782 lines
26 KiB
JavaScript
782 lines
26 KiB
JavaScript
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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 1.117
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*
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* Copyright 2011-2022 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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import {
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WebMercatorProjection_default
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} from "./chunk-WEGCQ5DY.js";
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import {
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GeometryPipeline_default
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} from "./chunk-PK7TEP3J.js";
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import {
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IndexDatatype_default
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} from "./chunk-WWP3I7R5.js";
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import {
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GeometryAttributes_default
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} from "./chunk-RL73GOEF.js";
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import {
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GeometryAttribute_default,
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Geometry_default
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} from "./chunk-34DGOKCO.js";
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import {
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BoundingSphere_default,
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GeographicProjection_default
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} from "./chunk-NI2R52QD.js";
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import {
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Matrix4_default
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} from "./chunk-I5TDPPC4.js";
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import {
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ComponentDatatype_default
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} from "./chunk-TMMOULW3.js";
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import {
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Ellipsoid_default
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} from "./chunk-C5CE4OG6.js";
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import {
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defaultValue_default
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} from "./chunk-UCPPWV64.js";
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import {
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Check_default,
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DeveloperError_default
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} from "./chunk-U4IMCOF5.js";
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import {
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defined_default
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} from "./chunk-BDUJXBVF.js";
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// packages/engine/Source/Core/OffsetGeometryInstanceAttribute.js
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function OffsetGeometryInstanceAttribute(x, y, z) {
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x = defaultValue_default(x, 0);
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y = defaultValue_default(y, 0);
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z = defaultValue_default(z, 0);
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this.value = new Float32Array([x, y, z]);
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}
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Object.defineProperties(OffsetGeometryInstanceAttribute.prototype, {
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/**
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* The datatype of each component in the attribute, e.g., individual elements in
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* {@link OffsetGeometryInstanceAttribute#value}.
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*
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* @memberof OffsetGeometryInstanceAttribute.prototype
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*
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* @type {ComponentDatatype}
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* @readonly
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*
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* @default {@link ComponentDatatype.FLOAT}
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*/
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componentDatatype: {
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get: function() {
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return ComponentDatatype_default.FLOAT;
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}
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},
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/**
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* The number of components in the attributes, i.e., {@link OffsetGeometryInstanceAttribute#value}.
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*
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* @memberof OffsetGeometryInstanceAttribute.prototype
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*
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* @type {number}
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* @readonly
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*
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* @default 3
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*/
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componentsPerAttribute: {
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get: function() {
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return 3;
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}
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},
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/**
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* When <code>true</code> and <code>componentDatatype</code> is an integer format,
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* indicate that the components should be mapped to the range [0, 1] (unsigned)
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* or [-1, 1] (signed) when they are accessed as floating-point for rendering.
