||
|
bufferView: bufferViews.length - 1,
|
||
|
byteOffset: 0,
|
||
|
componentType: 5126,
|
||
|
count: meshNormals.length / 3,
|
||
|
type: "VEC3"
|
||
|
});
|
||
|
}
|
||
|
if (defined_default(uv0URL)) {
|
||
|
attributes.TEXCOORD_0 = accessors.length;
|
||
|
buffers.push({
|
||
|
uri: uv0URL,
|
||
|
byteLength: meshUv0s.byteLength
|
||
|
});
|
||
|
bufferViews.push({
|
||
|
buffer: buffers.length - 1,
|
||
|
byteOffset: 0,
|
||
|
byteLength: meshUv0s.byteLength,
|
||
|
target: 34962
|
||
|
});
|
||
|
accessors.push({
|
||
|
bufferView: bufferViews.length - 1,
|
||
|
byteOffset: 0,
|
||
|
componentType: 5126,
|
||
|
count: meshUv0s.length / 2,
|
||
|
type: "VEC2"
|
||
|
});
|
||
|
}
|
||
|
if (defined_default(colorsURL)) {
|
||
|
attributes.COLOR_0 = accessors.length;
|
||
|
buffers.push({
|
||
|
uri: colorsURL,
|
||
|
byteLength: meshColorsInBytes.byteLength
|
||
|
});
|
||
|
bufferViews.push({
|
||
|
buffer: buffers.length - 1,
|
||
|
byteOffset: 0,
|
||
|
byteLength: meshColorsInBytes.byteLength,
|
||
|
target: 34962
|
||
|
});
|
||
|
accessors.push({
|
||
|
bufferView: bufferViews.length - 1,
|
||
|
byteOffset: 0,
|
||
|
componentType: 5126,
|
||
|
count: meshColorsInBytes.length / 4,
|
||
|
type: "VEC4"
|
||
|
});
|
||
|
}
|
||
|
if (defined_default(featureId0URL)) {
|
||
|
attributes._FEATURE_ID_0 = accessors.length;
|
||
|
buffers.push({
|
||
|
uri: featureId0URL,
|
||
|
byteLength: meshFeatureId0.byteLength
|
||
|
});
|
||
|
bufferViews.push({
|
||
|
buffer: buffers.length - 1,
|
||
|
byteOffset: 0,
|
||
|
byteLength: meshFeatureId0.byteLength,
|
||
|
target: 34963
|
||
|
});
|
||
|
accessors.push({
|
||
|
bufferView: bufferViews.length - 1,
|
||
|
byteOffset: 0,
|
||
|
componentType: 5126,
|
||
|
count: meshFeatureId0.length,
|
||
|
type: "SCALAR"
|
||
|
});
|
||
|
extensions.EXT_mesh_features = {
|
||
|
featureIds: [
|
||
|
{
|
||
|
attribute: 0,
|
||
|
propertyTable: 0,
|
||
|
featureCount
|
||
|
}
|
||
|
]
|
||
|
};
|
||
|
extensionsUsed.push("EXT_mesh_features");
|
||
|
}
|
||
|
if (defined_default(propertyTable0URL)) {
|
||
|
buffers.push({
|
||
|
uri: propertyTable0URL,
|
||
|
byteLength: meshPropertyTable0.byteLength
|
||
|
});
|
||
|
bufferViews.push({
|
||
|
buffer: buffers.length - 1,
|
||
|
byteOffset: 0,
|
||
|
byteLength: meshPropertyTable0.byteLength,
|
||
|
target: 34963
|
||
|
});
|
||
|
rootExtensions.EXT_structural_metadata = {
|
||
|
schema: {
|
||
|
id: "i3s-metadata-schema-001",
|
||
|
name: "I3S metadata schema 001",
|
||
|
description: "The schema for I3S metadata",
|
||
|
version: "1.0",
|
||
|
classes: {
|
||
|
feature: {
|
||
|
name: "feature",
|
||
|
description: "Feature metadata",
|
||
|
properties: {
|
||
|
index: {
|
||
|
description: "The feature index",
|
||
|
type: "SCALAR",
|
||
|
componentType: "FLOAT32",
|
||
|
required: true
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
propertyTables: [
|
||
|
{
|
||
|
name: "feature-indices-mapping",
|
||
|
class: "feature",
|
||
|
count: featureCount,
|
||
|
properties: {
|
||
|
index: {
|
||
|
values: bufferViews.length - 1
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
]
|
||
|
};
|
||
|
extensionsUsed.push("EXT_structural_metadata");
|
||
|
}
|
||
|
if (defined_default(outlinesIndicesURL)) {
