// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-09-10
//
// ***********************************************************************
//
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
//
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.ComponentModel;
namespace HZH_Controls.Controls
{
///
/// Class UCArrow.
/// Implements the
///
///
public class UCArrow : UserControl
{
///
/// The arrow color
///
private Color arrowColor = Color.FromArgb(255, 77, 59);
///
/// Gets or sets the color of the arrow.
///
/// The color of the arrow.
[Description("箭头颜色"), Category("自定义")]
public Color ArrowColor
{
get { return arrowColor; }
set
{
arrowColor = value;
Refresh();
}
}
///
/// The border color
///
private Color? borderColor = null;
///
/// Gets or sets the color of the border.
///
/// The color of the border.
[Description("箭头边框颜色,为空则无边框"), Category("自定义")]
public Color? BorderColor
{
get { return borderColor; }
set
{
borderColor = value;
Refresh();
}
}
///
/// The direction
///
private ArrowDirection direction = ArrowDirection.Right;
///
/// Gets or sets the direction.
///
/// The direction.
[Description("箭头方向"), Category("自定义")]
public ArrowDirection Direction
{
get { return direction; }
set
{
direction = value;
ResetPath();
Refresh();
}
}
///
/// 获取或设置控件显示的文字的字体。
///
/// The font.
///
///
///
///
///
///
public override Font Font
{
get
{
return base.Font;
}
set
{
base.Font = value;
Refresh();
}
}
///
/// 获取或设置控件的前景色。
///
/// The color of the fore.
///
///
///
public override Color ForeColor
{
get
{
return base.ForeColor;
}
set
{
base.ForeColor = value;
Refresh();
}
}
///
/// The text
///
private string text;
///
/// Gets or sets the text.
///
/// The text.
[Bindable(true)]
[Browsable(true)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
[EditorBrowsable(EditorBrowsableState.Always)]
[Localizable(true)]
[Description("箭头文字"), Category("自定义")]
public override string Text
{
get
{
return text;
}
set
{
text = value;
Refresh();
}
}
///
/// The m path
///
GraphicsPath m_path;
///
/// Initializes a new instance of the class.
///
public UCArrow()
{
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.Selectable, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.ForeColor = Color.White;
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.SizeChanged += UCArrow_SizeChanged;
this.Size = new Size(100, 50);
}
///
/// Handles the SizeChanged event of the UCArrow control.
///
/// The source of the event.
/// The instance containing the event data.
void UCArrow_SizeChanged(object sender, EventArgs e)
{
ResetPath();
}
///
/// Resets the path.
///
private void ResetPath()
{
Point[] ps = null;
switch (direction)
{
case ArrowDirection.Left:
ps = new Point[]
{
new Point(0,this.Height/2),
new Point(40,0),
new Point(40,this.Height/4),
new Point(this.Width-1,this.Height/4),
new Point(this.Width-1,this.Height-this.Height/4),
new Point(40,this.Height-this.Height/4),
new Point(40,this.Height),
new Point(0,this.Height/2)
};
break;
case ArrowDirection.Right:
ps = new Point[]
{
new Point(0,this.Height/4),
new Point(this.Width-40,this.Height/4),
new Point(this.Width-40,0),
new Point(this.Width-1,this.Height/2),
new Point(this.Width-40,this.Height),
new Point(this.Width-40,this.Height-this.Height/4),
new Point(0,this.Height-this.Height/4),
new Point(0,this.Height/4)
};
break;
case ArrowDirection.Top:
ps = new Point[]
{
new Point(this.Width/2,0),
new Point(this.Width,40),
new Point(this.Width-this.Width/4,40),
new Point(this.Width-this.Width/4,this.Height-1),
new Point(this.Width/4,this.Height-1),
new Point(this.Width/4,40),
new Point(0,40),
new Point(this.Width/2,0),
};
break;
case ArrowDirection.Bottom:
ps = new Point[]
{
new Point(this.Width-this.Width/4,0),
new Point(this.Width-this.Width/4,this.Height-40),
new Point(this.Width,this.Height-40),
new Point(this.Width/2,this.Height-1),
new Point(0,this.Height-40),
new Point(this.Width/4,this.Height-40),
new Point(this.Width/4,0),
new Point(this.Width-this.Width/4,0),
};
break;
case ArrowDirection.Left_Right:
ps = new Point[]
{
new Point(0,this.Height/2),
new Point(40,0),
new Point(40,this.Height/4),
new Point(this.Width-40,this.Height/4),
new Point(this.Width-40,0),
new Point(this.Width-1,this.Height/2),
new Point(this.Width-40,this.Height),
new Point(this.Width-40,this.Height-this.Height/4),
new Point(40,this.Height-this.Height/4),
new Point(40,this.Height),
new Point(0,this.Height/2),
};
break;
case ArrowDirection.Top_Bottom:
ps = new Point[]
{
new Point(this.Width/2,0),
new Point(this.Width,40),
new Point(this.Width-this.Width/4,40),
new Point(this.Width-this.Width/4,this.Height-40),
new Point(this.Width,this.Height-40),
new Point(this.Width/2,this.Height-1),
new Point(0,this.Height-40),
new Point(this.Width/4,this.Height-40),
new Point(this.Width/4,40),
new Point(0,40),
new Point(this.Width/2,0),
};
break;
}
m_path = new GraphicsPath();
m_path.AddLines(ps);
m_path.CloseAllFigures();
}
///
/// 引发 事件。
///
/// 包含事件数据的 。
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
g.SetGDIHigh();
base.Region = new Region(m_path);
g.FillPath(new SolidBrush(arrowColor), m_path);
if (borderColor != null && borderColor != Color.Empty)
g.DrawPath(new Pen(new SolidBrush(borderColor.Value)), m_path);
if (!string.IsNullOrEmpty(text))
{
var size = g.MeasureString(Text, Font);
g.DrawString(Text, Font, new SolidBrush(ForeColor), new PointF((this.Width - size.Width) / 2, (this.Height - size.Height) / 2));
}
}
}
///
/// Enum ArrowDirection
///
public enum ArrowDirection
{
///
/// The left
///
Left,
///
/// The right
///
Right,
///
/// The top
///
Top,
///
/// The bottom
///
Bottom,
///
/// The left right
///
Left_Right,
///
/// The top bottom
///
Top_Bottom
}
}