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*
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* @memberof OffsetGeometryInstanceAttribute.prototype
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*
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* @type {boolean}
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* @readonly
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*
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* @default false
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*/
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normalize: {
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get: function() {
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return false;
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}
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}
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});
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OffsetGeometryInstanceAttribute.fromCartesian3 = function(offset) {
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Check_default.defined("offset", offset);
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return new OffsetGeometryInstanceAttribute(offset.x, offset.y, offset.z);
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};
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OffsetGeometryInstanceAttribute.toValue = function(offset, result) {
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Check_default.defined("offset", offset);
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if (!defined_default(result)) {
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result = new Float32Array([offset.x, offset.y, offset.z]);
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}
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result[0] = offset.x;
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result[1] = offset.y;
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result[2] = offset.z;
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return result;
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};
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var OffsetGeometryInstanceAttribute_default = OffsetGeometryInstanceAttribute;
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// packages/engine/Source/Scene/PrimitivePipeline.js
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function transformToWorldCoordinates(instances, primitiveModelMatrix, scene3DOnly) {
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let toWorld = !scene3DOnly;
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const length = instances.length;
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let i;
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if (!toWorld && length > 1) {
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const modelMatrix = instances[0].modelMatrix;
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for (i = 1; i < length; ++i) {
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if (!Matrix4_default.equals(modelMatrix, instances[i].modelMatrix)) {
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toWorld = true;
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break;
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}
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}
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}
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if (toWorld) {
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for (i = 0; i < length; ++i) {
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if (defined_default(instances[i].geometry)) {
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GeometryPipeline_default.transformToWorldCoordinates(instances[i]);
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}
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}
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} else {
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Matrix4_default.multiplyTransformation(
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primitiveModelMatrix,
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instances[0].modelMatrix,
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primitiveModelMatrix
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);
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}
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}
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function addGeometryBatchId(geometry, batchId) {
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const attributes = geometry.attributes;
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const positionAttr = attributes.position;
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const numberOfComponents = positionAttr.values.length / positionAttr.componentsPerAttribute;
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attributes.batchId = new GeometryAttribute_default({
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componentDatatype: ComponentDatatype_default.FLOAT,
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componentsPerAttribute: 1,
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values: new Float32Array(numberOfComponents)
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});
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const values = attributes.batchId.values;
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for (let j = 0; j < numberOfComponents; ++j) {
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values[j] = batchId;
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}
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}
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function addBatchIds(instances) {