|
||
|
buffers.push({
|
||
|
uri: outlinesIndicesURL,
|
||
|
byteLength: outlinesIndexArray.byteLength
|
||
|
});
|
||
|
bufferViews.push({
|
||
|
buffer: buffers.length - 1,
|
||
|
byteOffset: 0,
|
||
|
byteLength: outlinesIndexArray.byteLength,
|
||
|
target: 34963
|
||
|
});
|
||
|
accessors.push({
|
||
|
bufferView: bufferViews.length - 1,
|
||
|
byteOffset: 0,
|
||
|
componentType: 5125,
|
||
|
count: outlinesIndexArray.length,
|
||
|
type: "SCALAR"
|
||
|
});
|
||
|
extensions.CESIUM_primitive_outline = {
|
||
|
indices: accessors.length - 1
|
||
|
};
|
||
|
extensionsUsed.push("CESIUM_primitive_outline");
|
||
|
}
|
||
|
buffers.push({
|
||
|
uri: indicesURL,
|
||
|
byteLength: indexArray.byteLength
|
||
|
});
|
||
|
bufferViews.push({
|
||
|
buffer: buffers.length - 1,
|
||
|
byteOffset: 0,
|
||
|
byteLength: indexArray.byteLength,
|
||
|
target: 34963
|
||
|
});
|
||
|
const meshPrimitives = [];
|
||
|
if (transparentVertexOffset > 0) {
|
||
|
accessors.push({
|
||
|
bufferView: bufferViews.length - 1,
|
||
|
byteOffset: 0,
|
||
|
componentType: 5125,
|
||
|
count: transparentVertexOffset,
|
||
|
type: "SCALAR"
|
||
|
});
|
||
|
meshPrimitives.push({
|
||
|
attributes,
|
||
|
indices: accessors.length - 1,
|
||
|
material: meshPrimitives.length,
|
||
|
extensions
|
||
|
});
|
||
|
}
|
||
|
if (transparentVertexOffset < vertexCount) {
|
||
|
accessors.push({
|
||
|
bufferView: bufferViews.length - 1,
|
||
|
byteOffset: 4 * transparentVertexOffset,
|
||
|
// skip 4 bytes for each opaque vertex
|
||
|
componentType: 5125,
|
||
|
count: vertexCount - transparentVertexOffset,
|
||
|
type: "SCALAR"
|
||
|
});
|
||
|
meshPrimitives.push({
|
||
|
attributes,
|
||
|
indices: accessors.length - 1,
|
||
|
material: meshPrimitives.length,
|
||
|
extensions,
|
||
|
extra: {
|
||
|
isTransparent: true
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
meshes.push({
|
||
|
primitives: meshPrimitives
|
||
|
});
|
||
|
nodesInScene.push(0);
|
||
|
nodes.push({ mesh: 0 });
|
||
|
return {
|
||
|
buffers,
|
||
|
bufferViews,
|
||
|
accessors,
|
||
|
meshes,
|
||
|
nodes,
|
||
|
nodesInScene,
|
||
|
rootExtensions,
|
||
|
extensionsUsed
|
||
|
};
|
||
|
}
|
||
|
function decode(data, schema, bufferInfo, featureData) {
|
||
|
const magicNumber = new Uint8Array(data, 0, 5);
|
||
|
if (magicNumber[0] === "D".charCodeAt() && magicNumber[1] === "R".charCodeAt() && magicNumber[2] === "A".charCodeAt() && magicNumber[3] === "C".charCodeAt() && magicNumber[4] === "O".charCodeAt()) {
|
||
|
return decodeDracoEncodedGeometry(data, bufferInfo);
|
||
|
}
|
||
|
return decodeBinaryGeometry(data, schema, bufferInfo, featureData);
|
||
|
}
|
||
|
function decodeDracoEncodedGeometry(data) {
|
||
|
const dracoDecoderModule = draco;
|
||
|
const buffer = new dracoDecoderModule.DecoderBuffer();
|
||
|
const byteArray = new Uint8Array(data);
|
||
|
buffer.Init(byteArray, byteArray.length);
|
||
|
const dracoDecoder = new dracoDecoderModule.Decoder();
|
||
|
const geometryType = dracoDecoder.GetEncodedGeometryType(buffer);
|
||
|
const metadataQuerier = new dracoDecoderModule.MetadataQuerier();
|
||
|
let dracoGeometry;
|
||
|
let status;
|
||
|
if (geometryType === dracoDecoderModule.TRIANGULAR_MESH) {
|
||
|
