first commit
This commit is contained in:
503
X009/src/HZH_Controls/Properties/Resources.Designer.cs
generated
Normal file
503
X009/src/HZH_Controls/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,503 @@
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||||
//------------------------------------------------------------------------------
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// <auto-generated>
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||||
// 此代码由工具生成。
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||||
// 运行时版本:4.0.30319.42000
|
||||
//
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||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
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||||
// </auto-generated>
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||||
//------------------------------------------------------------------------------
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||||
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||||
namespace HZH_Controls.Properties {
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||||
using System;
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||||
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||||
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||||
/// <summary>
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||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
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||||
/// </summary>
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||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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||||
public class Resources {
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||||
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||||
private static global::System.Resources.ResourceManager resourceMan;
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||||
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||||
private static global::System.Globalization.CultureInfo resourceCulture;
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||||
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||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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||||
internal Resources() {
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||||
}
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||||
|
||||
/// <summary>
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||||
/// 返回此类使用的缓存的 ResourceManager 实例。
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||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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||||
public static global::System.Resources.ResourceManager ResourceManager {
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||||
get {
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||||
if (object.ReferenceEquals(resourceMan, null)) {
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||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HZH_Controls.Properties.Resources", typeof(Resources).Assembly);
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||||
resourceMan = temp;
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||||
}
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||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
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||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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||||
public static global::System.Globalization.CultureInfo Culture {
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||||
get {
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||||
return resourceCulture;
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||||
}
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||||
set {
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||||
resourceCulture = value;
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||||
}
|
||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
public static System.Drawing.Bitmap alarm {
|
||||
get {
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||||
object obj = ResourceManager.GetObject("alarm", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
public static System.Drawing.Bitmap back {
|
||||
get {
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||||
object obj = ResourceManager.GetObject("back", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
|
||||
public static System.Drawing.Bitmap caret_down {
|
||||
get {
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||||
object obj = ResourceManager.GetObject("caret_down", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
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||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
public static System.Drawing.Bitmap caret_right {
|
||||
get {
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||||
object obj = ResourceManager.GetObject("caret_right", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
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||||
public static System.Drawing.Bitmap checkbox0 {
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||||
get {
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||||
object obj = ResourceManager.GetObject("checkbox0", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap checkbox00 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("checkbox00", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap checkbox1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("checkbox1", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap checkbox10 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("checkbox10", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap chevron_left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("chevron_left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap chevron_right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("chevron_right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap ComboBox {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ComboBox", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap dateRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("dateRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap datetLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("datetLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap dialog_close {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("dialog_close", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap end {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("end", resourceCulture);
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||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap error {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("error", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap first {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("first", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap help {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("help", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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||||
/// </summary>
|
||||
public static System.Drawing.Bitmap ic_add_black_18dp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ic_add_black_18dp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap ic_remove_black_18dp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ic_remove_black_18dp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap ic_search_black_24dp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ic_search_black_24dp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap input_clear {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("input_clear", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap keyboard {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("keyboard", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap keyboard_bs {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("keyboard_bs", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap list_add {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("list_add", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap list_subtract {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("list_subtract", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap loading {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("loading", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap more1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("more1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap qty_delete {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("qty_delete", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap radioButton0 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("radioButton0", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap radioButton00 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("radioButton00", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap radioButton1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("radioButton1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap radioButton10 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("radioButton10", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap sanjiao1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("sanjiao1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap sanjiao2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("sanjiao2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap success {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("success", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap tips {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("tips", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap warning {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("warning", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap 关闭 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("关闭", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap 恢复 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("恢复", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap 最大化 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("最大化", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap 最小化 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("最小化", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
253
X009/src/HZH_Controls/Properties/Resources.resx
Normal file
253
X009/src/HZH_Controls/Properties/Resources.resx
Normal file
@ -0,0 +1,253 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="alarm" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\alarm.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="back" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\back.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="caret_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\caret-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="caret_right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\caret-right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="checkbox0" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\checkbox0.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="checkbox00" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\checkbox00.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="checkbox1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\checkbox1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="checkbox10" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\checkbox10.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="chevron_left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\chevron-left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="chevron_right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\chevron-right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ComboBox" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ComboBox.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="dateRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\dateRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="datetLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\datetLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="dialog_close" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\dialog_close.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="end" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\end.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="error" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\error.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="first" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\first.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="help" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\help.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ic_add_black_18dp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ic_add_black_18dp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ic_remove_black_18dp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ic_remove_black_18dp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ic_search_black_24dp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ic_search_black_24dp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="input_clear" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\input_clear.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="keyboard" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\keyboard.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="keyboard_bs" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\keyboard_bs.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="list_add" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\list_add.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="list_subtract" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\list_subtract.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="loading" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\loading.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="more1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\more1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="qty_delete" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\qty_delete.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="radioButton0" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\radioButton0.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="radioButton00" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\radioButton00.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="radioButton1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\radioButton1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="radioButton10" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\radioButton10.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="sanjiao1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\sanjiao1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="sanjiao2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\sanjiao2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="success" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\success.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="tips" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\tips.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="warning" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\warning.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="关闭" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\关闭.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="恢复" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\恢复.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="最大化" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\最大化.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="最小化" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\最小化.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
Reference in New Issue
Block a user