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const length = instances.length;
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for (let i = 0; i < length; ++i) {
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const instance = instances[i];
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if (defined_default(instance.geometry)) {
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addGeometryBatchId(instance.geometry, i);
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} else if (defined_default(instance.westHemisphereGeometry) && defined_default(instance.eastHemisphereGeometry)) {
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addGeometryBatchId(instance.westHemisphereGeometry, i);
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addGeometryBatchId(instance.eastHemisphereGeometry, i);
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}
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}
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}
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function geometryPipeline(parameters) {
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const instances = parameters.instances;
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const projection = parameters.projection;
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const uintIndexSupport = parameters.elementIndexUintSupported;
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const scene3DOnly = parameters.scene3DOnly;
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const vertexCacheOptimize = parameters.vertexCacheOptimize;
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const compressVertices = parameters.compressVertices;
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const modelMatrix = parameters.modelMatrix;
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let i;
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let geometry;
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let primitiveType;
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let length = instances.length;
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for (i = 0; i < length; ++i) {
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if (defined_default(instances[i].geometry)) {
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primitiveType = instances[i].geometry.primitiveType;
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break;
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}
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}
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for (i = 1; i < length; ++i) {
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if (defined_default(instances[i].geometry) && instances[i].geometry.primitiveType !== primitiveType) {
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throw new DeveloperError_default(
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"All instance geometries must have the same primitiveType."
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);
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}
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}
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transformToWorldCoordinates(instances, modelMatrix, scene3DOnly);
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if (!scene3DOnly) {
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for (i = 0; i < length; ++i) {
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if (defined_default(instances[i].geometry)) {
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GeometryPipeline_default.splitLongitude(instances[i]);
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}
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}
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}
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addBatchIds(instances);
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if (vertexCacheOptimize) {
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for (i = 0; i < length; ++i) {
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const instance = instances[i];
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if (defined_default(instance.geometry)) {
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GeometryPipeline_default.reorderForPostVertexCache(instance.geometry);
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GeometryPipeline_default.reorderForPreVertexCache(instance.geometry);
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} else if (defined_default(instance.westHemisphereGeometry) && defined_default(instance.eastHemisphereGeometry)) {
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GeometryPipeline_default.reorderForPostVertexCache(
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instance.westHemisphereGeometry
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);
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GeometryPipeline_default.reorderForPreVertexCache(
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instance.westHemisphereGeometry
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);
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GeometryPipeline_default.reorderForPostVertexCache(
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instance.eastHemisphereGeometry
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);
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GeometryPipeline_default.reorderForPreVertexCache(
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instance.eastHemisphereGeometry
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);
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}
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}
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}
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let geometries = GeometryPipeline_default.combineInstances(instances);