dracoGeometry = new dracoDecoderModule.Mesh();
|
||
|
status = dracoDecoder.DecodeBufferToMesh(buffer, dracoGeometry);
|
||
|
}
|
||
|
const decodedGeometry = {
|
||
|
vertexCount: [0],
|
||
|
featureCount: 0
|
||
|
};
|
||
|
if (defined_default(status) && status.ok() && dracoGeometry.ptr !== 0) {
|
||
|
const faceCount = dracoGeometry.num_faces();
|
||
|
const attributesCount = dracoGeometry.num_attributes();
|
||
|
const vertexCount = dracoGeometry.num_points();
|
||
|
decodedGeometry.indices = new Uint32Array(faceCount * 3);
|
||
|
const faces = decodedGeometry.indices;
|
||
|
decodedGeometry.vertexCount[0] = vertexCount;
|
||
|
decodedGeometry.scale_x = 1;
|
||
|
decodedGeometry.scale_y = 1;
|
||
|
const face = new dracoDecoderModule.DracoInt32Array(3);
|
||
|
for (let faceIndex = 0; faceIndex < faceCount; ++faceIndex) {
|
||
|
dracoDecoder.GetFaceFromMesh(dracoGeometry, faceIndex, face);
|
||
|
faces[faceIndex * 3] = face.GetValue(0);
|
||
|
faces[faceIndex * 3 + 1] = face.GetValue(1);
|
||
|
faces[faceIndex * 3 + 2] = face.GetValue(2);
|
||
|
}
|
||
|
dracoDecoderModule.destroy(face);
|
||
|
for (let attrIndex = 0; attrIndex < attributesCount; ++attrIndex) {
|
||
|
const dracoAttribute = dracoDecoder.GetAttribute(
|
||
|
dracoGeometry,
|
||
|
attrIndex
|
||
|
);
|
||
|
const attributeData = decodeDracoAttribute(
|
||
|
dracoDecoderModule,
|
||
|
dracoDecoder,
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
vertexCount
|
||
|
);
|
||
|
const dracoAttributeType = dracoAttribute.attribute_type();
|
||
|
let attributei3sName = "unknown";
|
||
|
if (dracoAttributeType === dracoDecoderModule.POSITION) {
|
||
|
attributei3sName = "positions";
|
||
|
} else if (dracoAttributeType === dracoDecoderModule.NORMAL) {
|
||
|
attributei3sName = "normals";
|
||
|
} else if (dracoAttributeType === dracoDecoderModule.COLOR) {
|
||
|
attributei3sName = "colors";
|
||
|
} else if (dracoAttributeType === dracoDecoderModule.TEX_COORD) {
|
||
|
attributei3sName = "uv0s";
|
||
|
}
|
||
|
const metadata = dracoDecoder.GetAttributeMetadata(
|
||
|
dracoGeometry,
|
||
|
attrIndex
|
||
|
);
|
||
|
if (metadata.ptr !== 0) {
|
||
|
const numEntries = metadataQuerier.NumEntries(metadata);
|
||
|
for (let entry = 0; entry < numEntries; ++entry) {
|
||
|
const entryName = metadataQuerier.GetEntryName(metadata, entry);
|
||
|
if (entryName === "i3s-scale_x") {
|
||
|
decodedGeometry.scale_x = metadataQuerier.GetDoubleEntry(
|
||
|
metadata,
|
||
|
"i3s-scale_x"
|
||
|
);
|
||
|
} else if (entryName === "i3s-scale_y") {
|
||
|
decodedGeometry.scale_y = metadataQuerier.GetDoubleEntry(
|
||
|
metadata,
|
||
|
"i3s-scale_y"
|
||
|
);
|
||
|
} else if (entryName === "i3s-attribute-type") {
|
||
|
attributei3sName = metadataQuerier.GetStringEntry(
|
||
|
metadata,
|
||
|
"i3s-attribute-type"
|
||
|
);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (defined_default(decodedGeometry[attributei3sName])) {
|
||
|
console.log("Attribute already exists", attributei3sName);
|
||
|
}
|
||
|
decodedGeometry[attributei3sName] = attributeData;
|
||
|
if (attributei3sName === "feature-index") {
|
||
|
decodedGeometry.featureCount++;
|
||
|
}
|
||
|
}
|
||
|
dracoDecoderModule.destroy(dracoGeometry);
|
||
|
}
|
||
|