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length = geometries.length;
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for (i = 0; i < length; ++i) {
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geometry = geometries[i];
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const attributes = geometry.attributes;
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if (!scene3DOnly) {
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for (const name in attributes) {
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if (attributes.hasOwnProperty(name) && attributes[name].componentDatatype === ComponentDatatype_default.DOUBLE) {
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const name3D = `${name}3D`;
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const name2D = `${name}2D`;
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GeometryPipeline_default.projectTo2D(
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geometry,
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name,
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name3D,
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name2D,
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projection
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);
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if (defined_default(geometry.boundingSphere) && name === "position") {
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geometry.boundingSphereCV = BoundingSphere_default.fromVertices(
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geometry.attributes.position2D.values
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);
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}
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GeometryPipeline_default.encodeAttribute(
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geometry,
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name3D,
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`${name3D}High`,
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`${name3D}Low`
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);
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GeometryPipeline_default.encodeAttribute(
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geometry,
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name2D,
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`${name2D}High`,
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`${name2D}Low`
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);
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}
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}
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} else {
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for (const name in attributes) {
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if (attributes.hasOwnProperty(name) && attributes[name].componentDatatype === ComponentDatatype_default.DOUBLE) {
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GeometryPipeline_default.encodeAttribute(
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geometry,
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name,
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`${name}3DHigh`,
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`${name}3DLow`
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);
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}
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}
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}
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if (compressVertices) {
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GeometryPipeline_default.compressVertices(geometry);
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}
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}
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if (!uintIndexSupport) {
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let splitGeometries = [];
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length = geometries.length;
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for (i = 0; i < length; ++i) {
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geometry = geometries[i];
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splitGeometries = splitGeometries.concat(
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GeometryPipeline_default.fitToUnsignedShortIndices(geometry)
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);
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}
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geometries = splitGeometries;
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}
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return geometries;
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}
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function createPickOffsets(instances, geometryName, geometries, pickOffsets) {
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let offset;
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let indexCount;
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let geometryIndex;
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const offsetIndex = pickOffsets.length - 1;
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if (offsetIndex >= 0) {
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const pickOffset = pickOffsets[offsetIndex];
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offset = pickOffset.offset + pickOffset.count;
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geometryIndex = pickOffset.index;
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indexCount = geometries[geometryIndex].indices.length;
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} else {
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offset = 0;
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geometryIndex = 0;
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indexCount = geometries[geometryIndex].indices.length;
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}
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const length = instances.length;
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for (let i = 0; i < length; ++i) {
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const instance = instances[i];
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const geometry = instance[geometryName];
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if (!defined_default(geometry)) {
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continue;
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}
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const count = geometry.indices.length;
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if (offset + count > indexCount) {
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offset = 0;
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indexCount = geometries[++geometryIndex].indices.length;
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}
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pickOffsets.push({
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index: geometryIndex,
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offset,
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count
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});
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offset += count;
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}
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}
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function createInstancePickOffsets(instances, geometries) {
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const pickOffsets = [];
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createPickOffsets(instances, "geometry", geometries, pickOffsets);
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createPickOffsets(
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instances,
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"westHemisphereGeometry",
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geometries,
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pickOffsets
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);
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createPickOffsets(
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instances,
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"eastHemisphereGeometry",
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geometries,
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pickOffsets
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);
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return pickOffsets;
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}
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var PrimitivePipeline = {};
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PrimitivePipeline.combineGeometry = function(parameters) {
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let geometries;
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let attributeLocations;
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const instances = parameters.instances;
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const length = instances.length;
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let pickOffsets;
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let offsetInstanceExtend;
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let hasOffset = false;
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if (length > 0) {
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geometries = geometryPipeline(parameters);
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if (geometries.length > 0) {
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attributeLocations = GeometryPipeline_default.createAttributeLocations(
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geometries[0]
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);
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if (parameters.createPickOffsets) {
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pickOffsets = createInstancePickOffsets(instances, geometries);
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}
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}
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if (defined_default(instances[0].attributes) && defined_default(instances[0].attributes.offset)) {
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offsetInstanceExtend = new Array(length);
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hasOffset = true;
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}
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}
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const boundingSpheres = new Array(length);
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const boundingSpheresCV = new Array(length);
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for (let i = 0; i < length; ++i) {
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const instance = instances[i];
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const geometry = instance.geometry;
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if (defined_default(geometry)) {
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boundingSpheres[i] = geometry.boundingSphere;
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boundingSpheresCV[i] = geometry.boundingSphereCV;
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if (hasOffset) {