dracoDecoderModule.destroy(metadataQuerier);
|
||
|
dracoDecoderModule.destroy(dracoDecoder);
|
||
|
return decodedGeometry;
|
||
|
}
|
||
|
function decodeDracoAttribute(dracoDecoderModule, dracoDecoder, dracoGeometry, dracoAttribute, vertexCount) {
|
||
|
const bufferSize = dracoAttribute.num_components() * vertexCount;
|
||
|
let dracoAttributeData;
|
||
|
const handlers = [
|
||
|
function() {
|
||
|
},
|
||
|
// DT_INVALID - 0
|
||
|
function() {
|
||
|
dracoAttributeData = new dracoDecoderModule.DracoInt8Array(bufferSize);
|
||
|
const success = dracoDecoder.GetAttributeInt8ForAllPoints(
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
dracoAttributeData
|
||
|
);
|
||
|
if (!success) {
|
||
|
console.error("Bad stream");
|
||
|
}
|
||
|
const attributeData2 = new Int8Array(bufferSize);
|
||
|
for (let i = 0; i < bufferSize; ++i) {
|
||
|
attributeData2[i] = dracoAttributeData.GetValue(i);
|
||
|
}
|
||
|
return attributeData2;
|
||
|
},
|
||
|
function() {
|
||
|
dracoAttributeData = new dracoDecoderModule.DracoInt8Array(bufferSize);
|
||
|
const success = dracoDecoder.GetAttributeUInt8ForAllPoints(
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
dracoAttributeData
|
||
|
);
|
||
|
if (!success) {
|
||
|
console.error("Bad stream");
|
||
|
}
|
||
|
const attributeData2 = new Uint8Array(bufferSize);
|
||
|
for (let i = 0; i < bufferSize; ++i) {
|
||
|
attributeData2[i] = dracoAttributeData.GetValue(i);
|
||
|
}
|
||
|
return attributeData2;
|
||
|
},
|
||
|
function() {
|
||
|
dracoAttributeData = new dracoDecoderModule.DracoInt16Array(bufferSize);
|
||
|
const success = dracoDecoder.GetAttributeInt16ForAllPoints(
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
dracoAttributeData
|
||
|
);
|
||
|
if (!success) {
|
||
|
console.error("Bad stream");
|
||
|
}
|
||
|
const attributeData2 = new Int16Array(bufferSize);
|
||
|
for (let i = 0; i < bufferSize; ++i) {
|
||
|
attributeData2[i] = dracoAttributeData.GetValue(i);
|
||
|
}
|
||
|
return attributeData2;
|
||
|
},
|
||
|
function() {
|
||
|
dracoAttributeData = new dracoDecoderModule.DracoInt16Array(bufferSize);
|
||
|
const success = dracoDecoder.GetAttributeUInt16ForAllPoints(
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
dracoAttributeData
|
||
|
);
|
||
|
if (!success) {
|
||
|
console.error("Bad stream");
|
||
|
}
|
||
|
const attributeData2 = new Uint16Array(bufferSize);
|
||
|
for (let i = 0; i < bufferSize; ++i) {
|
||
|
attributeData2[i] = dracoAttributeData.GetValue(i);
|
||
|
}
|
||
|
return attributeData2;
|
||
|
},
|
||
|
function() {
|
||
|
dracoAttributeData = new dracoDecoderModule.DracoInt32Array(bufferSize);
|
||
|
const success = dracoDecoder.GetAttributeInt32ForAllPoints(
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
dracoAttributeData
|
||
|
);
|
||
|
if (!success) {
|
||
|
console.error("Bad stream");
|
||
|
}
|
||
|
const attributeData2 = new Int32Array(bufferSize);
|
||
|
for (let i = 0; i < bufferSize; ++i) {
|
||
|
attributeData2[i] = dracoAttributeData.GetValue(i);
|
||
|
}
|
||
|
return attributeData2;
|
||
|
},
|
||
|
function() {
|
||
|
dracoAttributeData = new dracoDecoderModule.DracoInt32Array(bufferSize);
|
||
|
const success = dracoDecoder.GetAttributeUInt32ForAllPoints(