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offsetInstanceExtend[i] = instance.geometry.offsetAttribute;
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}
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}
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const eastHemisphereGeometry = instance.eastHemisphereGeometry;
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const westHemisphereGeometry = instance.westHemisphereGeometry;
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if (defined_default(eastHemisphereGeometry) && defined_default(westHemisphereGeometry)) {
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if (defined_default(eastHemisphereGeometry.boundingSphere) && defined_default(westHemisphereGeometry.boundingSphere)) {
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boundingSpheres[i] = BoundingSphere_default.union(
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eastHemisphereGeometry.boundingSphere,
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westHemisphereGeometry.boundingSphere
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);
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}
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if (defined_default(eastHemisphereGeometry.boundingSphereCV) && defined_default(westHemisphereGeometry.boundingSphereCV)) {
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boundingSpheresCV[i] = BoundingSphere_default.union(
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eastHemisphereGeometry.boundingSphereCV,
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westHemisphereGeometry.boundingSphereCV
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);
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}
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}
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}
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return {
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geometries,
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modelMatrix: parameters.modelMatrix,
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attributeLocations,
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pickOffsets,
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offsetInstanceExtend,
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boundingSpheres,
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boundingSpheresCV
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};
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};
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function transferGeometry(geometry, transferableObjects) {
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const attributes = geometry.attributes;
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for (const name in attributes) {
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if (attributes.hasOwnProperty(name)) {
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const attribute = attributes[name];
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if (defined_default(attribute) && defined_default(attribute.values)) {
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transferableObjects.push(attribute.values.buffer);
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}
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}
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}
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if (defined_default(geometry.indices)) {
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transferableObjects.push(geometry.indices.buffer);
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}
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}
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function transferGeometries(geometries, transferableObjects) {
|
||
|
const length = geometries.length;
|
||
|
for (let i = 0; i < length; ++i) {
|
||
|
transferGeometry(geometries[i], transferableObjects);
|
||
|
}
|
||
|
}
|
||
|
function countCreateGeometryResults(items) {
|
||
|
let count = 1;
|
||
|
const length = items.length;
|
||
|
for (let i = 0; i < length; i++) {
|
||
|
const geometry = items[i];
|
||
|
++count;
|
||
|
if (!defined_default(geometry)) {
|
||
|
continue;
|
||
|
}
|
||
|
const attributes = geometry.attributes;
|
||
|
count += 7 + 2 * BoundingSphere_default.packedLength + (defined_default(geometry.indices) ? geometry.indices.length : 0);
|
||
|
for (const property in attributes) {
|
||
|
if (attributes.hasOwnProperty(property) && defined_default(attributes[property])) {
|
||
|
const attribute = attributes[property];
|
||
|
count += 5 + attribute.values.length;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return count;
|
||
|
}
|
||
|
PrimitivePipeline.packCreateGeometryResults = function(items, transferableObjects) {
|
||
|
const packedData = new Float64Array(countCreateGeometryResults(items));
|
||
|
const stringTable = [];
|
||
|
const stringHash = {};
|
||
|
const length = items.length;
|
||
|
let count = 0;
|
||
|
packedData[count++] = length;
|
||
|
for (let i = 0; i < length; i++) {
|
||
|
const geometry = items[i];
|
||
|
const validGeometry = defined_default(geometry);
|
||
|
packedData[count++] = validGeometry ? 1 : 0;
|
||
|
if (!validGeometry) {
|
||
|
continue;
|
||
|
}
|
||
|
packedData[count++] = geometry.primitiveType;
|
||
|
packedData[count++] = geometry.geometryType;
|
||
|
packedData[count++] = defaultValue_default(geometry.offsetAttribute, -1);
|
||
|
const validBoundingSphere = defined_default(geometry.boundingSphere) ? 1 : 0;
|
||
|
packedData[count++] = validBoundingSphere;
|
||
|
if (validBoundingSphere) {
|
||
|
BoundingSphere_default.pack(geometry.boundingSphere, packedData, count);
|
||
|
}
|
||
|
count += BoundingSphere_default.packedLength;