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
dracoAttributeData
|
||
|
);
|
||
|
if (!success) {
|
||
|
console.error("Bad stream");
|
||
|
}
|
||
|
const attributeData2 = new Uint32Array(bufferSize);
|
||
|
for (let i = 0; i < bufferSize; ++i) {
|
||
|
attributeData2[i] = dracoAttributeData.GetValue(i);
|
||
|
}
|
||
|
return attributeData2;
|
||
|
},
|
||
|
function() {
|
||
|
},
|
||
|
function() {
|
||
|
},
|
||
|
function() {
|
||
|
dracoAttributeData = new dracoDecoderModule.DracoFloat32Array(bufferSize);
|
||
|
const success = dracoDecoder.GetAttributeFloatForAllPoints(
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
dracoAttributeData
|
||
|
);
|
||
|
if (!success) {
|
||
|
console.error("Bad stream");
|
||
|
}
|
||
|
const attributeData2 = new Float32Array(bufferSize);
|
||
|
for (let i = 0; i < bufferSize; ++i) {
|
||
|
attributeData2[i] = dracoAttributeData.GetValue(i);
|
||
|
}
|
||
|
return attributeData2;
|
||
|
},
|
||
|
function() {
|
||
|
},
|
||
|
function() {
|
||
|
dracoAttributeData = new dracoDecoderModule.DracoUInt8Array(bufferSize);
|
||
|
const success = dracoDecoder.GetAttributeUInt8ForAllPoints(
|
||
|
dracoGeometry,
|
||
|
dracoAttribute,
|
||
|
dracoAttributeData
|
||
|
);
|
||
|
if (!success) {
|
||
|
console.error("Bad stream");
|
||
|
}
|
||
|
const attributeData2 = new Uint8Array(bufferSize);
|
||
|
for (let i = 0; i < bufferSize; ++i) {
|
||
|
attributeData2[i] = dracoAttributeData.GetValue(i);
|
||
|
}
|
||
|
return attributeData2;
|
||
|
}
|
||
|
];
|
||
|
const attributeData = handlers[dracoAttribute.data_type()]();
|
||
|
if (defined_default(dracoAttributeData)) {
|
||
|
dracoDecoderModule.destroy(dracoAttributeData);
|
||
|
}
|
||
|
return attributeData;
|
||
|
}
|
||
|
var binaryAttributeDecoders = {
|
||
|
position: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.vertexCount * 3;
|
||
|
decodedGeometry.positions = new Float32Array(data, offset, count);
|
||
|
offset += count * 4;
|
||
|
return offset;
|
||
|
},
|
||
|
normal: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.vertexCount * 3;
|
||
|
decodedGeometry.normals = new Float32Array(data, offset, count);
|
||
|
offset += count * 4;
|
||
|
return offset;
|
||
|
},
|
||
|
uv0: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.vertexCount * 2;
|
||
|
decodedGeometry.uv0s = new Float32Array(data, offset, count);
|
||
|
offset += count * 4;
|
||
|
return offset;
|
||
|
},
|
||
|
color: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.vertexCount * 4;
|
||
|
decodedGeometry.colors = new Uint8Array(data, offset, count);
|
||
|
offset += count;
|
||
|
return offset;
|
||
|
},
|
||
|
featureId: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.featureCount;
|
||
|
offset += count * 8;
|
||
|
return offset;
|
||
|
},
|
||
|
id: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.featureCount;
|
||
|
offset += count * 8;
|
||
|
return offset;
|
||
|
},
|
||
|
faceRange: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.featureCount * 2;
|
||
|
decodedGeometry.faceRange = new Uint32Array(data, offset, count);
|
||
|
offset += count * 4;
|
||
|
return offset;
|
||
|
},
|
||
|
uvRegion: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.vertexCount * 4;
|
||
|
decodedGeometry["uv-region"] = new Uint16Array(data, offset, count);
|
||
|
offset += count * 2;
|
||
|
return offset;
|
||
|
},
|
||
|
region: function(decodedGeometry, data, offset) {
|
||
|
const count = decodedGeometry.vertexCount * 4;
|
||
|
decodedGeometry["uv-region"] = new Uint16Array(data, offset, count);
|
||
|
offset += count * 2;
|
||
|
return offset;
|
||
|
}
|
||
|
};
|
||
|
function decodeBinaryGeometry(data, schema, bufferInfo, featureData) {
|
||
|
const decodedGeometry = {
|
||
|
vertexCount: 0
|
||
|
};
|
||
|
const dataView = new DataView(data);
|
||
|
try {
|
||
|
let offset = 0;
|
||
|
decodedGeometry.vertexCount = dataView.getUint32(offset, 1);
|
||
|
offset += 4;
|
||
|
decodedGeometry.featureCount = dataView.getUint32(offset, 1);
|
||
|
offset += 4;
|
||
|
if (defined_default(bufferInfo)) {
|
||
|
for (let attrIndex = 0; attrIndex < bufferInfo.attributes.length; attrIndex++) {
|
||
|
if (defined_default(binaryAttributeDecoders[bufferInfo.attributes[attrIndex]])) {
|
||
|
offset = binaryAttributeDecoders[bufferInfo.attributes[attrIndex]](
|
||
|
decodedGeometry,
|
||
|
data,
|
||
|
offset
|
||
|
);
|
||
|
} else {
|
||
|
console.error(
|
||
|
"Unknown decoder for",
|
||
|
bufferInfo.attributes[attrIndex]
|
||
|
);
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
let ordering = schema.ordering;
|
||
|
let featureAttributeOrder = schema.featureAttributeOrder;
|
||
|
if (defined_default(featureData) && defined_default(featureData.geometryData) && defined_default(featureData.geometryData[0]) && defined_default(featureData.geometryData[0].params)) {
|
||
|
ordering = Object.keys(
|
||
|
featureData.geometryData[0].params.vertexAttributes
|
||
|
);
|
||
|
featureAttributeOrder = Object.keys(
|
||
|
featureData.geometryData[0].params.featureAttributes
|
||
|
);
|
||
|
}
|
||
|
for (let i = 0; i < ordering.length; i++) {
|
||
|
const decoder = binaryAttributeDecoders[ordering[i]];
|
||
|
offset = decoder(decodedGeometry, data, offset);
|
||
|
}
|
||
|
for (let j = 0; j < featureAttributeOrder.length; j++) {
|
||
|
const curDecoder = binaryAttributeDecoders[featureAttributeOrder[j]];
|
||
|
offset = curDecoder(decodedGeometry, data, offset);
|
||
|
}
|
||
|
}
|
||
|
} catch (e) {
|
||
|
console.error(e);
|
||
|
}
|
||
|
decodedGeometry.scale_x = 1;
|
||
|
decodedGeometry.scale_y = 1;
|
||
|
return decodedGeometry;
|
||
|
}
|
||
|
function decodeAndCreateGltf(parameters) {
|
||
|
const geometryData = decode(
|
||
|
parameters.binaryData,
|
||
|
parameters.schema,
|
||
|
parameters.bufferInfo,
|
||
|
parameters.featureData
|
||
|
);
|
||
|
if (defined_default(parameters.geoidDataList) && parameters.geoidDataList.length > 0) {
|
||
|
orthometricToEllipsoidal(
|
||
|
geometryData.vertexCount,
|
||
|
geometryData.positions,
|
||
|
geometryData.scale_x,
|
||
|
geometryData.scale_y,
|
||
|
parameters.cartographicCenter,
|
||
|
parameters.geoidDataList,
|
||
|
false
|
||
|
);
|
||
|
}
|
||
|
transformToLocal(
|
||
|
geometryData.vertexCount,
|
||
|
geometryData.positions,
|
||
|
geometryData.normals,
|
||
|
parameters.cartographicCenter,
|
||
|
parameters.cartesianCenter,
|
||
|
parameters.parentRotation,
|
||
|
parameters.ellipsoidRadiiSquare,
|
||
|
geometryData.scale_x,
|
||
|