|
||
|
const validBoundingSphereCV = defined_default(geometry.boundingSphereCV) ? 1 : 0;
|
||
|
packedData[count++] = validBoundingSphereCV;
|
||
|
if (validBoundingSphereCV) {
|
||
|
BoundingSphere_default.pack(geometry.boundingSphereCV, packedData, count);
|
||
|
}
|
||
|
count += BoundingSphere_default.packedLength;
|
||
|
const attributes = geometry.attributes;
|
||
|
const attributesToWrite = [];
|
||
|
for (const property in attributes) {
|
||
|
if (attributes.hasOwnProperty(property) && defined_default(attributes[property])) {
|
||
|
attributesToWrite.push(property);
|
||
|
if (!defined_default(stringHash[property])) {
|
||
|
stringHash[property] = stringTable.length;
|
||
|
stringTable.push(property);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
packedData[count++] = attributesToWrite.length;
|
||
|
for (let q = 0; q < attributesToWrite.length; q++) {
|
||
|
const name = attributesToWrite[q];
|
||
|
const attribute = attributes[name];
|
||
|
packedData[count++] = stringHash[name];
|
||
|
packedData[count++] = attribute.componentDatatype;
|
||
|
packedData[count++] = attribute.componentsPerAttribute;
|
||
|
packedData[count++] = attribute.normalize ? 1 : 0;
|
||
|
packedData[count++] = attribute.values.length;
|
||
|
packedData.set(attribute.values, count);
|
||
|
count += attribute.values.length;
|
||
|
}
|
||
|
const indicesLength = defined_default(geometry.indices) ? geometry.indices.length : 0;
|
||
|
packedData[count++] = indicesLength;
|
||
|
if (indicesLength > 0) {
|
||
|
packedData.set(geometry.indices, count);
|
||
|
count += indicesLength;
|
||
|
}
|
||
|
}
|
||
|
transferableObjects.push(packedData.buffer);
|
||
|
return {
|
||
|
stringTable,
|
||
|
packedData
|
||
|
};
|
||
|
};
|
||
|
PrimitivePipeline.unpackCreateGeometryResults = function(createGeometryResult) {
|
||
|
const stringTable = createGeometryResult.stringTable;
|
||
|
const packedGeometry = createGeometryResult.packedData;
|
||
|
let i;
|
||
|
const result = new Array(packedGeometry[0]);
|
||
|
let resultIndex = 0;
|
||
|
let packedGeometryIndex = 1;
|
||
|
while (packedGeometryIndex < packedGeometry.length) {
|
||
|
const valid = packedGeometry[packedGeometryIndex++] === 1;
|
||
|
if (!valid) {
|
||
|
result[resultIndex++] = void 0;
|
||
|
continue;
|
||
|
}
|
||
|
const primitiveType = packedGeometry[packedGeometryIndex++];
|
||
|
const geometryType = packedGeometry[packedGeometryIndex++];
|
||
|
let offsetAttribute = packedGeometry[packedGeometryIndex++];
|
||
|
if (offsetAttribute === -1) {
|
||
|
offsetAttribute = void 0;
|
||
|
}
|
||
|
let boundingSphere;
|
||
|
let boundingSphereCV;
|
||
|
const validBoundingSphere = packedGeometry[packedGeometryIndex++] === 1;
|
||
|
if (validBoundingSphere) {
|
||
|
boundingSphere = BoundingSphere_default.unpack(
|
||
|
packedGeometry,
|
||
|
packedGeometryIndex
|
||
|
);
|
||
|
}
|
||
|
packedGeometryIndex += BoundingSphere_default.packedLength;
|
||
|
const validBoundingSphereCV = packedGeometry[packedGeometryIndex++] === 1;
|
||
|
if (validBoundingSphereCV) {
|
||
|
boundingSphereCV = BoundingSphere_default.unpack(
|
||
|
packedGeometry,
|
||
|
packedGeometryIndex
|
||
|
);
|
||
|
}
|
||
|
packedGeometryIndex += BoundingSphere_default.packedLength;
|
||
|
let length;
|
||
|
let values;
|
||
|
let componentsPerAttribute;
|
||
|
const attributes = new GeometryAttributes_default();
|
||
|
const numAttributes = packedGeometry[packedGeometryIndex++];
|
||
|
for (i = 0; i < numAttributes; i++) {
|
||
|
const name = stringTable[packedGeometry[packedGeometryIndex++]];
|
||
|
const componentDatatype = packedGeometry[packedGeometryIndex++];
|
||
|
componentsPerAttribute = packedGeometry[packedGeometryIndex++];
|
||
|
const normalize = packedGeometry[packedGeometryIndex++] !== 0;
|
||
|
length = packedGeometry[packedGeometryIndex++];
|
||
|
values = ComponentDatatype_default.createTypedArray(componentDatatype, length);
|
||
|
for (let valuesIndex = 0; valuesIndex < length; valuesIndex++) {
|
||
|
values[valuesIndex] = packedGeometry[packedGeometryIndex++];
|
||
|
}
|
||
|
attributes[name] = new GeometryAttribute_default({
|
||
|
componentDatatype,
|
||
|
componentsPerAttribute,
|
||
|
normalize,
|
||
|
values
|
||
|
});
|
||
|
}
|
||
|
let indices;
|
||
|
length = packedGeometry[packedGeometryIndex++];
|
||
|
if (length > 0) {
|
||
|
const numberOfVertices = values.length / componentsPerAttribute;
|
||
|
indices = IndexDatatype_default.createTypedArray(numberOfVertices, length);
|
||
|
for (i = 0; i < length; i++) {
|
||
|
indices[i] = packedGeometry[packedGeometryIndex++];
|
||
|
}
|
||
|
}
|
||
|
result[resultIndex++] = new Geometry_default({
|
||
|
primitiveType,
|
||
|
geometryType,
|
||
|
boundingSphere,
|
||
|
boundingSphereCV,
|
||
|
indices,
|
||
|
attributes,
|
||
|
offsetAttribute
|
||
|
});
|
||
|
}
|
||
|
return result;
|
||
|
};
|
||
|
function packInstancesForCombine(instances, transferableObjects) {
|
||
|
const length = instances.length;
|
||
|
const packedData = new Float64Array(1 + length * 19);
|
||
|
let count = 0;
|
||
|
packedData[count++] = length;
|
||
|
for (let i = 0; i < length; i++) {
|
||
|
const instance = instances[i];
|
||
|
Matrix4_default.pack(instance.modelMatrix, packedData, count);
|
||
|
count += Matrix4_default.packedLength;
|
||
|
if (defined_default(instance.attributes) && defined_default(instance.attributes.offset)) {
|
||
|
const values = instance.attributes.offset.value;
|
||
|
packedData[count] = values[0];
|
||
|
packedData[count + 1] = values[1];
|
||
|
packedData[count + 2] = values[2];
|
||
|
}
|
||
|
count += 3;
|
||
|
}
|
||
|
transferableObjects.push(packedData.buffer);
|
||
|
return packedData;
|
||
|
}
|
||
|
function unpackInstancesForCombine(data) {
|
||
|
const packedInstances = data;
|
||
|
const result = new Array(packedInstances[0]);