geometryData.scale_y
|
||
|
);
|
||
|
if (defined_default(geometryData.uv0s) && defined_default(geometryData["uv-region"])) {
|
||
|
cropUVs(
|
||
|
geometryData.vertexCount,
|
||
|
geometryData.uv0s,
|
||
|
geometryData["uv-region"]
|
||
|
);
|
||
|
}
|
||
|
let featureIndex;
|
||
|
if (defined_default(geometryData["feature-index"])) {
|
||
|
featureIndex = geometryData["feature-index"];
|
||
|
} else if (defined_default(geometryData["faceRange"])) {
|
||
|
featureIndex = new Array(geometryData.vertexCount);
|
||
|
for (let range = 0; range < geometryData["faceRange"].length - 1; range += 2) {
|
||
|
const curIndex = range / 2;
|
||
|
const rangeStart = geometryData["faceRange"][range];
|
||
|
const rangeEnd = geometryData["faceRange"][range + 1];
|
||
|
for (let i = rangeStart; i <= rangeEnd; i++) {
|
||
|
featureIndex[i * 3] = curIndex;
|
||
|
featureIndex[i * 3 + 1] = curIndex;
|
||
|
featureIndex[i * 3 + 2] = curIndex;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (parameters.calculateNormals) {
|
||
|
const data = generateNormals(
|
||
|
geometryData.vertexCount,
|
||
|
geometryData.indices,
|
||
|
geometryData.positions,
|
||
|
geometryData.normals,
|
||
|
geometryData.uv0s,
|
||
|
geometryData.colors,
|
||
|
featureIndex
|
||
|
);
|
||
|
if (defined_default(data.normals)) {
|
||
|
geometryData.normals = data.normals;
|
||
|
if (defined_default(data.vertexCount)) {
|
||
|
geometryData.vertexCount = data.vertexCount;
|
||
|
geometryData.indices = data.indices;
|
||
|
geometryData.positions = data.positions;
|
||
|
geometryData.uv0s = data.uv0s;
|
||
|
geometryData.colors = data.colors;
|
||
|
featureIndex = data.featureIndex;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
const meshData = generateGltfBuffer(
|
||
|
geometryData.vertexCount,
|
||
|
geometryData.indices,
|
||
|
geometryData.positions,
|
||
|
geometryData.normals,
|
||
|
geometryData.uv0s,
|
||
|
geometryData.colors,
|
||
|
featureIndex,
|
||
|
parameters
|
||
|
);
|
||
|
const customAttributes = {
|
||
|
positions: geometryData.positions,
|
||
|
indices: geometryData.indices,
|
||
|
featureIndex,
|
||
|
sourceURL: parameters.url,
|
||
|
cartesianCenter: parameters.cartesianCenter,
|
||
|
parentRotation: parameters.parentRotation
|
||
|
};
|
||
|
meshData._customAttributes = customAttributes;
|
||
|
const results = {
|
||
|
meshData
|
||
|
};
|
||
|
return results;
|
||
|
}
|
||
|
async function initWorker(parameters, transferableObjects) {
|
||
|
const wasmConfig = parameters.webAssemblyConfig;
|
||
|
if (defined_default(wasmConfig) && defined_default(wasmConfig.wasmBinaryFile)) {
|
||
|
draco = await (0, import_draco_decoder_nodejs.default)(wasmConfig);
|
||
|
} else {
|
||
|
draco = await (0, import_draco_decoder_nodejs.default)();
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
function decodeI3S(parameters, transferableObjects) {
|
||
|
const wasmConfig = parameters.webAssemblyConfig;
|
||
|
if (defined_default(wasmConfig)) {
|
||
|
return initWorker(parameters, transferableObjects);
|
||
|
}
|
||
|
return decodeAndCreateGltf(parameters, transferableObjects);
|
||
|
}
|
||
|
var decodeI3S_default = createTaskProcessorWorker_default(decodeI3S);
|
||
|
export {
|
||
|
decodeI3S_default as default
|
||
|
};
|