|
||
|
let count = 0;
|
||
|
let i = 1;
|
||
|
while (i < packedInstances.length) {
|
||
|
const modelMatrix = Matrix4_default.unpack(packedInstances, i);
|
||
|
let attributes;
|
||
|
i += Matrix4_default.packedLength;
|
||
|
if (defined_default(packedInstances[i])) {
|
||
|
attributes = {
|
||
|
offset: new OffsetGeometryInstanceAttribute_default(
|
||
|
packedInstances[i],
|
||
|
packedInstances[i + 1],
|
||
|
packedInstances[i + 2]
|
||
|
)
|
||
|
};
|
||
|
}
|
||
|
i += 3;
|
||
|
result[count++] = {
|
||
|
modelMatrix,
|
||
|
attributes
|
||
|
};
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
PrimitivePipeline.packCombineGeometryParameters = function(parameters, transferableObjects) {
|
||
|
const createGeometryResults = parameters.createGeometryResults;
|
||
|
const length = createGeometryResults.length;
|
||
|
for (let i = 0; i < length; i++) {
|
||
|
transferableObjects.push(createGeometryResults[i].packedData.buffer);
|
||
|
}
|
||
|
return {
|
||
|
createGeometryResults: parameters.createGeometryResults,
|
||
|
packedInstances: packInstancesForCombine(
|
||
|
parameters.instances,
|
||
|
transferableObjects
|
||
|
),
|
||
|
ellipsoid: parameters.ellipsoid,
|
||
|
isGeographic: parameters.projection instanceof GeographicProjection_default,
|
||
|
elementIndexUintSupported: parameters.elementIndexUintSupported,
|
||
|
scene3DOnly: parameters.scene3DOnly,
|
||
|
vertexCacheOptimize: parameters.vertexCacheOptimize,
|
||
|
compressVertices: parameters.compressVertices,
|
||
|
modelMatrix: parameters.modelMatrix,
|
||
|
createPickOffsets: parameters.createPickOffsets
|
||
|
};
|
||
|
};
|
||
|
PrimitivePipeline.unpackCombineGeometryParameters = function(packedParameters) {
|
||
|
const instances = unpackInstancesForCombine(packedParameters.packedInstances);
|
||
|
const createGeometryResults = packedParameters.createGeometryResults;
|
||
|
const length = createGeometryResults.length;
|
||
|
let instanceIndex = 0;
|
||
|
for (let resultIndex = 0; resultIndex < length; resultIndex++) {
|
||
|
const geometries = PrimitivePipeline.unpackCreateGeometryResults(
|
||
|
createGeometryResults[resultIndex]
|
||
|
);
|
||
|
const geometriesLength = geometries.length;
|
||
|
for (let geometryIndex = 0; geometryIndex < geometriesLength; geometryIndex++) {
|
||
|
const geometry = geometries[geometryIndex];
|
||
|
const instance = instances[instanceIndex];
|
||
|
instance.geometry = geometry;
|
||
|
++instanceIndex;
|
||
|
}
|
||
|
}
|
||
|
const ellipsoid = Ellipsoid_default.clone(packedParameters.ellipsoid);
|
||
|
const projection = packedParameters.isGeographic ? new GeographicProjection_default(ellipsoid) : new WebMercatorProjection_default(ellipsoid);
|
||
|
return {
|
||
|
instances,
|
||
|
ellipsoid,
|
||
|
projection,
|
||
|
elementIndexUintSupported: packedParameters.elementIndexUintSupported,
|
||
|
scene3DOnly: packedParameters.scene3DOnly,
|
||
|
vertexCacheOptimize: packedParameters.vertexCacheOptimize,
|
||
|
compressVertices: packedParameters.compressVertices,
|
||
|
modelMatrix: Matrix4_default.clone(packedParameters.modelMatrix),
|
||
|
createPickOffsets: packedParameters.createPickOffsets
|
||
|
};
|
||
|
};
|
||
|
function packBoundingSpheres(boundingSpheres) {
|
||
|
const length = boundingSpheres.length;
|
||
|
const bufferLength = 1 + (BoundingSphere_default.packedLength + 1) * length;
|
||
|
const buffer = new Float32Array(bufferLength);
|
||
|
let bufferIndex = 0;
|
||
|
buffer[bufferIndex++] = length;
|
||
|
for (let i = 0; i < length; ++i) {
|
||
|
const bs = boundingSpheres[i];
|
||
|
if (!defined_default(bs)) {
|
||
|
buffer[bufferIndex++] = 0;
|
||
|
} else {
|
||
|
buffer[bufferIndex++] = 1;
|
||
|
BoundingSphere_default.pack(boundingSpheres[i], buffer, bufferIndex);
|
||
|
}
|
||
|
bufferIndex += BoundingSphere_default.packedLength;
|
||
|
}
|
||
|
return buffer;
|
||
|
}
|
||
|
function unpackBoundingSpheres(buffer) {
|
||
|
const result = new Array(buffer[0]);
|
||
|
let count = 0;
|
||
|
let i = 1;
|
||
|
while (i < buffer.length) {
|
||
|
if (buffer[i++] === 1) {
|
||
|
result[count] = BoundingSphere_default.unpack(buffer, i);
|
||
|
}
|
||
|
++count;
|
||
|
i += BoundingSphere_default.packedLength;
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
PrimitivePipeline.packCombineGeometryResults = function(results, transferableObjects) {
|
||
|
if (defined_default(results.geometries)) {
|
||
|
transferGeometries(results.geometries, transferableObjects);
|
||
|
}
|
||
|
const packedBoundingSpheres = packBoundingSpheres(results.boundingSpheres);
|
||
|
const packedBoundingSpheresCV = packBoundingSpheres(
|
||
|
results.boundingSpheresCV
|
||
|
);
|
||
|
transferableObjects.push(
|
||
|
packedBoundingSpheres.buffer,
|
||
|
packedBoundingSpheresCV.buffer
|
||
|
);
|
||
|
return {
|
||
|
geometries: results.geometries,
|
||
|
attributeLocations: results.attributeLocations,
|
||
|
modelMatrix: results.modelMatrix,
|
||
|
pickOffsets: results.pickOffsets,
|
||
|
offsetInstanceExtend: results.offsetInstanceExtend,
|
||
|
boundingSpheres: packedBoundingSpheres,
|
||
|
boundingSpheresCV: packedBoundingSpheresCV
|
||
|
};
|
||
|
};
|
||
|
PrimitivePipeline.unpackCombineGeometryResults = function(packedResult) {
|
||
|
return {
|
||
|
geometries: packedResult.geometries,
|
||
|
attributeLocations: packedResult.attributeLocations,
|
||
|
modelMatrix: packedResult.modelMatrix,
|
||
|
pickOffsets: packedResult.pickOffsets,
|
||
|
offsetInstanceExtend: packedResult.offsetInstanceExtend,
|
||
|
boundingSpheres: unpackBoundingSpheres(packedResult.boundingSpheres),
|
||
|
boundingSpheresCV: unpackBoundingSpheres(packedResult.boundingSpheresCV)
|
||
|
};
|
||
|
};
|
||
|
var PrimitivePipeline_default = PrimitivePipeline;
|
||
|
|
||
|
export {
|
||
|
PrimitivePipeline_default
|
||
|
};
|